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For planning rearrangements of objects in a clutter, it is required to know the goal configuration of the objects. However, in real life scenarios, this information is not available most of the time. We introduce a novel method that…

Robotics · Computer Science 2019-06-21 Abdul Rahman Dabbour , Esra Erdem , Volkan Patoglu

State of the art methods for robotic path planning in dynamic environments, such as crowds or traffic, rely on hand crafted motion models for agents. These models often do not reflect interactions of agents in real world scenarios. To…

Robotics · Computer Science 2020-02-03 Stuart Eiffert , He Kong , Navid Pirmarzdashti , Salah Sukkarieh

Object tracking is a key challenge of computer vision with various applications that all require different architectures. Most tracking systems have limitations such as constraining all movement to a 2D plane and they often track only one…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Lars Bredereke , Yale Hartmann , Tanja Schultz

This paper considers the problem of active object recognition using touch only. The focus is on adaptively selecting a sequence of wrist poses that achieves accurate recognition by enclosure grasps. It seeks to minimize the number of…

Robotics · Computer Science 2017-08-01 Mabel M. Zhang , Nikolay Atanasov , Kostas Daniilidis

In this letter, we propose an efficient and highly versatile loco-manipulation planning for humanoid robots. Loco-manipulation planning is a key technological brick enabling humanoid robots to autonomously perform object transportation by…

Robotics · Computer Science 2025-05-30 Masaki Murooka , Iori Kumagai , Mitsuharu Morisawa , Fumio Kanehiro , Abderrahmane Kheddar

In this paper, we present a method of multi-robot motion planning by biasing centralized, sampling-based tree search with decentralized, data-driven steer and distance heuristics. Over a range of robot and obstacle densities, we evaluate…

In this work, a non-gaited framework for legged system locomotion is presented. The approach decouples the gait sequence optimization by considering the problem as a decision-making process. The redefined contact sequence problem is solved…

Robotics · Computer Science 2022-05-31 Lorenzo Amatucci , Joon-Ha Kim , Jemin Hwangbo , Hae-Won Park

Efficient attention deployment in visual search is limited by human visual memory, yet this limitation can be offset by exploiting the environment's structure. This paper introduces a computational cognitive model that simulates how the…

Human-Computer Interaction · Computer Science 2024-09-16 Saku Sourulahti , Christian P Janssen , Jussi PP Jokinen

This paper addresses the problem of copying an unknown assembly of primitives with known shape and appearance using information extracted from a single photograph by an off-the-shelf procedure for object detection and pose estimation. The…

Robotics · Computer Science 2022-10-26 Thomas Chabal , Robin Strudel , Etienne Arlaud , Jean Ponce , Cordelia Schmid

The issue of data-driven neural network model construction is one of the core problems in the domain of Artificial Intelligence. A standard approach assumes a fixed architecture with trainable weights. A conceptually more advanced…

Machine Learning · Computer Science 2025-07-03 Szymon Świderski , Agnieszka Jastrzębska

This paper presents planning algorithms for a robotic manipulator with a fixed base in order to grasp a target object in cluttered environments. We consider a configuration of objects in a confined space with a high density so no…

Robotics · Computer Science 2022-02-09 Changjoo Nam , Jinhwi Lee , Younggil Cho , Jeongho Lee , Dong Hwan Kim , ChangHwan Kim

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide

Task-oriented object grasping and rearrangement are critical skills for robots to accomplish different real-world manipulation tasks. However, they remain challenging due to partial observations of the objects and shape variations in…

Robotics · Computer Science 2026-03-06 Yichen Cai , Jianfeng Gao , Christoph Pohl , Tamim Asfour

We consider task and motion planning in complex dynamic environments for problems expressed in terms of a set of Linear Temporal Logic (LTL) constraints, and a reward function. We propose a methodology based on reinforcement learning that…

Robotics · Computer Science 2017-03-24 Chris Paxton , Vasumathi Raman , Gregory D. Hager , Marin Kobilarov

This paper addresses non-prehensile rearrangement planning problems where a robot is tasked to rearrange objects among obstacles on a planar surface. We present an efficient planning algorithm that is designed to impose few assumptions on…

Robotics · Computer Science 2019-01-14 Joshua A. Haustein , Isac Arnekvist , Johannes Stork , Kaiyu Hang , Danica Kragic

A great number of robotics applications demand the rearrangement of many mobile objects, e.g., organizing products on shelves, shuffling containers at shipping ports, reconfiguring fleets of mobile robots, and so on. To boost the throughput…

Robotics · Computer Science 2023-01-18 Mario Szegedy , Jingjin Yu

Planning the motion path for a tightly coupled dual-arm space manipulator under closed-chain constraints is a fundamental yet challenging problem in on-orbit assembly of large-scale space structures. The closed-chain constraints…

Robotics · Computer Science 2026-05-27 Jiawei Zhang , Xinhao Miao , Jifeng Guo , Qinghua Li , Chengchao Bai

We focus on the task of unknown object rearrangement, where a robot is supposed to re-configure the objects into a desired goal configuration specified by an RGB-D image. Recent works explore unknown object rearrangement systems by…

Robotics · Computer Science 2025-01-07 Kechun Xu , Zhongxiang Zhou , Jun Wu , Haojian Lu , Rong Xiong , Yue Wang

Monte-Carlo Tree Search (MCTS) is a class of methods for solving complex decision-making problems through the synergy of Monte-Carlo planning and Reinforcement Learning (RL). The highly combinatorial nature of the problems commonly…

Artificial Intelligence · Computer Science 2022-02-16 Tuan Dam , Carlo D'Eramo , Jan Peters , Joni Pajarinen

Maneuver decision-making can be regarded as a Markov decision process and can be address by reinforcement learning. However, original reinforcement learning algorithms can hardly solve the maneuvering decision-making problem. One reason is…

Artificial Intelligence · Computer Science 2023-09-19 Zhang Hong-Peng