Related papers: Free-form Video Inpainting with 3D Gated Convoluti…
We present a model to reconstruct partially visible objects. The model takes a mask as an input, which we call weighted mask. The mask is utilized by gated convolutions to assign more weight to the visible pixels of the occluded instance…
Traditional video quality assessment (VQA) methods evaluate localized picture quality and video score is predicted by temporally aggregating frame scores. However, video quality exhibits different characteristics from static image quality…
In this paper, we propose to improve the inference speed and visual quality of contemporary baseline of Generative Adversarial Networks (GAN) based unsupervised semantic inpainting. This is made possible with better initialization of the…
3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While…
Although current face manipulation techniques achieve impressive performance regarding quality and controllability, they are struggling to generate temporal coherent face videos. In this work, we explore to take full advantage of the…
Image inpainting is a non-trivial task in computer vision due to multiple possibilities for filling the missing data, which may be dependent on the global information of the image. Most of the existing approaches use the attention mechanism…
Image inpainting seeks a semantically consistent way to recover the corrupted image in the light of its unmasked content. Previous approaches usually reuse the well-trained GAN as effective prior to generate realistic patches for missing…
Using image models naively for solving inverse video problems often suffers from flickering, texture-sticking, and temporal inconsistency in generated videos. To tackle these problems, in this paper, we view frames as continuous functions…
Image generation and editing have seen a great deal of advancements with the rise of large-scale diffusion models that allow user control of different modalities such as text, mask, depth maps, etc. However, controlled editing of videos…
It is increasingly easy to automatically swap faces in images and video or morph two faces into one using generative adversarial networks (GANs). The high quality of the resulted deep-morph raises the question of how vulnerable the current…
Large-scale text-to-image (T2I) diffusion models have been extended for text-guided video editing, yielding impressive zero-shot video editing performance. Nonetheless, the generated videos usually show spatial irregularities and temporal…
With the rapid development of generation model, AI-based face manipulation technology, which called DeepFakes, has become more and more realistic. This means of face forgery can attack any target, which poses a new threat to personal…
Due to lack of fully publicly available text-to-video models, current video editing methods tend to build on pre-trained text-to-image generation models, however, they still face grand challenges in dealing with the local editing of video…
Human vision is often adversely affected by complex environmental factors, especially in night vision scenarios. Thus, infrared cameras are often leveraged to help enhance the visual effects via detecting infrared radiation in the…
We introduce the MAsked Generative VIdeo Transformer, MAGVIT, to tackle various video synthesis tasks with a single model. We introduce a 3D tokenizer to quantize a video into spatial-temporal visual tokens and propose an embedding method…
Face forgery by deepfake is widely spread over the internet and this raises severe societal concerns. In this paper, we propose a novel video transformer with incremental learning for detecting deepfake videos. To better align the input…
Transformer, as a strong and flexible architecture for modelling long-range relations, has been widely explored in vision tasks. However, when used in video inpainting that requires fine-grained representation, existed method still suffers…
Endoscopic videos from multicentres often have different imaging conditions, e.g., color and illumination, which make the models trained on one domain usually fail to generalize well to another. Domain adaptation is one of the potential…
Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…
Face reenactment aims to generate realistic talking head videos by transferring motion from a driving video to a static source image while preserving the source identity. Although existing methods based on either implicit or explicit…