Related papers: Synthesis of Covert Actuator Attackers for Free
In this paper, we address two main problems in the context of covert cyber-attacks in cyber-physical systems (CPS). First, we aim to investigate and develop necessary and sufficient conditions in terms of disruption resources of the CPS…
This paper proposes a method to synthesise controllers for cyber-physical systems such that the controlled systems satisfy specifications given as linear temporal logic formulas. The focus is on systems with disturbance, where future states…
The deployment of control systems with network-connected components has made feedback control systems vulnerable to attacks over the network. This paper considers the problem of intrusion detection and mitigation in supervisory control…
Deadline misses are more common in real-world systems than one may expect. The weakly-hard task model has become a standard abstraction to describe and analyze how often these misses occur, and has been especially used in control…
We propose the problem of multi-agent path planning for a generalization of the classic Cops and Robbers game via reactive synthesis. Specifically, through the application of LTLt and Coordination Synthesis, we aim to check whether various…
We note that constituent fields (notably the fraction-of-seconds timestamp field) in the data payload structure of the synchrophasor communication protocol (IEEE C37.118 standard) are overprovisioned relative to real-world usage and needs,…
This paper considers a constrained discrete-time linear system subject to actuation attacks. The attacks are modelled as false data injections to the system, such that the total input (control input plus injection) satisfies hard input…
Designing controllers with provable formal guarantees has become an urgent requirement for cyber-physical systems in safety-critical scenarios. Beyond addressing scalability in high-dimensional implementations, controller synthesis…
We propose Teamwork Synthesis, a version of the distributed synthesis problem with application to teamwork multi-agent systems. We reformulate the distributed synthesis question by dropping the fixed interaction architecture among agents as…
In this paper we propose dynamic output-feedback controller synthesis methods for discrete-time linear time-invariant systems. The synthesis goal is to achieve dissipativity with respect to a given quadratic supply rate or a given $H_2$…
This paper presents a Directed Controller Synthesis (DCS) technique for discrete event systems. The DCS method explores the solution space for reactive controllers guided by a domain-independent heuristic. The heuristic is derived from an…
Adversary emulation tools facilitate scripting and automated execution of cyber attack chains, thereby reducing costs and manual expert effort required for security testing, cyber exercises, and intrusion detection research. However, due to…
Timing information leakage occurs whenever an attacker successfully deduces confidential internal information by observing some timed information such as events with timestamps. Timed automata are an extension of finite-state automata with…
We address the problem of state estimation, attack isolation, and control of discrete-time linear time-invariant systems under (potentially unbounded) actuator and sensor false data injection attacks. Using a bank of unknown input…
The synthesis of reactive systems aims for the automated construction of strategies for systems that interact with their environment. Whereas the synthesis approach has the potential to change the development of reactive systems…
We investigate deterministic and nonblocking supervisory control of discrete event systems under cyber-attacks using the ALTER (Attack Language for Transition-basEd Replacement) model. While prior works consider supervisory control that…
Several recently proposed program logics have incorporated notions of underapproximation into their design, enabling them to reason about reachability rather than safety. In this paper, we explore how similar ideas can be integrated into an…
This paper deals with the data-driven synthesis of dissipative linear systems in discrete time. We collect finitely many noisy data samples with which we synthesise a controller that makes all systems that explain the data dissipative with…
In this paper, we propose a new task of sub-event generation for an unseen process to evaluate the understanding of the coherence of sub-event actions and objects. To solve the problem, we design SubeventWriter, a sub-event sequence…
A discrete-event simulation (DES) involves the execution of a sequence of event handlers dynamically scheduled at runtime. As a consequence, a priori knowledge of the control flow of the overall simulation program is limited. In particular,…