Related papers: New Subgraph Isomorphism Algorithms: Vertex versus…
We consider the subgraph isomorphism problem where, given two graphs G (source graph) and F (pattern graph), one is to decide whether there is a (not necessarily induced) subgraph of G isomorphic to F. While many practical heuristic…
Subgraph matching is the problem of determining the presence and location(s) of a given query graph in a large target graph. Despite being an NP-complete problem, the subgraph matching problem is crucial in domains ranging from network…
The maximum clique problem is a well known NP-Hard problem with applications in data mining, network analysis, information retrieval and many other areas related to the World Wide Web. There exist several algorithms for the problem with…
Hypergraph matching has recently become a popular approach for solving correspondence problems in computer vision as it allows to integrate higher-order geometric information. Hypergraph matching can be formulated as a third-order…
This paper introduces a novel algorithm combination designed for fast one-to-many multicriteria shortest path search. A preprocessing algorithm excludes irrelevant vertices by building a smaller cover graph. A modified version of…
We investigate the asymptotic number of induced subgraphs in power-law uniform random graphs. We show that these induced subgraphs appear typically on vertices with specific degrees, which are found by solving an optimization problem.…
Maximum partial subgraph isomorphism compares two graphs (nodes joined by edges) to find a largest common subgraph. A common use case, for graphs with labeled nodes, seeks to find instances of a \textit{query} graph with $q$ nodes in a…
We consider the incomplete multi-graph matching problem, which is a generalization of the NP-hard quadratic assignment problem for matching multiple finite sets. Multi-graph matching plays a central role in computer vision, e.g., for…
In our paper, we consider the following general problems: check feasibility, count the number of feasible solutions, find an optimal solution, and count the number of optimal solutions in $P \cap Z^n$, assuming that $P$ is a polyhedron,…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
In this paper, we propose a GPU-efficient subgraph isomorphism algorithm using the Gunrock graph analytic framework, GSM (Gunrock Subgraph Matching), to compute graph matching on GPUs. In contrast to previous approaches on the CPU which are…
The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…
In recent years, algorithms and neural architectures based on the Weisfeiler-Leman algorithm, a well-known heuristic for the graph isomorphism problem, emerged as a powerful tool for (supervised) machine learning with graphs and relational…
Temporal information is increasingly available as part of large network data sets. This information reveals sequences of link activations between network entities, which can expose underlying processes in the data. Examples include the…
An $H$-graph is one representable as the intersection graph of connected subgraphs of a suitable subdivision of a fixed graph $H$, introduced by Bir\'{o}, Hujter and Tuza (1992). An $H$-graph is proper if the representing subgraphs of $H$…
The graph isomorphism problem is theoretically interesting and also has many practical applications. The best known classical algorithms for graph isomorphism all run in time super-polynomial in the size of the graph in the worst case. An…
Graph database is designed to store bidirectional relationships between objects and facilitate the traversal process to extract a subgraph. However, the subgraph matching process is an NP-Complete problem. Existing solutions to this problem…
In this work we provide a new technique to design fast approximation algorithms for graph problems where the points of the graph lie in a metric space. Specifically, we present a sampling approach for such metric graphs that, using a…
We give a quasipolynomial time algorithm for the graph matching problem (also known as noisy or robust graph isomorphism) on correlated random graphs. Specifically, for every $\gamma>0$, we give a $n^{O(\log n)}$ time algorithm that given a…
Circle graphs are intersection graphs of chords of a circle. In this paper, we present a new algorithm for the circle graph isomorphism problem running in time $O((n+m)\alpha(n+m))$ where $n$ is the number of vertices, $m$ is the number of…