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Variable selection in ultra-high dimensional linear regression is often preceded by a screening step to significantly reduce the dimension. Here we develop a Bayesian variable screening method (BITS) guided by the posterior model…

Methodology · Statistics 2025-02-28 Run Wang , Somak Dutta , Vivekananda Roy

Quantum algorithms typically demand prohibitively complicated circuits to solve practical problems. Previous studies have shown that classical randomness can accelerate some specific quantum algorithms. In this work, we introduce the…

Quantum Physics · Physics 2026-01-15 Yue Wang , Qi Zhao

This article presents an evaluation of several machine learning methods applied to automated text classification, alongside the design of a demonstrative system for unbalanced document categorization and distribution. The study focuses on…

Computation and Language · Computer Science 2026-02-25 Radoslaw Roszczyk , Pawel Tecza , Maciej Stodolski , Krzysztof Siwek

We present and evaluate GPU Bucket Sort, a parallel deterministic sample sort algorithm for many-core GPUs. Our method is considerably faster than Thrust Merge (Satish et.al., Proc. IPDPS 2009), the best comparison-based sorting algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-25 Frank Dehne , Hamidreza Zaboli

Normalization techniques such as Batch Normalization have been applied successfully for training deep neural networks. Yet, despite its apparent empirical benefits, the reasons behind the success of Batch Normalization are mostly…

Machine Learning · Statistics 2018-10-09 Jonas Kohler , Hadi Daneshmand , Aurelien Lucchi , Ming Zhou , Klaus Neymeyr , Thomas Hofmann

Contextual bandits are a core technology for personalized mobile health interventions, where decision-making requires adapting to complex, non-linear user behaviors. While Thompson Sampling (TS) is a preferred strategy for these problems,…

Machine Learning · Statistics 2026-02-10 Ruizhe Deng , Bibhas Chakraborty , Ran Chen , Yan Shuo Tan

This paper introduces a new paradigm for minimax game-tree search algo- rithms. MT is a memory-enhanced version of Pearls Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…

Artificial Intelligence · Computer Science 2023-04-04 Maciej Świechowski , Konrad Godlewski , Bartosz Sawicki , Jacek Mańdziuk

This thesis investigates the use of problem-specific knowledge to enhance a genetic algorithm approach to multiple-choice optimisation problems.It shows that such information can significantly enhance performance, but that the choice of…

Neural and Evolutionary Computing · Computer Science 2010-07-05 Uwe Aickelin

Batch Normalization (BN) is extensively employed in various network architectures by performing standardization within mini-batches. A full understanding of the process has been a central target in the deep learning communities. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Lei Huang , Lei Zhao , Yi Zhou , Fan Zhu , Li Liu , Ling Shao

Learning-Based Testing (LBT) merges learning and testing processes to achieve both testing and behavioral adequacy. LBT utilizes active learning to infer the model of the System Under Test (SUT), enabling scalability for large and complex…

Software Engineering · Computer Science 2025-10-02 Sheikh Md. Mushfiqur Rahman , Nasir Eisty

Population-based metaheuristic algorithms have received significant attention in global optimisation. Human Mental Search (HMS) is a relatively recent population-based metaheuristic that has been shown to work well in comparison to other…

Neural and Evolutionary Computing · Computer Science 2021-11-23 Ehsan Bojnordi , Seyed Jalaleddin Mousavirad , Gerald Schaefer , Iakov Korovin

We introduce a batched lazy algorithm for supervised classification using decision trees. It avoids unnecessary visits to irrelevant nodes when it is used to make predictions with either eagerly or lazily trained decision trees. A set of…

Machine Learning · Computer Science 2016-03-09 Mathieu Guillame-Bert , Artur Dubrawski

We explore a new way to evaluate generative models using insights from evaluation of competitive games between human players. We show experimentally that tournaments between generators and discriminators provide an effective way to evaluate…

Machine Learning · Statistics 2018-08-16 Catherine Olsson , Surya Bhupatiraju , Tom Brown , Augustus Odena , Ian Goodfellow

This study investigates Bayesian ensemble learning for improving the quality of decision-making. We consider a decision-maker who selects an action from a set of candidates based on a policy trained using observations. In our setting, we…

Methodology · Statistics 2024-06-14 Masahiro Kato

Heuristic search has traditionally relied on hand-crafted or programmatically derived heuristics. Neural networks (NNs) are newer powerful tools which can be used to learn complex mappings from states to cost-to-go heuristics. However,…

Artificial Intelligence · Computer Science 2022-08-17 Rishi Veerapaneni , Maxim Likhachev

Multiple classifier systems focus on the combination of classifiers to obtain better performance than a single robust one. These systems unfold three major phases: pool generation, selection and integration. One of the most promising MCS…

Machine Learning · Statistics 2018-11-01 Rafael M. O. Cruz , Hiba H. Zakane , Robert Sabourin , George D. C. Cavalcanti

Gradient Boosted Decision Trees (GBDT) is a very successful ensemble learning algorithm widely used across a variety of applications. Recently, several variants of GBDT training algorithms and implementations have been designed and heavily…

Machine Learning · Computer Science 2019-06-27 Yu Shi , Jian Li , Zhize Li

An evolutionary search space can be smoothly transformed via a suitable change of basis; however, it can be difficult to determine an appropriate basis. In this paper, a method is proposed to select an optimum basis can be used to simplify…

Neural and Evolutionary Computing · Computer Science 2019-04-22 Junghwan Lee , Yong-Hyuk Kim

In this research, we investigate the possibility of applying a search strategy to genetic algorithms to explore the entire genetic tree structure. Several methods aid in performing tree searches; however, simpler algorithms such as…

Neural and Evolutionary Computing · Computer Science 2023-08-10 Akshay Hebbar
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