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Related papers: Completeness for Game Logic

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In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

Non-local games are a powerful tool to distinguish between correlations possible in classical and quantum worlds. Kalai et al. (STOC'23) proposed a compiler that converts multipartite non-local games into interactive protocols with a single…

Quantum Physics · Physics 2025-10-16 Matilde Baroni , Dominik Leichtle , Siniša Janković , Ivan Šupić

We study single-player extensive-form games with imperfect recall, such as the Sleeping Beauty problem or the Absentminded Driver game. For such games, two natural equilibrium concepts have been proposed as alternative solution concepts to…

Computer Science and Game Theory · Computer Science 2023-05-30 Emanuel Tewolde , Caspar Oesterheld , Vincent Conitzer , Paul W. Goldberg

Dynamic logic is a powerful approach to reasoning about programs and their executions, obtained by extending classical logic with modalities that can express program executions as formulas. However, the use of dynamic logic in the setting…

Logic in Computer Science · Computer Science 2026-04-14 Matteo Acclavio , Fabrizio Montesi , Marco Peressotti

In this work, fuzzy Linear programming problems (FLPP) and their implementations is being done in two person zero-sum fuzzy matrix game theory, based on Bector, Chandra and Vijay [2] model. Verification of solution of all possible type of…

General Mathematics · Mathematics 2016-05-17 Rajani Singh

Notion of strategy in game theory is static and presumably constructed before the game play. The static, pre-determined notion of strategies falls short analyzing perfect information games. Because, we, people, do not strategize as such…

Computer Science and Game Theory · Computer Science 2011-07-26 Can Baskent

We propose a new sequential Efficient Pseudo-Likelihood (k-EPL) estimator for dynamic discrete choice games of incomplete information. k-EPL considers the joint behavior of multiple players simultaneously, as opposed to individual responses…

Econometrics · Economics 2024-08-23 Adam Dearing , Jason R. Blevins

We propose a cut-free cyclic system for Transitive Closure Logic (TCL) based on a form of hypersequents, suitable for automated reasoning via proof search. We show that previously proposed sequent systems are cut-free incomplete for basic…

Logic in Computer Science · Computer Science 2022-05-19 Anupam Das , Marianna Girlando

Dynamic logic is a modal logic for reasoning about programs. A cyclic proof system is a proof system that allows proofs containing cycles and is an alternative to a proof system containing (co-)induction. This paper introduces a sequent…

Logic in Computer Science · Computer Science 2026-03-03 Yukihiro Oda

We propose a new version of formula size game for modal logic. The game characterizes the equivalence of pointed Kripke-models up to formulas of given numbers of modal operators and binary connectives. Our game is similar to the well-known…

Logic in Computer Science · Computer Science 2019-12-19 Lauri Hella , Miikka Vilander

We investigate some finitely-valued generalizations of propositional dynamic logic with tests. We start by introducing the (n+1)-valued Kripke models and a corresponding language based on a modal extension of {\L}ukasiewicz many-valued…

Logic in Computer Science · Computer Science 2014-01-29 Bruno Teheux

The sequence form, owing to its compact and holistic strategy representation, has demonstrated significant efficiency in computing normal-form perfect equilibria for two-player extensive-form games with perfect recall. Nevertheless, the…

Computer Science and Game Theory · Computer Science 2025-11-19 Yuqing Hou , Yiyin Cao , Chuangyin Dang , Yong Wang

Nakano's "later" modality, inspired by G\"{o}del-L\"{o}b provability logic, has been applied in type systems and program logics to capture guarded recursion. Birkedal et al modelled this modality via the internal logic of the topos of…

Logic in Computer Science · Computer Science 2015-04-20 Ranald Clouston , Rajeev Goré

Matching games is a one-to-one two sided market model introduced by Garrido-Lucero and Laraki, in which coupled agents' utilities are endogenously determined as the outcome of a strategic game. They refine the classical pairwise stability…

Computer Science and Game Theory · Computer Science 2025-07-22 Felipe Garrido-Lucero , Rida Laraki

A new computational method that uses polynomial equations and dynamical systems to evaluate logical propositions is introduced and applied to Goedel's incompleteness theorems. The truth value of a logical formula subject to a set of axioms…

General Mathematics · Mathematics 2011-12-23 Joseph W. Norman

Game semantics extends the Curry-Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this…

Logic in Computer Science · Computer Science 2013-07-09 Martin Churchill , Jim Laird , Guy McCusker

Algorithms for model checking and satisfiability of the modal $\mu$-calculus start by converting formulas to alternating parity tree automata. Thus, model checking is reduced to checking acceptance by tree automata and satisfiability to…

Logic in Computer Science · Computer Science 2022-08-24 Daniel Hausmann , Nir Piterman

We present PLUGH (https://www.urbandictionary.com/define.php?term=plugh), a modern benchmark that currently consists of 5 tasks, each with 125 input texts extracted from 48 different games and representing 61 different (non-isomorphic)…

Computation and Language · Computer Science 2024-08-12 Alexey Tikhonov

Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced in arXiv:1307.2145, arXiv:1403.4958. We initiate the study of games for this model. We study coalition problems: can a given…

Logic in Computer Science · Computer Science 2015-07-30 Javier Esparza , Philipp Hoffmann

Linear complementarity programming is a generalization of linear programming which encompasses the computation of Nash equilibria for bimatrix games. While the latter problem is PPAD-complete, we show that the tropical analogue of the…

Optimization and Control · Mathematics 2022-11-07 Xavier Allamigeon , Stéphane Gaubert , Frédéric Meunier