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Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

The integration of generative AI in visual art has revolutionized not only how visual content is created but also how AI interacts with and reflects the underlying domain knowledge. This survey explores the emerging realm of diffusion-based…

Artificial Intelligence · Computer Science 2024-08-23 Bingyuan Wang , Qifeng Chen , Zeyu Wang

In this paper we propose a fully automatic method for shape correspondence that is widely applicable, and especially effective for non isometric shapes and shapes of different topology. We observe that fully-automatic shape correspondence…

Graphics · Computer Science 2020-08-26 Michal Edelstein , Danielle Ezuz , Mirela Ben-Chen

Unsupervised image-to-image translation consists of learning a pair of mappings between two domains without known pairwise correspondences between points. The current convention is to approach this task with cycle-consistent GANs: using a…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Matthew Amodio , Rim Assouel , Victor Schmidt , Tristan Sylvain , Smita Krishnaswamy , Yoshua Bengio

Many creative generative design spaces contain multiple regions with individuals of high aesthetic value. Yet traditional evolutionary computing methods typically focus on optimisation, searching for the fittest individual in a population.…

Neural and Evolutionary Computing · Computer Science 2022-02-07 Jon McCormack , Camilo Cruz Gambardella

Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a differentiable fashion but have difficulties handling topology…

Graphics · Computer Science 2022-07-12 Guangyan Cai , Kai Yan , Zhao Dong , Ioannis Gkioulekas , Shuang Zhao

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Jinsong Zhang , Xingzi Liu , Kun Li

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

This study investigates how artificial intelligence (AI) recognizes style through style transfer-an AI technique that generates a new image by applying the style of one image to another. Despite the considerable interest that style transfer…

Graphics · Computer Science 2025-04-22 Yunha Yeo , Daeho Um

Researchers have explored various ways to generate realistic images from freehand sketches, e.g., for objects and human faces. However, how to generate realistic human body images from sketches is still a challenging problem. It is, first…

Computer Vision and Pattern Recognition · Computer Science 2022-05-23 Xian Wu , Chen Wang , Hongbo Fu , Ariel Shamir , Song-Hai Zhang , Shi-Min Hu

Large-scale text-to-image models have demonstrated amazing ability to synthesize diverse and high-fidelity images. However, these models are often violated by several limitations. Firstly, they require the user to provide precise and…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Yupei Lin , Sen Zhang , Xiaojun Yang , Xiao Wang , Yukai Shi

Affine transformation, layer blending, and artistic filters are popular processes that graphic designers employ to transform pixels of an image to create a desired effect. Here, we examine various approaches that synthesize new images:…

Graphics · Computer Science 2019-01-16 Somnuk Phon-Amnuaisuk

Generative adversarial networks (GANs) have proven to be surprisingly efficient for image editing by inverting and manipulating the latent code corresponding to a natural image. This property emerges from the disentangled nature of the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-12 Mustafa Shukor , Xu Yao , Bharath Bhushan Damodaran , Pierre Hellier

Graphs are a useful abstraction of image content. Not only can graphs represent details about individual objects in a scene but they can capture the interactions between pairs of objects. We present a method for training a convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Alejandro Newell , Jia Deng

Shadow art is a captivating form of sculptural expression where the projection of a sculpture in a specific direction reveals a desired shape with high precision. In this work, we introduce Neural Shadow Art, which leverages implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Caoliwen Wang , Bailin Deng , Juyong Zhang

In image morphing, a sequence of plausible frames are synthesized and composited together to form a smooth transformation between given instances. Intermediates must remain faithful to the input, stand on their own as members of the set,…

Graphics · Computer Science 2020-05-05 Noa Fish , Richard Zhang , Lilach Perry , Daniel Cohen-Or , Eli Shechtman , Connelly Barnes

This paper investigates the influence of genotype size on evolutionary algorithms' performance. We consider genotype compression (where genotype is smaller than phenotype) and expansion (genotype is larger than phenotype) and define…

Neural and Evolutionary Computing · Computer Science 2021-05-26 Lucija Planinic , Marko Djurasevic , Luca Mariot , Domagoj Jakobovic , Stjepan Picek , Carlos Coello Coello

In this work, we propose a new segmentation algorithm for images containing convex objects present in multiple shapes with a high degree of overlap. The proposed algorithm is carried out in two steps, first we identify the visible contours,…

Computer Vision and Pattern Recognition · Computer Science 2017-11-08 Kumar Abhinav , Jaideep Singh Chauhan , Debasis Sarkar

The advent of Generative Adversarial Networks (GANs) has brought about completely novel ways of transforming and manipulating pixels in digital images. GAN based techniques such as Image-to-Image translations, DeepFakes, and other automated…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Lakshmanan Nataraj , Tajuddin Manhar Mohammed , Shivkumar Chandrasekaran , Arjuna Flenner , Jawadul H. Bappy , Amit K. Roy-Chowdhury , B. S. Manjunath