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Related papers: Learning joint reconstruction of hands and manipul…

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Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Yuhang Chen , Chenxing Wang

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

This work proposes a robotic pipeline for picking and constrained placement of objects without geometric shape priors. Compared to recent efforts developed for similar tasks, where every object was assumed to be novel, the proposed system…

Robotics · Computer Science 2022-05-24 Shiyang Lu , Rui Wang , Yinglong Miao , Chaitanya Mitash , Kostas Bekris

This paper introduces a motion retargeting method that preserves self-contacts and prevents interpenetration. Self-contacts, such as when hands touch each other or the torso or the head, are important attributes of human body language and…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Ruben Villegas , Duygu Ceylan , Aaron Hertzmann , Jimei Yang , Jun Saito

In-hand object reorientation is necessary for performing many dexterous manipulation tasks, such as tool use in less structured environments that remain beyond the reach of current robots. Prior works built reorientation systems assuming…

Robotics · Computer Science 2023-11-27 Tao Chen , Megha Tippur , Siyang Wu , Vikash Kumar , Edward Adelson , Pulkit Agrawal

Reconstructing both objects and hands in 3D from a single RGB image is complex. Existing methods rely on manually defined hand-object constraints in Euclidean space, leading to suboptimal feature learning. Compared with Euclidean space,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Zhiying Leng , Shun-Cheng Wu , Mahdi Saleh , Antonio Montanaro , Hao Yu , Yin Wang , Nassir Navab , Xiaohui Liang , Federico Tombari

Non-flat surfaces pose difficulties for robots operating in unstructured environments. Reconstructions of uneven surfaces may only be partially possible due to non-compliant end-effectors and limitations on vision systems such as…

Tactile sensing is critical for humans to perform everyday tasks. While significant progress has been made in analyzing object grasping from vision, it remains unclear how we can utilize tactile sensing to reason about and model the…

Recent work achieved impressive progress towards joint reconstruction of hands and manipulated objects from monocular color images. Existing methods focus on two alternative representations in terms of either parametric meshes or signed…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Zerui Chen , Yana Hasson , Cordelia Schmid , Ivan Laptev

Grasping inhomogeneous objects in real-world applications remains a challenging task due to the unknown physical properties such as mass distribution and coefficient of friction. In this study, we propose a meta-learning algorithm called…

Robotics · Computer Science 2023-09-15 Ning Gao , Jingyu Zhang , Ruijie Chen , Ngo Anh Vien , Hanna Ziesche , Gerhard Neumann

Object rearrangement has recently emerged as a key competency in robot manipulation, with practical solutions generally involving object detection, recognition, grasping and high-level planning. Goal-images describing a desired scene…

Robotics · Computer Science 2021-11-16 Walter Goodwin , Sagar Vaze , Ioannis Havoutis , Ingmar Posner

We present a method for reconstructing accurate and consistent 3D hands from a monocular video. We observe that detected 2D hand keypoints and the image texture provide important cues about the geometry and texture of the 3D hand, which can…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Zhigang Tu , Zhisheng Huang , Yujin Chen , Di Kang , Linchao Bao , Bisheng Yang , Junsong Yuan

Tactile sensing is one of the modalities humans rely on heavily to perceive the world. Working with vision, this modality refines local geometry structure, measures deformation at the contact area, and indicates the hand-object contact…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Wenqiang Xu , Zhenjun Yu , Han Xue , Ruolin Ye , Siqiong Yao , Cewu Lu

Object handover is an important skill that we use daily when interacting with other humans. To deploy robots in collaborative setting, like houses, being able to receive and handing over objects safely and efficiently becomes a crucial…

Robotics · Computer Science 2025-06-23 Daniel Frau-Alfaro , Julio Castaño-Amoros , Santiago Puente , Pablo Gil , Roberto Calandra

Object-centric representation (OCR) has recently become a subject of interest in the computer vision community for learning a structured representation of images and videos. It has been several times presented as a potential way to improve…

Artificial Intelligence · Computer Science 2025-06-25 Alexandre Chapin , Emmanuel Dellandrea , Liming Chen

Manipulating objects without grasping them is an essential component of human dexterity, referred to as non-prehensile manipulation. Non-prehensile manipulation may enable more complex interactions with the objects, but also presents…

Robotics · Computer Science 2024-07-16 Wenxuan Zhou , Bowen Jiang , Fan Yang , Chris Paxton , David Held

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Being able to grasp objects is a fundamental component of most robotic manipulation systems. In this paper, we present a new approach to simultaneously reconstruct a mesh and a dense grasp quality map of an object from a depth image. At the…

Robotics · Computer Science 2022-12-21 Nikhil Chavan-Dafle , Sergiy Popovych , Shubham Agrawal , Daniel D. Lee , Volkan Isler

The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set…

Many functional elements of human homes and workplaces consist of rigid components which are connected through one or more sliding or rotating linkages. Examples include doors and drawers of cabinets and appliances; laptops; and swivel…

Robotics · Computer Science 2015-02-06 Sudeep Pillai , Matthew R. Walter , Seth Teller
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