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Many real-world hand-crafted objects are decorated with elements that are packed onto the object's surface and deformed to cover it as much as possible. Examples are artisanal ceramics and metal jewelry. Inspired by these objects, we…

Graphics · Computer Science 2021-02-02 Filippo Andrea Fanni , Fabio Pellacini , Riccardo Scateni , Andrea Giachetti

We propose a novel method to generate fabrication blueprints from images of carpentered items. While 3D reconstruction from images is a well-studied problem, typical approaches produce representations that are ill-suited for computer-aided…

Computer Vision and Pattern Recognition · Computer Science 2021-07-22 James Noeckel , Haisen Zhao , Brian Curless , Adriana Schulz

Image inpaiting is an important task in image processing and vision. In this paper, we develop a general method for patch-based image inpainting by synthesizing new textures from existing one. A novel framework is introduced to find several…

Computer Vision and Pattern Recognition · Computer Science 2016-05-06 Tao Zhou , Brian Johnson , Rui Li

Design prototyping involves creating mockups of products or concepts to gather feedback and iterate on ideas. While prototyping often requires specific parts of objects, such as when constructing a novel creature for a video game, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Mo Zhou , Josh Myers-Dean , Danna Gurari

The colorful appearance of a physical painting is determined by the distribution of paint pigments across the canvas, which we model as a per-pixel mixture of a small number of pigments with multispectral absorption and scattering…

Graphics · Computer Science 2018-07-23 Jianchao Tan , Stephen DiVerdi , Jingwan Lu , Yotam Gingold

We introduce Patchwork, a new general-purpose shape representation capable of modeling 2D and 3D geometry with a small number of parameters. Patchwork is grounded in a rigorous mathematical framework, providing provable complexity bounds…

Graphics · Computer Science 2026-05-19 Ruichen Zheng , Biao Zhang , Michael Birsak , Mikhail Skopenkov , Peter Wonka

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

We develop an optimization-based method to model smocking, a surface embroidery technique that provides decorative geometric texturing while maintaining stretch properties of the fabric. During smocking, multiple pairs of points on the…

Graphics · Computer Science 2023-09-15 Jing Ren , Aviv Segall , Olga Sorkine-Hornung

This paper proposes an image-to-painting translation method that generates vivid and realistic painting artworks with controllable styles. Different from previous image-to-image translation methods that formulate the translation as…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Zhengxia Zou , Tianyang Shi , Shuang Qiu , Yi Yuan , Zhenwei Shi

We formalize Italian smocking, an intricate embroidery technique that gathers flat fabric into pleats along meandering lines of stitches, resulting in pleats that fold and gather where the stitching veers. In contrast to English smocking,…

Graphics · Computer Science 2024-01-17 Ningfeng Zhou , Jing Ren , Olga Sorkine-Hornung

Deep image inpainting has made impressive progress with recent advances in image generation and processing algorithms. We claim that the performance of inpainting algorithms can be better judged by the generated structures and textures.…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Jitesh Jain , Yuqian Zhou , Ning Yu , Humphrey Shi

Computational mechanics is a method for discovering, describing and quantifying patterns, using tools from statistical physics. It constructs optimal, minimal models of stochastic processes and their underlying causal structures. These…

Machine Learning · Computer Science 2007-05-23 Cosma Rohilla Shalizi , James P. Crutchfield

In some entertainment and virtual reality applications, it is necessary to model and draw the real world realistically, so as to improve the fidelity of natural scenes and make users have a better sense of immersion. However, due to the…

Graphics · Computer Science 2022-04-08 Yinhui Yang , Rui Wang , Yuchi Huo

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Vitor Hideyo Isume , Takuya Kiyokawa , Natsuki Yamanobe , Yukiyasu Domae , Weiwei Wan , Kensuke Harada

Convolutional Neural Networks have been highly successful in performing a host of computer vision tasks such as object recognition, object detection, image segmentation and texture synthesis. In 2015, Gatys et. al [7] show how the style of…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Prutha Date , Ashwinkumar Ganesan , Tim Oates

Imagine coating buildings and bridges with smart particles (also coined smart paint) that monitor structural integrity and sense and report on traffic and wind loads, leading to technology that could do such inspection jobs faster and…

Copying an element from a photo and pasting it into a painting is a challenging task. Applying photo compositing techniques in this context yields subpar results that look like a collage --- and existing painterly stylization algorithms,…

Graphics · Computer Science 2018-06-28 Fujun Luan , Sylvain Paris , Eli Shechtman , Kavita Bala

Motivated by the desire for a new kind of approximation, we define a type of localization called pixelation. We present how pixelation manifests in representation theory and in the study of sites and sheaves. A path category is constructed…

Category Theory · Mathematics 2026-03-27 J. Daisie Rock

Image inpainting is the process of taking an image and generating lost or intentionally occluded portions. Inpainting has countless applications including restoring previously damaged pictures, restoring the quality of images that have been…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Eyoel Gebre , Krishna Saxena , Timothy Tran
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