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This study explores a streamlined facial data collection method for conversational contexts, addressing the limitations of existing approaches that often require extensive datasets and prioritize technical metrics over user perception and…

Human-Computer Interaction · Computer Science 2026-02-03 Seoyoung Kang , Seokhwan Yang , Hail Song , Boram Yoon , Jinwook Kim , Kangsoo Kim , Woontack Woo

When communicating with embodied conversational agents (ECAs) in virtual reality, there might be delays in the responses of the agents lasting several seconds, for example, due to more extensive computations of the answers when large…

Human-Computer Interaction · Computer Science 2025-08-19 Denmar Mojan Gonzales , Snehanjali Kalamkar , Sophie Jörg , Jens Grubert

Online communication via avatars provides a richer online social experience than text communication. This reinforces the importance of online social support. Online social support is effective for people who lack social resources because of…

Social and Information Networks · Computer Science 2025-05-02 Masanori Takano , Kenji Yokotani , Takahiro Kato , Nobuhito Abe , Fumiaki Taka

Most popular goal-oriented dialogue agents are capable of understanding the conversational context. However, with the surge of virtual assistants with screen, the next generation of agents are required to also understand screen context in…

Machine Learning · Computer Science 2021-11-26 Sanchit Agarwal , Jan Jezabek , Arijit Biswas , Emre Barut , Shuyang Gao , Tagyoung Chung

Technologies for enhancing well-being, healthcare vigilance and monitoring are on the rise. However, despite patient interest, such technologies suffer from low adoption. One hypothesis for this limited adoption is loss of human interaction…

Computation and Language · Computer Science 2021-11-30 Xinxin Yan , Ndapa Nakashole

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Social VR platforms serve as an emergent venue for live performance, enabling co-presence and real-time interaction among distributed performers and audiences within shared virtual environments. Live performances, such as comedy, rely on…

Human-Computer Interaction · Computer Science 2026-02-19 Ryo Ohara , Chi-Lan Yang , Yuji Hatada , Takuji Narumi , Hideaki Kuzuoka

Teleoperation for contact-rich manipulation remains challenging, especially when using low-cost, motion-only interfaces that provide no haptic feedback. Virtual reality controllers enable intuitive motion control but do not allow operators…

Robotics · Computer Science 2026-03-27 Gijs van den Brandt , Femke van Beek , Elena Torta

An augmented reality (AR) environment includes a set of digital elements with which the users interact while performing certain tasks. Recent AR head-mounted displays allow users to select how these elements are presented. However, few…

Human-Computer Interaction · Computer Science 2021-06-29 Yalda Ghasemi , Ankit Singh , Myunghee Kim , Andrew Johnson , Heejin Jeong

Nowadays, interactive technologies are used almost everywhere. As a result, designers need to increasingly make them "socially acceptable". Previous work recommends "subtle" forms of interaction to increase social acceptability and avoid…

Human-Computer Interaction · Computer Science 2022-10-27 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as…

Machine Learning · Computer Science 2025-03-17 Hsuan-Kung Yang , Tsung-Chih Chiang , Jou-Min Liu , Ting-Ru Liu , Chun-Wei Huang , Tsu-Ching Hsiao , Chun-Yi Lee

With the development of blockchain and communication techniques, the Metaverse is considered as a promising next-generation Internet paradigm, which enables the connection between reality and the virtual world. The key to rendering a…

Signal Processing · Electrical Eng. & Systems 2022-09-29 Peiyuan Si , Jun Zhao , Huimei Han , Kwok-Yan Lam , Yang Liu

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

Augmented reality have undergone considerable improvement in past years. Many special techniques and hardware devices were developed, but the crucial breakthrough came with the spread of intelligent mobile phones. This enabled mass spread…

Computer Vision and Pattern Recognition · Computer Science 2011-06-29 David Prochazka , Michael Stencl , Ondrej Popelka , Jiri Stastny

Face-to-face conversation in Virtual Reality (VR) is a challenge when participants wear head-mounted displays (HMD). A significant portion of a participant's face is hidden and facial expressions are difficult to perceive. Past research has…

Graphics · Computer Science 2020-11-10 Philipp Ladwig , Alexander Pech , Ralf Dörner , Christian Geiger

Large language models (LLMs) enable conversational agents (CAs) to express distinctive personalities, raising new questions about how such designs shape user perceptions. This study investigates how personality expression levels and…

Human-Computer Interaction · Computer Science 2026-04-30 Hasibur Rahman , Smit Desai

In immersive Virtual Reality (VR), your brain can trick you into believing that your virtual hands are your real hands. Manipulating the representation of the body, namely the avatar, is a potentially powerful tool for the design of…

Human-Computer Interaction · Computer Science 2020-07-28 Tugce Akkoc , Emre Ugur , Inci Ayhan

Talking head generation creates lifelike avatars from static portraits for virtual communication and content creation. However, current models do not yet convey the feeling of truly interactive communication, often generating one-way…

Machine Learning · Computer Science 2026-01-05 Taekyung Ki , Sangwon Jang , Jaehyeong Jo , Jaehong Yoon , Sung Ju Hwang

Mid-air haptic interfaces employ focused ultrasound waves to generate touchless haptic sensations on the skin. Prior studies have demonstrated the potential positive impact of mid-air haptic feedback on virtual experiences, enhancing…

Human-Computer Interaction · Computer Science 2025-06-27 Naga Sai Surya Vamsy Malladi , Viktorija Paneva , Jörg Müller

This study assessed metaverse-based support groups designed to reduce social isolation and suicide risk among LGBTQ+ youths. Using the Cluster platform, enhanced anonymity, avatar-based self-expression, and accessibility were provided. Key…

Human-Computer Interaction · Computer Science 2025-07-30 Joe Hasei , Yosuke Matsumoto , Hiroki Kawai , Yuko Okahisa , Manabu Takaki , Toshifumi Ozaki