Related papers: Distributed Edge Connectivity in Sublinear Time
In distributed optimization and machine learning, multiple nodes coordinate to solve large problems. To do this, the nodes need to compress important algorithm information to bits so that it can be communicated over a digital channel. The…
We consider global problems, i.e. problems that take at least diameter time, even when the bandwidth is not restricted. We show that all problems considered admit efficient solutions in low-treewidth graphs. By ``efficient'' we mean that…
We consider the classical Minimum Balanced Cut problem: given a graph $G$, compute a partition of its vertices into two subsets of roughly equal volume, while minimizing the number of edges connecting the subsets. We present the first {\em…
The $CONGEST$ model for distributed network computing is well suited for analyzing the impact of limiting the throughput of a network on its capacity to solve tasks efficiently. For many "global" problems there exists a lower bound of…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
Given an undirected unweighted graph $G$ and a source set $S$ of $|S| = \sigma $ sources, we want to build a data structure which can process the following query {\sc Q}$(s,t,e):$ find the shortest distance from $s$ to $t$ avoiding an edge…
Constructing a sparse spanning subgraph is a fundamental primitive in graph theory. In this paper, we study this problem in the Centralized Local model, where the goal is to decide whether an edge is part of the spanning subgraph by…
The traditional approach to distributed machine learning is to adapt learning algorithms to the network, e.g., reducing updates to curb overhead. Networks based on intelligent edge, instead, make it possible to follow the opposite approach,…
It has been shown that one can design distributed algorithms that are (nearly) singularly optimal, meaning they simultaneously achieve optimal time and message complexity (within polylogarithmic factors), for several fundamental global…
Set Disjointness on a Line is a variant of the Set Disjointness problem in a distributed computing scenario with $d+1$ processors arranged on a path of length $d$. It was introduced by Le Gall and Magniez (PODC 2018) for proving lower…
Given a simple $n$-vertex, $m$-edge graph $G$ undergoing edge insertions and deletions, we give two new fully dynamic algorithms for exactly maintaining the edge connectivity of $G$ in $\tilde{O}(n)$ worst-case update time and…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…
Performing random walks in networks is a fundamental primitive that has found numerous applications in communication networks such as token management, load balancing, network topology discovery and construction, search, and peer-to-peer…
We present a deterministic distributed algorithm that computes a $(2\Delta-1)$-edge-coloring, or even list-edge-coloring, in any $n$-node graph with maximum degree $\Delta$, in $O(\log^7 \Delta \log n)$ rounds. This answers one of the…
Connectivity (or equivalently, unweighted maximum flow) is an important measure in graph theory and combinatorial optimization. Given a graph $G$ with vertices $s$ and $t$, the connectivity $\lambda(s,t)$ from $s$ to $t$ is defined to be…
Balanced partitioning is often a crucial first step in solving large-scale graph optimization problems, e.g., in some cases, a big graph can be chopped into pieces that fit on one machine to be processed independently before stitching the…
There has been a growing effort in studying the distributed optimization problem over a network. The objective is to optimize a global function formed by a sum of local functions, using only local computation and communication. Literature…
In distributed training of deep neural networks, people usually run Stochastic Gradient Descent (SGD) or its variants on each machine and communicate with other machines periodically. However, SGD might converge slowly in training some deep…
This paper proposes a new class of simple, distributed algorithms for scheduling in wireless networks. The algorithms generate new schedules in a distributed manner via simple local changes to existing schedules. The class is parameterized…
We consider the problem of computing all pairs shortest paths (APSP) and shortest paths for k sources in a weighted graph in the distributed CONGEST model. For graphs with non-negative integer edge weights (including zero weights) we build…