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Human action recognition has been widely used in many fields of life, and many human action datasets have been published at the same time. However, most of the multi-modal databases have some shortcomings in the layout and number of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Xin Chao , Zhenjie Hou , Yujian Mo

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

Traditional methods of reconstructing 3D human pose and mesh from single images rely on paired image-mesh datasets, which can be difficult and expensive to obtain. Due to this limitation, model scalability is constrained as well as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Kevin Lin , Chung-Ching Lin , Lin Liang , Zicheng Liu , Lijuan Wang

Foot contact is an important cue for human motion capture, understanding, and generation. Existing datasets tend to annotate dense foot contact using visual matching with thresholding or incorporating pressure signals. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 He Zhang , Shenghao Ren , Haolei Yuan , Jianhui Zhao , Fan Li , Shuangpeng Sun , Zhenghao Liang , Tao Yu , Qiu Shen , Xun Cao

Human motion synthesis is a fundamental task in computer animation. Despite recent progress in this field utilizing deep learning and motion capture data, existing methods are always limited to specific motion categories, environments, and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zhikai Zhang , Yitang Li , Haofeng Huang , Mingxian Lin , Li Yi

Inspired by the success of volumetric 3D pose estimation, some recent human mesh estimators propose to estimate 3D skeletons as intermediate representations, from which, the dense 3D meshes are regressed by exploiting the mesh topology.…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Xiaoxuan Ma , Jiajun Su , Chunyu Wang , Wentao Zhu , Yizhou Wang

Existing motion generation methods based on mocap data are often limited by data quality and coverage. In this work, we propose a framework that generates diverse, physically feasible full-body human reaching and grasping motions using only…

Robotics · Computer Science 2025-03-11 Yitang Li , Mingxian Lin , Zhuo Lin , Yipeng Deng , Yue Cao , Li Yi

4D human sensing and modeling are fundamental tasks in vision and graphics with numerous applications. With the advances of new sensors and algorithms, there is an increasing demand for more versatile datasets. In this work, we contribute…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Zhongang Cai , Daxuan Ren , Ailing Zeng , Zhengyu Lin , Tao Yu , Wenjia Wang , Xiangyu Fan , Yang Gao , Yifan Yu , Liang Pan , Fangzhou Hong , Mingyuan Zhang , Chen Change Loy , Lei Yang , Ziwei Liu

Motion capture (mocap) and time-of-flight based sensing of human actions are becoming increasingly popular modalities to perform robust activity analysis. Applications range from action recognition to quantifying movement quality for health…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Suhas Lohit , Rushil Anirudh , Pavan Turaga

As robots become more present in open human environments, it will become crucial for robotic systems to understand and predict human motion. Such capabilities depend heavily on the quality and availability of motion capture data. However,…

Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Wen-Li Wei , Jen-Chun Lin , Tyng-Luh Liu , Hong-Yuan Mark Liao

In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lacking facial expressions, hand gestures, and fine-grained pose…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yuhong Zhang , Jing Lin , Ailing Zeng , Guanlin Wu , Shunlin Lu , Yurong Fu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

Marker-based optical motion capture (MoCap), while long regarded as the gold standard for accuracy, faces practical challenges, such as time-consuming preparation and marker identification ambiguity, due to its reliance on dense marker…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Hai Lan , Zongyan Li , Jianmin Hu , Jialing Yang , Houde Dai

Together with the rapid development of the Internet of Things (IoT), human activity recognition (HAR) using wearable Inertial Measurement Units (IMUs) becomes a promising technology for many research areas. Recently, deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2020-10-12 Ling Pei , Songpengcheng Xia , Lei Chu , Fanyi Xiao , Qi Wu , Wenxian Yu , Robert Qiu

Recent advances in world models have demonstrated strong capabilities in simulating physical reality, making them an increasingly important foundation for embodied intelligence. For UAV agents in particular, accurate prediction of complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Zile Guo , Zhan Chen , Enze Zhu , Kan Wei , Yongkang Zou , Xiaoxuan Liu , Lei Wang

Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming camera calibration procedure. In this work, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Buzhen Huang , Jingyi Ju , Yuan Shu , Yangang Wang

A key step towards understanding human behavior is the prediction of 3D human motion. Successful solutions have many applications in human tracking, HCI, and graphics. Most previous work focuses on predicting a time series of future 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Yan Zhang , Michael J. Black , Siyu Tang

The recognition of dynamic and social behavior in animals is fundamental for advancing ethology, ecology, medicine and neuroscience. Recent progress in deep learning has enabled automated behavior recognition from video, yet an accurate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Lucas Martini , Alexander Lappe , Anna Bognár , Rufin Vogels , Martin A. Giese

Single-view clothed human reconstruction holds a central position in virtual reality applications, especially in contexts involving intricate human motions. It presents notable challenges in achieving realistic clothing deformation. Current…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Hongsheng Wang , Xiang Cai , Xi Sun , Jinhong Yue , Zhanyun Tang , Shengyu Zhang , Feng Lin , Fei Wu

Simulated humanoids are an appealing research domain due to their physical capabilities. Nonetheless, they are also challenging to control, as a policy must drive an unstable, discontinuous, and high-dimensional physical system. One widely…