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This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary accuracy, defined by $\epsilon >0$, and in time complexity…

Computational Geometry · Computer Science 2007-05-23 Fajie Li , Reinhard Klette

We unveil an alluring alternative to parametric search that applies to both the non-geodesic and geodesic Fr\'echet optimization problems. This randomized approach is based on a variant of red-blue intersections and is appealing due to its…

Data Structures and Algorithms · Computer Science 2008-05-21 Atlas F. Cook , Carola Wenk

A path or a polygonal domain is C-oriented if the orientations of its edges belong to a set of C given orientations; this is a generalization of the notable rectilinear case (C = 2). We study exact and approximation algorithms for…

Computational Geometry · Computer Science 2013-02-14 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

The quadratic shortest path problem is the problem of finding a path in a directed graph such that the sum of interaction costs over all pairs of arcs on the path is minimized. We derive several semidefinite programming relaxations for the…

Optimization and Control · Mathematics 2017-08-23 Hao Hu , Renata Sotirov

In this invited contribution, we revisit the stochastic shortest path problem, and show how recent results allow one to improve over the classical solutions: we present algorithms to synthesize strategies with multiple guarantees on the…

Logic in Computer Science · Computer Science 2014-11-05 Mickael Randour , Jean-François Raskin , Ocan Sankur

Currently, path planning algorithms are used in many daily tasks. They are relevant to find the best route in traffic and make autonomous robots able to navigate. The use of path planning presents some issues in large and dynamic…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Janderson Ferreira , Agostinho A. F. Júnior , Yves M. Galvão , Pablo Barros , Sergio Murilo Maciel Fernandes , Bruno J. T. Fernandes

In the semi-streaming model, an algorithm must process any $n$-vertex graph by making one or few passes over a stream of its edges, use $O(n \cdot \text{polylog }n)$ words of space, and at the end of the last pass, output a solution to the…

Data Structures and Algorithms · Computer Science 2025-10-23 Sepehr Assadi , Gary Hoppenworth , Janani Sundaresan

We consider the problem of planning a collision-free path of a robot in the presence of risk zones. The robot is allowed to travel in these zones but is penalized in a super-linear fashion for consecutive accumulative time spent there. We…

Computational Geometry · Computer Science 2017-03-10 Oren Salzman , Siddhartha Srinivasa

The problem of finding multiple simple shortest paths in a weighted directed graph $G=(V,E)$ has many applications, and is considerably more difficult than the corresponding problem when cycles are allowed in the paths. Even for a single…

Data Structures and Algorithms · Computer Science 2016-02-24 Udit Agarwal , Vijaya Ramachandran

We introduce efficient algorithms for finding the $k$ shortest paths of a weighted pushdown automaton (WPDA), a compact representation of a weighted set of strings with potential applications in parsing and machine translation. Both of our…

Computation and Language · Computer Science 2013-02-06 Ke Wu , Philip Resnik

Given a geometric domain $P$, visibility-based search problems seek routes for one or more mobile agents ("watchmen") to move within $P$ in order to be able to see a portion (or all) of $P$, while optimizing objectives, such as the…

Computational Geometry · Computer Science 2025-06-03 Kien C. Huynh , Joseph S. B. Mitchell , Linh Nguyen , Valentin Polishchuk

An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for…

Computational Geometry · Computer Science 2017-05-02 Boris Aronov , Matias Korman , Simon Pratt , André van Renssen , Marcel Roeloffzen

Geodesic distance serves as a reliable means of measuring distance in nonlinear spaces, and such nonlinear manifolds are prevalent in the current multimodal learning. In these scenarios, some samples may exhibit high similarity, yet they…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Shibin Mei , Hang Wang , Bingbing Ni

Computing a (short) path between two vertices is one of the most fundamental primitives in graph algorithmics. In recent years, the study of paths in temporal graphs, that is, graphs where the vertex set is fixed but the edge set changes…

Discrete Mathematics · Computer Science 2021-05-27 Arnaud Casteigts , Anne-Sophie Himmel , Hendrik Molter , Philipp Zschoche

The Floyd-Warshall algorithm is the most popular algorithm for determining the shortest paths between all pairs in a graph. It is very a simple and an elegant algorithm. However, if the graph does not contain any negative weighted edge,…

Data Structures and Algorithms · Computer Science 2021-09-07 Ismail H. Toroslu

The All-Pairs Shortest Paths (APSP) problem is one of the fundamental problems in theoretical computer science. It asks to compute the distance matrix of a given $n$-vertex graph. We revisit the classical problem of maintaining the distance…

Data Structures and Algorithms · Computer Science 2024-08-28 Xiao Mao

We study a class of optimization problems including matrix scaling, matrix balancing, multidimensional array scaling, operator scaling, and tensor scaling that arise frequently in theory and in practice. Some of these problems, such as…

Computational Complexity · Computer Science 2024-11-19 Cole Franks , Philipp Reichenbach

Pose-Graph optimization is a crucial component of many modern SLAM systems. Most prominent state of the art systems address this problem by iterative non-linear least squares. Both number of iterations and convergence basin of these…

Robotics · Computer Science 2018-09-05 Irvin Aloise , Giorgio Grisetti

Machine-learning approaches to algorithm-selection typically take data describing an instance as input. Input data can take the form of features derived from the instance description or fitness landscape, or can be a direct representation…

Machine Learning · Computer Science 2024-01-24 Quentin Renau , Emma Hart
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