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The effective operation of time-critical Internet of things (IoT) applications requires real-time reporting of fresh status information of underlying physical processes. In this paper, a real-time IoT monitoring system is considered, in…

Information Theory · Computer Science 2019-07-25 Bo Zhou , Walid Saad

Scheduling updates from remote sensors is a key task for the internet of things (IoT). In this context, the mathematical concept of age of information is often used to capture the freshness of received data. This is, in turn, relevant to…

Information Theory · Computer Science 2022-08-31 Andrea Munari , Leonardo Badia

Links in practical systems, such as satellite--terrestrial integrated networks, exhibit distinct delay distributions, intermittent availability, and heterogeneous energy costs. These characteristics pose significant challenges to…

Information Theory · Computer Science 2026-02-02 Adem Utku Atasayar , Aimin Li , Çağrı Arı , Elif Uysal

In this paper, we introduce a new performance metric in the framework of status updates that we will refer to as the Age of Incorrect Information (AoII). This new metric deals with the shortcomings of both the Age of Information (AoI) and…

Information Theory · Computer Science 2020-07-10 Ali Maatouk , Saad Kriouile , Mohamad Assaad , Anthony Ephremides

To support rapid and accurate autonomous driving services, road environment information, which is difficult to obtain through vehicle sensors themselves, is collected and utilized through communication with surrounding infrastructure in…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-05 Soohyun Park , Chanyoung Park , Soyi Jung , Minseok Choi , Joongheon Kim

In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying…

Computer Science and Game Theory · Computer Science 2023-02-14 Hongbo Li , Lingjie Duan

Timely status updates are crucial to enabling applications in massive Internet of Things (IoT). This paper measures the data-freshness performance of a status update system with an energy harvesting transmitter, considering the randomness…

Information Theory · Computer Science 2019-06-04 Xi Zheng , Sheng Zhou , Zhiyuan Jiang , Zhisheng Niu

In this paper, we aim to establish the connection between Age of Information (AoI) in network theory, information uncertainty in information theory, and detection delay in time series analysis. We consider a dynamic system whose state…

Information Theory · Computer Science 2020-02-19 Songtao Feng , Jing Yang

Age of information (AoI) is an effective performance metric measuring the freshness of information and is particularly suitable for applications involving status update. In this paper, using the age violation probability as the metric,…

Information Theory · Computer Science 2023-08-11 Kuan-Yu Lin , Yu-Chih Huang , Yu-Pin Hsu

We consider a single source-destination pair, where information updates arrive at the source at arbitrary time instants. For each update, its size, i.e. the service time required for complete transmission to the destination, is also…

Information Theory · Computer Science 2022-05-09 Kumar Saurav , Rahul Vaze

Many systems require frequent and regular updates of a certain information. These updates have to be transferred regularly from the source to the destination. We consider scenarios in which an old packet becomes completely obsolete, in the…

Networking and Internet Architecture · Computer Science 2018-07-26 Veeraruna Kavitha , Eitan Altman , Indrajit Saha

A high-quality fresh high-definition (HD) map is vital in enhancing transportation efficiency and safety in autonomous driving. Vehicle-based crowdsourcing offers a promising approach for updating HD maps. However, recruiting crowdsourcing…

Computer Science and Game Theory · Computer Science 2024-05-02 Wentao Ye , Bo Liu , Yuan Luo , Jianwei Huang

This paper investigates the average age of information (AoI) minimization in status update systems in which the update packets are transmitted with fixed rate. It is assumed that the source avoids queue-induced delay by generating and…

Information Theory · Computer Science 2019-08-19 Deli Qiao , M. Cenk Gursoy

We consider a requester who acquires a set of data (e.g. images) that is not owned by one party. In order to collect as many data as possible, crowdsourcing mechanisms have been widely used to seek help from the crowd. However, existing…

Computer Science and Game Theory · Computer Science 2020-02-28 Wen Zhang , Yao Zhang , Dengji Zhao

Modern sensing and monitoring applications typically consist of sources transmitting updates of different sizes, ranging from a few bytes (position, temperature, etc.) to multiple megabytes (images, video frames, LIDAR point scans, etc.).…

Systems and Control · Electrical Eng. & Systems 2025-12-09 Zhuoyi Zhao , Vishrant Tripathi , Igor Kadota

Most existing stochastic models on age of information (AoI) focus on a single shared server serving status update packets from $N>1$ sources where each packet update stream is Poisson, i.e., single-hop scenario. In the current work, we…

Information Theory · Computer Science 2024-08-05 Nail Akar , Melih Bastopcu , Sennur Ulukus , Tamer Başar

We consider the age-of-information in a multi-class $M/G/1$ queueing system, where each class generates packets containing status information. Age of information is a relatively new metric that measures the amount of time that elapsed…

Optimization and Control · Mathematics 2015-04-21 Longbo Huang , Eytan Modiano

Age of Information (AoI) measures the freshness of the information at a remote location. AoI reflects the time that is elapsed since the generation of the packet by a transmitter. In this paper, we consider a remote monitoring problem…

Networking and Internet Architecture · Computer Science 2019-05-14 Anis Elgabli , Hamza Khan , Mounssif Krouka , Mehdi Bennis

To ensure that social networks (e.g. opinion consensus, cooperative estimation, distributed learning and adaptation etc.) proliferate and efficiently operate, the participating agents need to collaborate with each other by repeatedly…

Computer Science and Game Theory · Computer Science 2015-06-17 Jie Xu , Yangbo Song , Mihaela van der Schaar

We investigate a real-time remote inference system where multiple correlated sources transmit observations over a communication channel to a receiver. The receiver utilizes these observations to infer multiple time-varying targets. Due to…

Networking and Internet Architecture · Computer Science 2025-12-10 Md Kamran Chowdhury Shisher , Vishrant Tripathi , Mung Chiang , Christopher G. Brinton