English
Related papers

Related papers: Improving Interaction with Virtual Globes through …

200 papers

The rapid development of virtual reality technology has increased its availability and, consequently, increased the number of its possible applications. The interest in the new medium has grown due to the entertainment industry (games, VR…

Human-Computer Interaction · Computer Science 2021-01-06 Grzegorz Pochwatko , Barbara Karpowicz , Anna Chrzanowska , Wiesław Kopeć

Although neural models have performed impressively well on various tasks such as image recognition and question answering, their reasoning ability has been measured in only few studies. In this work, we focus on spatial reasoning and…

Artificial Intelligence · Computer Science 2021-08-19 Hyunjae Kim , Yookyung Koh , Jinheon Baek , Jaewoo Kang

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Multiscale and multiphysics applications are now commonplace, and many researchers focus on combining existing models to construct combined multiscale models. Here we present a concise review of multiscale applications and their source…

Other Computer Science · Computer Science 2013-05-24 Derek Groen , Stefan J. Zasada , Peter V. Coveney

The increasing number of robots in home environments leads to an emerging coexistence between humans and robots. Robots undertake common tasks and support the residents in their everyday life. People appreciate the presence of robots in…

Robotics · Computer Science 2017-12-18 Dennis Sprute , Robin Rasch , Klaus Tönnies , Matthias König

A GLObal Smart Space (GLOSS) provides support for interaction amongst people, artefacts and places while taking account of both context and movement on a global scale. Crucial to the definition of a GLOSS is the provision of a set of…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-06-25 Alan Dearle , Graham Kirby , Ron Morrison , Andrew McCarthy , Kevin Mullen , Yanyan Yang , Richard Connor , Paula Welen , Andy Wilson

When humans move in a shared space, they choose navigation strategies that preserve their mutual safety. At the same time, each human seeks to minimise the number of modifications to her/his path. In order to achieve this result, humans use…

Robotics · Computer Science 2024-11-08 Giulia d'Addato , Placido Falqueto , Luigi Palopoli , Daniele Fontanelli

Communication robots often need to initiate conversations with people in public spaces. At the same time, such robots must not disturb pedestrians. To handle these two requirements, an agent needs to estimate the communication desires of…

Robotics · Computer Science 2026-01-09 Takafumi Sakamoto , Yugo Takeuchi

Attitudes about artificial intelligence and machine learning are recent victims of endemic misunderstanding; given our increasing reliance on these technologies, the need for widespread understanding and confidence in their use is…

Graphics · Computer Science 2026-05-04 Bokang Wang , Yingxuan Liao , Leah Lee , Jack Wesson , Anlan Yang , Ruizi Wang , Yigang Wen

Knowledge workers such as healthcare information professionals, legal researchers, and librarians need to create and execute search strategies that are comprehensive, transparent, and reproducible. The traditional solution is to use…

Information Retrieval · Computer Science 2022-05-10 Tanja Svarre , Tony Russell-Rose

Working with abstract information often relies on static, symbolic representations that constrain exploration. We introduce Explorable Ideas, a framework that externalizes abstract concepts into explorable environments where physical…

Human-Computer Interaction · Computer Science 2025-12-22 Euijun Jung , Jingyu Lee , Minji Kim , Youngki Lee

Uncertainty inherently exists in the autonomous decision-making process of robots. Involving humans in resolving this uncertainty not only helps robots mitigate it but is also crucial for improving human-robot interactions. However, in…

Due to the influence of the new coronavirus disease (COVID-19), teleworking has been expanding rapidly. Although existing interactive remote working systems are convenient, they do not allow users to adjust their spatial distance to team…

Human-Computer Interaction · Computer Science 2021-09-08 Sicheng Li , Yudai Makioka , Kyousuke Kobayashi , Haoran Xie , Kentaro Takashima

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

There is a surge in interest in the development of open-domain chatbots, driven by the recent advancements of large language models. The "openness" of the dialogue is expected to be maximized by providing minimal information to the users…

Computation and Language · Computer Science 2023-07-31 Gabriel Skantze , A. Seza Doğruöz

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

Human-Computer Interaction · Computer Science 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

Global software development practices are shaped by the challenges of time and 'distance', notions perceived to separate sites in a multi-site collaboration. Yet while sites may be fixed, the actors in global projects are mobile, so…

Software Engineering · Computer Science 2021-01-12 Tony Clear , Waqar Hussain , Stephen G. MacDonell

In the Metaverse, the physical space and the virtual space co-exist, and interact simultaneously. While the physical space is virtually enhanced with information, the virtual space is continuously refreshed with real-time, real-world…

Human-Computer Interaction · Computer Science 2022-11-11 Beng Chin Ooi , Gang Chen , Mike Zheng Shou , Kian-Lee Tan , Anthony Tung , Xiaokui Xiao , James Wei Luen Yip , Meihui Zhang

Mixed Reality (MR) and Virtual Reality (VR) simulations are hampered by requirements for hand controllers or attempts to perseverate in use of two-dimensional computer interface paradigms from the 1980s. From our efforts to produce more…

Human-Computer Interaction · Computer Science 2023-08-16 Thomas B Talbot , Chinmay Chinara

Coworking is characterized by different people sharing a workspace to benefit from the inspiring working atmosphere. Even before Covid-19, many positive effects and dynamics were not fully exploited by their users. One reason is a lack of…

Social and Information Networks · Computer Science 2020-12-18 Lennart Hofeditz , Milad Mirbabaie , Stefan Stieglitz