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Embodied navigation is a fundamental capability of embodied intelligence, enabling robots to move and interact within physical environments. However, existing navigation tasks primarily focus on predefined object navigation or instruction…

Embodied AI depends on interactive 3D environments that support meaningful activities for diverse users, yet assessing their functional affordances remains a core challenge. We introduce SceneTeract, a framework that verifies 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Léopold Maillard , Francis Engelmann , Tom Durand , Boxiao Pan , Yang You , Or Litany , Leonidas Guibas , Maks Ovsjanikov

We discuss and predict the evolution of Simultaneous Localisation and Mapping (SLAM) into a general geometric and semantic `Spatial AI' perception capability for intelligent embodied devices. A big gap remains between the visual perception…

Artificial Intelligence · Computer Science 2018-04-02 Andrew J. Davison

Embodied navigation requires agents to integrate perception, reasoning, and action for robust interaction in complex 3D environments. Existing approaches often suffer from incoherent and unstable reasoning traces that hinder generalization…

Robotics · Computer Science 2025-09-16 Qingxiang Liu , Ting Huang , Zeyu Zhang , Hao Tang

Aerial navigation in GPS-denied, indoor environments, is still an open challenge. Drones can perceive the environment from a richer set of viewpoints, while having more stringent compute and energy constraints than other autonomous…

Robotics · Computer Science 2021-06-18 Ni Wang , Ozan Catal , Tim Verbelen , Matthias Hartmann , Bart Dhoedt

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

Robotics · Computer Science 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

Deep reinforcement learning models are notoriously data hungry, yet real-world data is expensive and time consuming to obtain. The solution that many have turned to is to use simulation for training before deploying the robot in a real…

Robotics · Computer Science 2021-03-01 Joanne Truong , Sonia Chernova , Dhruv Batra

We used a 3D simulator to create artificial video data with standardized annotations, aiming to aid in the development of Embodied AI. Our question answering (QA) dataset measures the extent to which a robot can understand human behavior…

Artificial Intelligence · Computer Science 2024-09-18 Takanori Ugai , Kensho Hara , Shusaku Egami , Ken Fukuda

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

In ObjectNav, agents must locate specific objects within unseen environments, requiring effective perception, prediction, localization and planning capabilities. This study finds that state-of-the-art embodied AI agents compete for higher…

Robotics · Computer Science 2024-12-10 Yaotian Liu , Yu Cao , Jeff Zhang

Recent years have witnessed an emerging paradigm shift toward embodied artificial intelligence, in which an agent must learn to solve challenging tasks by interacting with its environment. There are several challenges in solving embodied…

Robotics · Computer Science 2022-10-26 Zhiwei Jia , Kaixiang Lin , Yizhou Zhao , Qiaozi Gao , Govind Thattai , Gaurav Sukhatme

While the exploration for embodied AI has spanned multiple decades, it remains a persistent challenge to endow agents with human-level intelligence, including perception, learning, reasoning, decision-making, control, and generalization…

Robotics · Computer Science 2024-02-07 Zhiyuan Xu , Kun Wu , Junjie Wen , Jinming Li , Ning Liu , Zhengping Che , Jian Tang

Embodied AI aims to develop intelligent systems with physical forms capable of perceiving, decision-making, acting, and learning in real-world environments, providing a promising way to Artificial General Intelligence (AGI). Despite decades…

Robotics · Computer Science 2025-08-15 Wenlong Liang , Rui Zhou , Yang Ma , Bing Zhang , Songlin Li , Yijia Liao , Ping Kuang

Learning to navigate in complex environments with dynamic elements is an important milestone in developing AI agents. In this work we formulate the navigation question as a reinforcement learning problem and show that data efficiency and…

Training robots to navigate diverse environments is a challenging problem as it involves the confluence of several different perception tasks such as mapping and localization, followed by optimal path-planning and control. Recently released…

Robotics · Computer Science 2021-01-07 Kaushik Balakrishnan , Punarjay Chakravarty , Shubham Shrivastava

Machine learning has long since become a keystone technology, accelerating science and applications in a broad range of domains. Consequently, the notion of applying learning methods to a particular problem set has become an established and…

Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yuncong Yang , Han Yang , Jiachen Zhou , Peihao Chen , Hongxin Zhang , Yilun Du , Chuang Gan

Housing selection is a high-stakes and largely irreversible decision problem. We study housing consultation as a decision-support interface for housing selection. Existing housing platforms and many LLM-based assistants often reduce this…

Machine Learning · Computer Science 2026-04-02 Hongyang Yang , Yanxin Zhang , Yang She , Yue Xiao , Hao Wu , Yiyang Zhang , Jiapeng Hou , Rongshan Zhang

We present MIDGARD, an open-source simulation platform for autonomous robot navigation in outdoor unstructured environments. MIDGARD is designed to enable the training of autonomous agents (e.g., unmanned ground vehicles) in photorealistic…

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