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Micro-gesture recognition (MGR) is challenging due to subtle inter-class variations. Existing methods rely on category-level supervision, which is insufficient for capturing subtle and localized motion differences. Thus, this paper proposes…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jinsheng Wei , Zhaodi Xu , Guanming Lu , Haoyu Chen , Jingjie Yan

In recent years, multimodal Graph Convolutional Networks (GCNs) have achieved remarkable performance in skeleton-based action recognition. The reliance on high-energy-consuming continuous floating-point operations inherent in GCN-based…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Naichuan Zheng , Hailun Xia , Zeyu Liang , Yuchen Du

The aim of this work is to contribute to the development of a tactile device for visually impaired and blind persons in order to let them to understand actions of the surrounding people and to interact with them. First, based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Leyla Benhamida , Slimane Larabi

Semantic scene completion (SSC) aims to predict the semantic occupancy of each voxel in the entire 3D scene from limited observations, which is an emerging and critical task for autonomous driving. Recently, many studies have turned to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Jianbiao Mei , Yu Yang , Mengmeng Wang , Junyu Zhu , Jongwon Ra , Yukai Ma , Laijian Li , Yong Liu

Graph convolutional network based methods that model the body-joints' relations, have recently shown great promise in 3D skeleton-based human motion prediction. However, these methods have two critical issues: first, deep graph convolutions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Maosen Li , Siheng Chen , Zijing Zhang , Lingxi Xie , Qi Tian , Ya Zhang

Heterogeneous graph neural networks (HGNNs) have powerful capability to embed rich structural and semantic information of a heterogeneous graph into node representations. Existing HGNNs inherit many mechanisms from graph neural networks…

Machine Learning · Computer Science 2023-09-04 Xiaocheng Yang , Mingyu Yan , Shirui Pan , Xiaochun Ye , Dongrui Fan

There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Chhavi Dhiman , Dinesh Kumar Vishwakarma , Paras Aggarwal

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

We introduce SketchGNN, a convolutional graph neural network for semantic segmentation and labeling of freehand vector sketches. We treat an input stroke-based sketch as a graph, with nodes representing the sampled points along input…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Lumin Yang , Jiajie Zhuang , Hongbo Fu , Xiangzhi Wei , Kun Zhou , Youyi Zheng

In this paper, we propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignment between query and support sequences of 3D body joints, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-24 Lei Wang , Jun Liu , Piotr Koniusz

The lack of fine-grained joints (facial joints, hand fingers) is a fundamental performance bottleneck for state of the art skeleton action recognition models. Despite this bottleneck, community's efforts seem to be invested only in coming…

Computer Vision and Pattern Recognition · Computer Science 2021-11-25 Neel Trivedi , Anirudh Thatipelli , Ravi Kiran Sarvadevabhatla

Exoskeletons and rehabilitation systems have the potential to improve human strength and recovery by using adaptive human-machine interfaces. Achieving precise and responsive control in these systems depends on accurately estimating joint…

Machine Learning · Computer Science 2025-02-18 Rajnish Kumar , Anand Gupta , Suriya Prakash Muthukrishnan , Lalan Kumar , Sitikantha Roy

Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Jinfu Liu , Chen Chen , Mengyuan Liu

Over the past few years, a significant progress has been made in deep convolutional neural networks (CNNs)-based image recognition. This is mainly due to the strong ability of such networks in mining discriminative object pose and parts…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Asish Bera , Zachary Wharton , Yonghuai Liu , Nik Bessis , Ardhendu Behera

Inferring future activity information based on observed activity data is a crucial step to improve the accuracy of early activity prediction. Traditional methods based on generative adversarial networks(GAN) or joint learning frameworks can…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Tingyu Liu , Jun Huang , Chenyi Weng

Person-person mutual action recognition (also referred to as interaction recognition) is an important research branch of human activity analysis. Current solutions in the field -- mainly dominated by CNNs, GCNs and LSTMs -- often consist of…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Mauricio Perez , Jun Liu , Alex C. Kot

Skeleton-based action recognition relies on the extraction of spatial-temporal topological information. Hypergraphs can establish prior unnatural dependencies for the skeleton. However, the existing methods only focus on the construction of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Shengqin Wang , Yongji Zhang , Hong Qi , Minghao Zhao , Yu Jiang

Human skeleton data has received increasing attention in action recognition due to its background robustness and high efficiency. In skeleton-based action recognition, graph convolutional network (GCN) has become the mainstream method. This…

Computer Vision and Pattern Recognition · Computer Science 2022-06-30 Zheng Fang , Xiongwei Zhang , Tieyong Cao , Yunfei Zheng , Meng Sun

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Pre-training has proven effective for learning transferable features in sign language understanding (SLU) tasks. Recently, skeleton-based methods have gained increasing attention because they can robustly handle variations in subjects and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Muxin Pu , Mei Kuan Lim , Chun Yong Chong , Chen Change Loy
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