Related papers: More Parallelism in Dijkstra's Single-Source Short…
We devise new algorithms for the single-source shortest paths (SSSP) problem with non-negative edge weights in the CONGEST model of distributed computing. While close-to-optimal solutions, in terms of the number of rounds spent by the…
We present the first work-optimal polylogarithmic-depth parallel algorithm for the minimum cut problem on non-sparse graphs. For $m\geq n^{1+\epsilon}$ for any constant $\epsilon>0$, our algorithm requires $O(m \log n)$ work and $O(\log^3…
Contraction Hierarchies is a successful speedup-technique to Dijkstra's seminal shortest path algorithm that has a convenient trade-off between preprocessing and query times. We investigate a shared-memory parallel implementation that uses…
This paper presents parallel, distributed and quantum algorithms for single-source shortest paths when edges can have negative weights (negative-weight SSSP). We show a framework that reduces negative-weight SSSP in all these setting to…
Let G be a weighted (directed) graph with n vertices and m edges. Given a source vertex s, Dijkstra's algorithm computes the shortest path lengths from s to all other vertices in O(m + n log n) time. This bound is known to be worst-case…
The shortest Disjoint Path problem (SDPP) requires us to find pairwise vertex disjoint paths between k designated pairs of terminal vertices such that the sum of the path lengths is minimum. The focus here is on SDPP restricted to planar…
We study the problem of computing shortest paths in so-called dense distance graphs. Every planar graph $G$ on $n$ vertices can be partitioned into a set of $O(n/r)$ edge-disjoint regions (called an $r$-division) with $O(r)$ vertices each,…
Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires $O(m+n)$ time for a given graph $G$ having $n$ vertices and $m$ edges. Recently,…
Given an undirected $n$-vertex graph and $k$ pairs of terminal vertices $(s_1,t_1), \ldots, (s_k,t_k)$, the $k$-Disjoint Shortest Paths ($k$-DSP)-problem asks whether there are $k$ pairwise vertex-disjoint paths $P_1,\ldots, P_k$ such that…
In the decremental $(1+\epsilon)$-approximate Single-Source Shortest Path (SSSP) problem, we are given a graph $G=(V,E)$ with $n = |V|, m = |E|$, undergoing edge deletions, and a distinguished source $s \in V$, and we are asked to process…
We present a randomized algorithm for the single-source shortest paths (SSSP) problem on directed graphs with arbitrary real-valued edge weights that runs in $n^{2+o(1)}$ time with high probability. This result yields the first almost…
Single Source Shortest Paths ($\textrm{SSSP}$) is among the most well-studied problems in computer science. In the incremental (resp. decremental) setting, the goal is to maintain distances from a fixed source in a graph undergoing edge…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
Optimization has been widely used to generate smooth trajectories for motion planning. However, existing trajectory optimization methods show weakness when dealing with large-scale long trajectories. Recent advances in parallel computing…
The single-source shortest path problem is a classical problem in the research field of graph algorithm. In this paper, a new single-source shortest path algorithm for nonnegative weight graph is proposed. The algorithm can compress…
Contraction Hierarchies (CH) (Geisberger et al., 2008) is one of the most widely used algorithms for shortest-path queries on road networks. Compared to Dijkstra's algorithm, CH enables orders of magnitude faster query performance through a…
The Dijkstra algorithm is a classical method for solving the shortest path problem on weighted graphs. There are several variations of the Dijkstra algorithm, including algorithms for the widest path problem and for two-player games. In…
The shortest paths problem is a fundamental challenge in graph theory, with a broad range of potential applications. The algorithms based on matrix multiplication exhibits excellent parallelism and scalability, but is constrained by high…
Efficient solution of the single source shortest path (SSSP) problem on road networks is an important requirement for numerous real-world applications. This paper introduces an algorithm for the SSSP problem using compression method. Owning…
In the decremental Single-Source Shortest Path problem (SSSP), we are given a weighted directed graph $G=(V,E,w)$ undergoing edge deletions and a source vertex $r \in V$; let $n = |V|, m = |E|$ and $W$ be the aspect ratio of the graph. The…