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Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Denis Gridusov , Maxim Popov , Sergey Kolyubin

Reconstructing a dynamic scene from image inputs is a fundamental computer vision task with many downstream applications. Despite recent advancements, existing approaches still struggle to achieve high-quality reconstructions from unseen…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Sara Oblak , Despoina Paschalidou , Sanja Fidler , Matan Atzmon

Current methods for dense 3D point tracking in dynamic scenes typically rely on pairwise processing, require known camera poses, or assume temporal ordering of input frames, thereby constraining their flexibility and applicability.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Vivek Alumootil , Tuan-Anh Vu

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Jinbo Yan , Rui Peng , Zhiyan Wang , Luyang Tang , Jiayu Yang , Jie Liang , Jiahao Wu , Ronggang Wang

Reconstructing dynamic fluids from sparse views is a long-standing and challenging problem, due to the severe lack of 3D information from insufficient view coverage. While several pioneering approaches have attempted to address this issue…

Graphics · Computer Science 2026-04-14 Chen Li , Shanshan Dong , Sheng Qiu , Jianmin Han , Yibo Zhao , Zan Gao , Taku Komura , Kemeng Huang

3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in scene synthesis and novel view synthesis tasks. Typically, the initialization of 3D Gaussian primitives relies on point clouds derived from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Shan Chen , Jiale Zhou , Lei Li

Gaussian Splatting has become a leading reconstruction technique, known for its high-quality novel view synthesis and detailed reconstruction. However, most existing methods require dense, calibrated views. Reconstructing from free sparse…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Yibin Zhao , Yihan Pan , Jun Nan , Liwei Chen , Jianjun Yi

We propose an approach for 3D reconstruction and segmentation of a single object placed on a flat surface from an input video. Our approach is to perform dense depth map estimation for multiple views using a proposed objective function that…

Computer Vision and Pattern Recognition · Computer Science 2016-07-29 Tanmay Gupta , Daeyun Shin , Naren Sivagnanadasan , Derek Hoiem

We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start from a "foundation" model for monocular depth estimation and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Stanislaw Szymanowicz , Eldar Insafutdinov , Chuanxia Zheng , Dylan Campbell , João F. Henriques , Christian Rupprecht , Andrea Vedaldi

3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and geometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dynamic surface…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Decai Chen , Brianne Oberson , Ingo Feldmann , Oliver Schreer , Anna Hilsmann , Peter Eisert

Video generative models have made remarkable progress, yet they often yield visual artifacts that violate grounding in physical dynamics. Recent works such as PhysGen3D tackle single image-to-3D physics through mesh reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Hwidong Kim , Yunho Kim , Tae-Kyun Kim

Strand-level hair geometry reconstruction is a fundamental problem in virtual human modeling and the digitization of hairstyles. However, existing methods still suffer from a significant trade-off between accuracy and efficiency. Implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Da Li , Dominik Engel , Deng Luo , Ivan Viola

We propose a novel online, point-based 3D reconstruction method from posed monocular RGB videos. Our model maintains a global point cloud representation of the scene, continuously updating the features and 3D locations of points as new…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Chen Ziwen , Zexiang Xu , Li Fuxin

This paper addresses the problem of decomposed 4D scene reconstruction from multi-view videos. Recent methods achieve this by lifting video segmentation results to a 4D representation through differentiable rendering techniques. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Yongzhen Hu , Yihui Yang , Haotong Lin , Yifan Wang , Junting Dong , Yifu Deng , Xinyu Zhu , Fan Jia , Hujun Bao , Xiaowei Zhou , Sida Peng

Given an "in-the-wild" video of a person, we reconstruct an animatable model of the person in the video. The output model can be rendered in any body pose to any camera view, via the learned controls, without explicit 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Chung-Yi Weng , Brian Curless , Ira Kemelmacher-Shlizerman

A general concept of 3D volumetric visualization systems is described based on 3D discrete voxel scenes (worlds) representation. Definitions of 3D discrete voxel scene (world) basic elements and main steps of the image synthesis algorithm…

Graphics · Computer Science 2017-02-07 Anas M. Al-Oraiqat , E. A. Bashkov , S. A. Zori , Aladdein M. Amro

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

With the proliferation of small aerial vehicles, acquiring close up aerial imagery for high quality reconstruction of complex scenes is gaining importance. We present an adaptive view planning method to collect such images in an automated…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Cheng Peng , Volkan Isler

We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Chen Gao , Ayush Saraf , Johannes Kopf , Jia-Bin Huang

We explore novel-view synthesis for dynamic scenes from monocular videos. Prior approaches rely on costly test-time optimization of 4D representations or do not preserve scene geometry when trained in a feed-forward manner. Our approach is…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Kaihua Chen , Tarasha Khurana , Deva Ramanan