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Digital-safety research with at-risk users is particularly urgent. At-risk users are more likely to be digitally attacked or targeted by surveillance and could be disproportionately harmed by attacks that facilitate physical assaults. One…
Low physical activity levels in the intensive care units (ICU) patients have been linked to adverse clinical outcomes. Therefore, there is a need for continuous and objective measurement of physical activity in the ICU to quantify the…
Not all smartphone owners use their device in the same way. In this work, we uncover broad, latent patterns of mobile phone use behavior. We conducted a study where, via a dedicated logging app, we collected daily mobile phone activity data…
Driven by the visions of Internet of Things and 5G communications, recent years have seen a paradigm shift in personal mobile devices, from smartphones towards wearable devices. Wearable devices come in many different forms targeting…
Wearable devices are increasingly being used for monitoring health signals and for fitness purposes with typical uses being calorie tracker, workout assistant, and step counter. Even though these wearables can measure many health signals…
Mobile health apps hold great potential for promoting children's health and wellbeing. However, there is limited understanding of how these technologies are currently designed to support children with their health concerns or wellness…
This study examines the acceptance of technology and behavioral intention to use learning management systems (LMS). In specific, the aim of this research is to examine whether students ultimately accept and use educational learning systems…
The study uses bibliometric as well as content analysis to determine the current situation regarding the application of technology adoption models (i.e., the Technology Acceptance Model, Unified Theory of Acceptance and Use of Technology,…
Background. Wearable accelerometry devices allow collection of high-density activity data in large epidemiological studies both in-the-lab as well as in-the-wild (free-living). Such data can be used to detect and identify periods of…
Promoting exercise and promoting fun in sport and activity is a common goal of schools. However, children and adolescents do not exercise enough, which can favor a number of chronic illnesses. Exercise and sports often require coordination…
. This paper explores consumer behavior towards food delivery apps, focusing on attributes like restaurant variety, food packaging quality, and application design and user interface. The study reveals that a diverse range of restaurants…
This study analyzes patterns of physical, mental, lifestyle, and personality factors in college students in different periods over the course of a semester and models their relationships with students' academic performance. The data…
Research has proven that stress reduces quality of life and causes many diseases. For this reason, several researchers devised stress detection systems based on physiological parameters. However, these systems require that obtrusive sensors…
Mental disorders including depression, anxiety, and other neurological disorders pose a significant global challenge, particularly among individuals exhibiting social avoidance tendencies. This study proposes a hybrid approach by leveraging…
We explore the problem of automatically inferring the amount of kilocalories used by human during physical activity from his/her video observation. To study this underresearched task, we introduce Vid2Burn -- an omni-source benchmark for…
This paper extends and validates a model of value-driven online healthcare information search in online shared contexts. Perceived value is an important factor behind users' decisions concerning search, consumption and reuse of products and…
Strong empirical evidence from laboratory experiments, and more recently from population surveys, shows that individuals, when evaluating their situations, pay attention to whether they experience gains or losses, with losses weighing more…
How should well-being be prioritised in society, and what trade-offs are people willing to make between fairness and personal well-being? We investigate these questions using a stated preference experiment with a nationally representative…
In this paper, we explore mobile app use as a behavioral biometric identifier. While several efforts have also taken on this challenge, many have alluded to the inconsistency in human behavior, resulting in updating the biometric template…
Older users population is rapidly increasing all over the World. Presently, we observe efforts in the human-computer interaction domain aiming to improve life quality of age 65 and over through the use of mobile apps. Nonetheless, these…