English
Related papers

Related papers: Pricing for Collaboration Between Online Apps and …

200 papers

In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying…

Computer Science and Game Theory · Computer Science 2023-02-14 Hongbo Li , Lingjie Duan

We study four promotions offered on Apple's mobile app store that vary in user exposure, price discount and redemption procedure. We find that promotions that are full-price discounted and digital (i.e., the redemption procedure is a few…

Computers and Society · Computer Science 2016-04-01 Georgios Askalidis

This paper presents the economic impacts of spot instance service on the cloud service providers (CSPs) and the customers when the CSPs offer it along with the on-demand instance service to the customers. We model the interaction between…

Computer Science and Game Theory · Computer Science 2023-06-05 Hyojung Lee , Lam Vu , Minsung Jang

Representatives of several Internet service providers (ISPs) have expressed their wish to see a substantial change in the pricing policies of the Internet. In particular, they would like to see content providers (CPs) pay for use of the…

Networking and Internet Architecture · Computer Science 2013-10-01 Eitan Altman , Manjesh Kumar Hanawal , Rajesh Sundaresan

We consider a mobile market driven by two Mobile Network Operators (MNOs) and a new competitor Mobile Virtual Network Operator (MVNO). The MNOs can partner with the entrant MVNO by leasing network resources; however, the MVNO can also rely…

Networking and Internet Architecture · Computer Science 2018-12-14 Nesrine Ben Khalifa , Amal Benhamiche , Alain Simonian , Marc Bouillon

An increasing number of mobile applications share location-dependent information, from collaborative applications and social networks to location-based games. For such applications, peer-to-peer architectures where mobile devices share…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-04 Luís M. Silva , Frederico Aleixo , Albert van der Linde , João Leitão , Nuno Preguiça

Smartphones and portable devices have become ubiquitous and part of everyone's life. Due to the fact of its portability, these devices are perfect to record individuals' traces and life-logging generating vast amounts of data at low costs.…

Machine Learning · Computer Science 2019-04-23 Thiago Andrade , João Gama

This paper presents a mobile crowdsensing approach to identify the indoor points of interest (POI) by exploiting Wi-Fi similarity measurements. Since indoor environments are lacking the GPS positioning accuracy when compared to outdoors, we…

Computers and Society · Computer Science 2019-08-26 Sumudu Hasala Marakkalage , Ran Liu , Sanjana Kadaba Viswanath , Chau Yuen

Context. Many Internet content platforms, such as Spotify and YouTube, provide their services via both native and Web apps. Even though those apps provide similar features to the end user, using their native version or Web counterpart might…

Software Engineering · Computer Science 2023-09-01 Ruben Horn , Abdellah Lahnaoui , Edgardo Reinoso , Sicheng Peng , Vadim Isakov , Tanjina Islam , Ivano Malavolta

Mobile app developers use paid advertising campaigns to acquire new users. Marketing managers decide where to spend and how much to spend based on the campaigns' performance. Apple's new privacy mechanisms have a profound impact on how…

Cryptography and Security · Computer Science 2022-01-25 Frederick Ayala-Gomez , Ismo Horppu , Erlin Gulbenkoglu , Vesa Siivola , Balázs Pejó

The ubiquity of smartphones has fueled content consumption worldwide, leading to an ever-increasing demand for a better Internet experience. This has necessitated an upgrade of the capacity of the access network. The Internet service…

Networking and Internet Architecture · Computer Science 2025-10-20 Pranay Agarwal , D. Manjunath

With the rapid growth of congestion-sensitive and data-intensive applications, traditional settlement-free peering agreements with best-effort delivery often do not meet the QoS requirements of content providers (CPs). Meanwhile, Internet…

Networking and Internet Architecture · Computer Science 2018-01-03 Xin Wang , Yinlong Xu , Richard T. B. Ma

The price of anarchy (PoA) has been widely used in static games to quantify the loss of efficiency due to noncooperation. Here, we extend this concept to a general differential games framework. In addition, we introduce the price of…

Systems and Control · Computer Science 2015-03-19 Tamer Basar , Quanyan Zhu

Disagreements over peering fees have risen to the level of potential government regulation. ISPs assert that content providers should pay them based on the volume of downstream traffic. Transit providers and content providers assert that…

Networking and Internet Architecture · Computer Science 2023-12-13 Ali Nikkhah , Scott Jordan

In a ride-pooling system, travellers experience discomfort associated with a detour and a longer travel time, which is compensated with a sharing discount. Most studies assume travellers receive either a flat discount or, in rare cases, a…

Computer Science and Game Theory · Computer Science 2024-11-07 Michal Bujak , Rafal Kucharski

"Incentivized" advertising platforms allow mobile app developers to acquire new users by directly paying users to install and engage with mobile apps (e.g., create an account, make in-app purchases). Incentivized installs are banned by the…

Computers and Society · Computer Science 2020-10-06 Shehroze Farooqi , Álvaro Feal , Tobias Lauinger , Damon McCoy , Zubair Shafiq , Narseo Vallina-Rodriguez

The Location-Based Social Networks (LBSN) (e.g., Facebook) have many factors (for instance, ratings, check-in time, etc.) that play a crucial role for the Point-of-Interest (POI) recommendations. Unlike ratings, the reviews can help users…

Information Retrieval · Computer Science 2017-12-22 Ramesh Baral , Tao Li

Recommending appropriate travel destinations to consumers based on contextual information such as their check-in time and location is a primary objective of Point-of-Interest (POI) recommender systems. However, the issue of contextual bias…

Information Retrieval · Computer Science 2022-07-26 Hossein A. Rahmani , Mohammadmehdi Naghiaei , Ali Tourani , Yashar Deldjoo

Typically, recommender systems from any domain, be it movies, music, restaurants, etc., are organized in a centralized fashion. The service provider holds all the data, biases in the recommender algorithms are not transparent to the user,…

Information Retrieval · Computer Science 2019-06-10 Felix Beierle , Tobias Eichinger

We study the effects of allowing paid prioritization arrangements in a market with content provider (CP) competition. We consider competing CPs who pay prioritization fees to a monopolistic ISP so as to offset the ISP's cost for investing…

Computer Science and Game Theory · Computer Science 2020-07-30 Parinaz Naghizadeh , Carlee Joe-Wong , Mung Chiang
‹ Prev 1 3 4 5 6 7 10 Next ›