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This paper analyzes two pricing schemes commonly used in WiFi markets: the flat-rate and the usage-based pricing. The flat-rate pricing encourages the maximum usage, while the usage-based pricing can flexibly attract more users especially…

Computer Science and Game Theory · Computer Science 2014-07-17 Lingjie Duan , Jianwei Huang , Biying Shou

The economic model of the Internet of Things (IoT) consists of end users, advertisers and three different kinds of providers--IoT service provider (IoTSP), Wireless service provider (WSP) and cloud service provider (CSP). We investigate…

Computer Science and Game Theory · Computer Science 2016-05-24 Arnob Ghosh , Saswati Sarkar

As a tech company, Grab has expanded from transportation to food delivery, aiming to serve Southeast Asia with hyperlocalized applications. Information about places as transportation destinations can help to improve our knowledge about…

Computation and Language · Computer Science 2024-01-17 Emily Gao , Dominic Widdows

Point-of-interest (POI) recommendations are essential for travelers and the e-tourism business. They assist in decision-making regarding what venues to visit and where to dine and stay. While it is known that traditional recommendation…

Information Retrieval · Computer Science 2025-01-07 Linus W. Dietz , Pablo Sánchez , Alejandro Bellogín

The proliferation of smartphones has led to the increased popularity of location-based search and recommendation systems. Online platforms like Google and Yelp allow location-based search in the form of nearby feature to query for hotels or…

Information Retrieval · Computer Science 2020-11-17 Ashmi Banerjee , Gourab K Patro , Linus W. Dietz , Abhijnan Chakraborty

Personalized recommendation of Points of Interest (POIs) plays a key role in satisfying users on Location-Based Social Networks (LBSNs). In this paper, we propose a probabilistic model to find the mapping between user-annotated tags and…

Information Retrieval · Computer Science 2018-06-18 Mohammad Aliannejadi , Fabio Crestani

Nowadays, Augmented Reality (AR) is available on almost all smartphones creating some exciting interaction opportunities but also challenges. For example, already after the famous AR app Pokemon GO was released in July 2016, numerous…

Human-Computer Interaction · Computer Science 2024-02-22 Maurizio Vergari , Tanja Kojić , Nicole Stefanie Bertges , Francesco Vona , Sebastian Möller , Jan-Niklas Voigt-Antons

The Android market is a place where developers offer paid and-or free apps to users. Free apps are interesting to users because they can try them immediately without incurring a monetary cost. However, free apps often have limited features…

Software Engineering · Computer Science 2017-03-10 Rubén Saborido , Foutse Khomh , Yann-Gaël Guéhéneuc , Giuliano Antoniol

People often refer to a place of interest (POI) by an alias. In e-commerce scenarios, the POI alias problem affects the quality of the delivery address of online orders, bringing substantial challenges to intelligent logistics systems and…

Social and Information Networks · Computer Science 2021-09-21 Tianfu He , Guochun Chen , Chuishi Meng , Huajun He , Zheyi Pan , Yexin Li , Sijie Ruan , Huimin Ren , Ye Yuan , Ruiyuan Li , Junbo Zhang , Jie Bao , Hui He , Yu Zheng

Point-of-Interest (POI) recommendation is one of the most important location-based services helping people discover interesting venues or services. However, the extreme user-POI matrix sparsity and the varying spatio-temporal context pose…

Machine Learning · Computer Science 2020-09-02 Xianjing Wang , Flora D. Salim , Yongli Ren , Piotr Koniusz

As the popularity of Location-based Social Networks (LBSNs) increases, designing accurate models for Point-of-Interest (POI) recommendation receives more attention. POI recommendation is often performed by incorporating contextual…

Information Retrieval · Computer Science 2022-01-21 Hossein A. Rahmani , Mohammad Aliannejadi , Mitra Baratchi , Fabio Crestani

Current approaches for points-of-interest (POI) recommendation learn the preferences of a user via the standard spatial features such as the POI coordinates, the social network, etc. These models ignore a crucial aspect of spatial mobility…

Machine Learning · Computer Science 2022-09-20 Vinayak Gupta , Srikanta Bedathur

The widespread adoption of smartphones and Location-Based Social Networks has led to a massive influx of spatio-temporal data, creating unparalleled opportunities for enhancing Point-of-Interest (POI) recommendation systems. These advanced…

Information Retrieval · Computer Science 2025-03-11 Qianru Zhang , Peng Yang , Junliang Yu , Haixin Wang , Xingwei He , Siu-Ming Yiu , Hongzhi Yin

We consider pricing in settings where a consumer discovers his value for a good only as he uses it, and the value evolves with each use. We explore simple and natural pricing strategies for a seller in this setting, under the assumption…

Computer Science and Game Theory · Computer Science 2014-11-06 Shuchi Chawla , Nikhil R. Devanur , Anna Karlin , Balasubramanian Sivan

Unlike telephone operators, which pay termination fees to reach the users of another network, Internet Content Providers (CPs) do not pay the Internet Service Providers (ISPs) of users they reach. While the consequent cross subsidization to…

Networking and Internet Architecture · Computer Science 2014-06-11 Richard T. B. Ma

On mobile phones, users and developers use apps official marketplaces serving as repositories of apps. The Google Play Store and Apple Store are the official marketplaces of Android and Apple products which offer more than a million apps.…

Computers and Society · Computer Science 2018-05-22 Rubén Saborido , Foutse Khomh , Abram Hindle , Enrique Alba

The availability of charging stations is an important factor for promoting electric vehicles (EVs) as a carbon-friendly way of transportation. Hence, for city planners, the crucial question is where to place charging stations so that they…

Machine Learning · Computer Science 2022-03-15 Philipp Hummler , Christof Naumzik , Stefan Feuerriegel

The growth of the sharing economy is driven by the emergence of sharing platforms, e.g., Uber and Lyft, that match owners looking to share their resources with customers looking to rent them. The design of such platforms is a complex…

Computer Science and Game Theory · Computer Science 2016-11-01 Zhixuan Fang , Longbo Huang , Adam Wierman

In a two-sided marketplace, network effects are crucial for competitiveness, and platforms need to retain users through advanced customer relationship management as much as possible. Maintaining numerous providers' stable and active…

Information Retrieval · Computer Science 2024-07-23 Koya Ohashi , Sho Sekine , Deddy Jobson , Jie Yang , Naoki Nishimura , Noriyoshi Sukegawa , Yuichi Takano

Point-of-interest (POI) recommendation that suggests new places for users to visit arises with the popularity of location-based social networks (LBSNs). Due to the importance of POI recommendation in LBSNs, it has attracted much academic…

Information Retrieval · Computer Science 2016-07-05 Shenglin Zhao , Irwin King , Michael R. Lyu