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Choosing the right representation for geometry is crucial for making 3D models compatible with existing applications. Focusing on piecewise-smooth man-made shapes, we propose a new representation that is usable in conventional CAD modeling…
We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our…
Recently, deep generative adversarial networks for image generation have advanced rapidly; yet, only a small amount of research has focused on generative models for irregular structures, particularly meshes. Nonetheless, mesh generation and…
Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…
This paper introduces a generative model for 3D surfaces based on a representation of shapes with mean curvature and metric, which are invariant under rigid transformation. Hence, compared with existing 3D machine learning frameworks, our…
Reconstructing and processing the 3D objects are popular activities in the research field of computer graphics, image processing and computer vision. The 3D objects are processed based on the methods like geometric modeling, a branch of…
3D human segmentation has seen noticeable progress in re-cent years. It, however, still remains a challenge to date. In this paper, weintroduce a deep patch-based method for 3D human segmentation. Wefirst extract a local surface patch for…
Image inpainting is one of the most challenging tasks in computer vision. Recently, generative-based image inpainting methods have been shown to produce visually plausible images. However, they still have difficulties to generate the…
Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…
Imaging is critical to the characterisation of materials. However, even with careful sample preparation and microscope calibration, imaging techniques are often prone to defects and unwanted artefacts. This is particularly problematic for…
Semantic image inpainting is a challenging task where large missing regions have to be filled based on the available visual data. Existing methods which extract information from only a single image generally produce unsatisfactory results…
Previous works on image inpainting mainly focus on inpainting background or partially missing objects, while the problem of inpainting an entire missing object remains unexplored. This work studies a new image inpainting task, i.e.…
We address the problem of surface inpainting, which aims to fill in holes or missing regions on a Riemann surface based on its surface geometry. In practical situation, surfaces obtained from range scanners often have holes where the 3D…
Recently deep neutral networks have achieved promising performance for filling large missing regions in image inpainting tasks. They usually adopted the standard convolutional architecture over the corrupted image, leading to meaningless…
Existing image inpainting methods typically fill holes by borrowing information from surrounding pixels. They often produce unsatisfactory results when the holes overlap with or touch foreground objects due to lack of information about the…
Image synthesis has witnessed substantial progress due to the increasing power of generative model. This paper we propose a novel generative approach for exemplar based facial editing in the form of the region inpainting. Our method first…
We study the task of image inpainting, which is to fill in the missing region of an incomplete image with plausible contents. To this end, we propose a learning-based approach to generate visually coherent completion given a high-resolution…
Incomplete or missing data in three-dimensional (3D) models can lead to erroneous or flawed renderings, limiting their usefulness in applications such as visualization, geometric computation, and 3D printing. Conventional surface-repair…
The rapid development of 3D acquisition technology has made it possible to obtain point clouds of real-world terrains. However, due to limitations in sensor acquisition technology or specific requirements, point clouds often contain defects…
Image inpainting methods have shown significant improvements by using deep neural networks recently. However, many of these techniques often create distorted structures or blurry textures inconsistent with surrounding areas. The problem is…