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This article presents the development and validation of a hybrid multi-sphere discrete element framework - Rigid3D, for the simulation of granular systems with arbitrarily shaped particles in 3D space. In this DEM framework, a non-spherical…

Computational Engineering, Finance, and Science · Computer Science 2023-06-27 Fei-Liang Yuan , Martin Sommerfeld , Pradeep Muramulla , Srikanth Gopireddy , Lars Pasternak , Nora Urbanetz , Thomas Profitlich

MSS is an algorithm to determine the radii and positions of spheres that fill a given volume. In the context of granular materials, MSS is a particle generator for DEM simulations of complex-shaped particles. Here, each particle of a given…

Soft Condensed Matter · Physics 2026-03-09 Felix Buchele , Thorsten Pöschel , Patric Mueller

Discrete particle simulations have become the standard in science and industrial applications exploring the properties of particulate systems. Most of such simulations rely on the concept of interacting spherical particles to describe the…

Numerical Analysis · Mathematics 2023-11-01 Igor Ostanin , Vasileios Angelidakis , Timo Plath , Sahar Pourandi , Anthony Thornton , Thomas Weinhart

Particle smoothers are widely used algorithms allowing to approximate the smoothing distribution in hidden Markov models. Existing algorithms often suffer from slow computational time or degeneracy. We propose in this paper a way to improve…

Methodology · Statistics 2011-07-28 Cyrille Dubarry , Randal Douc

The simulation of granular media is usually done either with event-driven codes that treat collisions as instantaneous but have difficulty with very dense packings, or with molecular dynamics methods that approximate rigid grains using a…

Materials Science · Physics 2015-05-27 Nicholas Guttenberg

Online augmentation of an oblique aerial image sequence with structural information is an essential aspect in the process of 3D scene interpretation and analysis. One key aspect in this is the efficient dense image matching and depth…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Boitumelo Ruf , Thomas Pollok , Martin Weinmann

This paper describes a simple greedy D-approximation algorithm for any covering problem whose objective function is submodular and non-decreasing, and whose feasible region can be expressed as the intersection of arbitrary (closed upwards)…

Data Structures and Algorithms · Computer Science 2015-06-02 Christos Koufogiannakis , Neal E. Young

The large time and length scales and, not least, the vast number of particles involved in industrial-scale simulations inflate the computational costs of the Discrete Element Method (DEM) excessively. Coarse grain models can help to lower…

Computational Physics · Physics 2017-05-11 Daniel Queteschiner , Thomas Lichtenegger , Simon Schneiderbauer , Stefan Pirker

Kernel methods are versatile tools for function approximation and surrogate modeling. In particular, greedy techniques offer computational efficiency and reliability through inherent sparsity and provable convergence. Inspired by the…

Numerical Analysis · Mathematics 2026-03-09 Marian Klink , Tobias Ehring , Robin Herkert , Robin Lautenschlager , Dominik Göddeke , Bernard Haasdonk

We present a new sink particle algorithm developed for the Adaptive Mesh Refinement code RAMSES. Our main addition is the use of a clump finder to identify density peaks and their associated regions (the peak patches). This allows us to…

Solar and Stellar Astrophysics · Physics 2015-06-23 Andreas Bleuler , Romain Teyssier

This paper gives poly-logarithmic-round, distributed D-approximation algorithms for covering problems with submodular cost and monotone covering constraints (Submodular-cost Covering). The approximation ratio D is the maximum number of…

Data Structures and Algorithms · Computer Science 2020-05-29 Christos Koufogiannakis , Neal E. Young

For a wide range of applications, we need DEM simulations of granular matter in contact with flexible elastic boundaries. We present a novel method to describe the interaction between granular particles and a flexible elastic membrane.…

Soft Condensed Matter · Physics 2022-10-20 Holger Goetz , Thorsten Pöschel

Skin modeling is an ongoing research area that highly benefits from modern parallel algorithms. This article aims at applying shape optimization to compute cell size and arrangement for elastic energy minimization of a cellular composite…

Computational Physics · Physics 2020-05-05 Jose Pinzon , Martin Siebenborn , Andreas Vogel

We present a two-dimensional (2D) Particle-Particle-Particle-Mesh (P$^3$M) algorithm with an optimized Green function and adaptive softening length for gravitational lensing studies in N-Body simulations. The analytical form of the…

Cosmology and Nongalactic Astrophysics · Physics 2021-07-13 Kun Xu , Yipeng Jing

I present a 3D advancing-front mesh refinement algorithm that generates a constrained Delaunay mesh for any piecewise linear complex (PLC) and extend this algorithm to produce truly Delaunay meshes for any PLC. First, as in my recently…

Computational Geometry · Computer Science 2021-05-04 Shankar P Sastry

Given a set ${\cal R}=\{R_1,R_2,..., R_n\}$ of $n$ randomly positioned axis parallel rectangles in 2D, the problem of computing the minimum clique cover (MCC) and maximum independent set (MIS) for the intersection graph $G({\cal R})$ of the…

Computational Geometry · Computer Science 2012-12-05 Ritankar Mandal , Anirban Ghosh , Sasanka Roy , Subhas C. Nandy

We discuss the use of the Discrete Element Method (DEM) to simulate the dynamics of granular systems made up of elements with nontrivial geometries. The DEM simulator is GPU accelerated and can handle elements whose shape is defined as the…

Computational Engineering, Finance, and Science · Computer Science 2023-07-10 Ruochun Zhang , Colin Vanden Heuvel , Alexander Schepelmann , Arno Rogg , Dimitrios Apostolopoulos , Samuel Chandler , Radu Serban , Dan Negrut

In this paper we present a scalable approach for robustly computing a 3D surface mesh from multi-scale multi-view stereo point clouds that can handle extreme jumps of point density (in our experiments three orders of magnitude). The…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Christian Mostegel , Rudolf Prettenthaler , Friedrich Fraundorfer , Horst Bischof

This paper addresses the problem of 3D face recognition using simultaneous sparse approximations on the sphere. The 3D face point clouds are first aligned with a novel and fully automated registration process. They are then represented as…

Computer Vision and Pattern Recognition · Computer Science 2008-10-30 R. Sala Llonch , E. Kokiopoulou , I. Tosic , P. Frossard

Several physical systems in condensed matter have been modeled approximating their constituent particles as hard objects. The hard spheres model has been indeed one of the cornerstones of the computational and theoretical description in…

Computational Physics · Physics 2015-05-13 Cristiano De Michele
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