Related papers: Best-of-Three Voting on Dense Graphs
Suppose in a graph $G$ vertices can be either red or blue. Let $k$ be odd. At each time step, each vertex $v$ in $G$ polls $k$ random neighbours and takes the majority colour. If it doesn't have $k$ neighbours, it simply polls all of them,…
Suppose in a graph $G$ vertices can be either red or blue. Let $k$ be odd. At each time step, each vertex $v$ in $G$ polls $k$ random neighbours and takes the majority colour. If it doesn't have $k$ neighbours, it simply polls all of them,…
Distributed voting is a fundamental topic in distributed computing. In pull voting, in each step every vertex chooses a neighbour uniformly at random, and adopts its opinion. The voting is completed when all vertices hold the same opinion.…
This paper is concerned with voting processes on graphs where each vertex holds one of two different opinions. In particular, we study the \emph{Best-of-two} and the \emph{Best-of-three}. Here at each synchronous and discrete time step,…
Consider a distributed graph where each vertex holds one of two distinct opinions. In this paper, we are interested in synchronous voting processes where each vertex updates its opinion according to a predefined common local updating rule.…
The \emph{total graph} $T(G)$ of a multigraph $G$ has as its vertices the set of edges and vertices of $G$ and has an edge between two vertices if their corresponding elements are either adjacent or incident in $G$. We show that if $G$ has…
Given a graph $G$ and some initial labelling $\sigma : V(G) \to \{Red, Blue\}$ of its vertices, the \textit{majority dynamics model} is the deterministic process where at each stage, every vertex simultaneously replaces its label with the…
We study the evolution of majority dynamics with more than two states on the binomial random graph $G(n,p)$. In this process, each vertex has a state in $\{1,\ldots, k\}$, with $k\geq 3$, and at each round every vertex adopts state $i$ if…
Majority dynamics is a process on a simple, undirected graph $G$ with an initial Red/Blue color for every vertex of $G$. Each day, each vertex updates its color following the majority among its neighbors, using its previous color for…
We investigate the joint distribution of the vertex degrees in three models of random bipartite graphs. Namely, we can choose each edge with a specified probability, choose a specified number of edges, or specify the vertex degrees in one…
Consider a graph $G=(V,E)$ and an initial random coloring where each vertex $v \in V$ is blue with probability $P_b$ and red otherwise, independently from all other vertices. In each round, all vertices simultaneously switch their color to…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
Consider the following simple coloring algorithm for a graph on $n$ vertices. Each vertex chooses a color from $\{1, \dotsc, \Delta(G) + 1\}$ uniformly at random. While there exists a conflicted vertex choose one such vertex uniformly at…
Let $G$ be an $n$-vertex graph and let $L:V(G)\rightarrow P(\{1,2,3\})$ be a list assignment over the vertices of $G$, where each vertex with list of size 3 and of degree at most 5 has at least three neighbors with lists of size 2. We can…
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
The \textit{$r$-dynamic choosability} of a graph $G$, written ${\rm ch}_r(G)$, is the least $k$ such that whenever each vertex is assigned a list of at least $k$ colors a proper coloring can be chosen from the lists so that every vertex $v$…
Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white neighbor force these white vertices to become blue. Here we…
Probabilistic zero-forcing is a coloring process on a graph. In this process, an initial set of vertices is colored blue, and the remaining vertices are colored white. At each time step, blue vertices have a non-zero probability of forcing…
We give a randomized algorithm that properly colors the vertices of a triangle-free graph G on n vertices using O(\Delta(G)/ log \Delta(G)) colors, where \Delta(G) is the maximum degree of G. The algorithm takes O(n\Delta2(G)log\Delta(G))…
An adjacent vertex distinguishing edge colouring of a graph $G$ without isolated edges is its proper edge colouring such that no pair of adjacent vertices meets the same set of colours in $G$. We show that such colouring can be chosen from…