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Recurrent neural networks (RNNs) are widely used as a memory model for sequence-related problems. Many variants of RNN have been proposed to solve the gradient problems of training RNNs and process long sequences. Although some classical…
Real-world sequential signals, such as audio or video, contain critical information that is often embedded within long periods of silence or noise. While recurrent neural networks (RNNs) are designed to process such data efficiently, they…
The consumption of music has its specificities in comparison with other media, especially in relation to listening durations and replays. Music recommendation can take these properties into account in order to predict the behaviours of the…
Sub-sequence splitting (SSS) has been demonstrated as an effective approach to mitigate data sparsity in sequential recommendation (SR) by splitting a raw user interaction sequence into multiple sub-sequences. Previous studies have…
Session-based target behavior prediction aims to predict the next item to be interacted with specific behavior types (e.g., clicking). Although existing methods for session-based behavior prediction leverage powerful representation learning…
Initiating a quest to unravel the complexities of musical aesthetics through the lens of information dynamics, our study delves into the realm of musical sequence modeling, drawing a parallel between the sequential structured nature of…
In the composition process, selecting appropriate single-instrumental music sequences and assigning their track-role is an indispensable task. However, manually determining the track-role for a myriad of music samples can be time-consuming…
In this paper, we apply a supervised machine-learning approach to solve a fundamental problem in queueing theory: estimating the transient distribution of the number in the system for a G(t)/GI/1. We develop a neural network mechanism that…
Inspired by the operation of biological brains, Spiking Neural Networks (SNNs) have the unique ability to detect information encoded in spatio-temporal patterns of spiking signals. Examples of data types requiring spatio-temporal processing…
The problem of session-based recommendation aims to predict user actions based on anonymous sessions. Previous methods model a session as a sequence and estimate user representations besides item representations to make recommendations.…
Music similarity search is useful for a variety of creative tasks such as replacing one music recording with another recording with a similar "feel", a common task in video editing. For this task, it is typically necessary to define a…
This paper targets the perceptual task of separating the different interacting voices, i.e., monophonic melodic streams, in a polyphonic musical piece. We target symbolic music, where notes are explicitly encoded, and model this task as a…
Recommender Systems are an integral part of music sharing platforms. Often the aim of these systems is to increase the time, the user spends on the platform and hence having a high commercial value. The systems which aim at increasing the…
Time-To-First-Spike (TTFS) coding in Spiking Neural Networks (SNNs) offers significant advantages in terms of energy efficiency, closely mimicking the behavior of biological neurons. In this work, we delve into the role of skip connections,…
Music has the power to evoke intense emotional experiences and regulate the mood of an individual. With the advent of online streaming services, research in music recommendation services has seen tremendous progress. Modern methods…
We apply recurrent neural networks (RNN) on a new domain, namely recommender systems. Real-life recommender systems often face the problem of having to base recommendations only on short session-based data (e.g. a small sportsware website)…
Recurrent neural networks for session-based recommendation have attracted a lot of attention recently because of their promising performance. repeat consumption is a common phenomenon in many recommendation scenarios (e.g., e-commerce,…
Multiple moving sound source localization in real-world scenarios remains a challenging issue due to interaction between sources, time-varying trajectories, distorted spatial cues, etc. In this work, we propose to use deep learning…
We revisit the elegant observation of T. Cover '65 which, perhaps, is not as well-known to the broader community as it should be. The first goal of the tutorial is to explain---through the prism of this elementary result---how to solve…
A recurrent Neural Network (RNN) is trained to predict sound samples based on audio input augmented by control parameter information for pitch, volume, and instrument identification. During the generative phase following training, audio…