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Prior work has explored various intervention methods for elementary programming. However, the relative impact of these methods during the learning and post-learning phases remains unclear. In this work, we present a large-scale study…

Computers and Society · Computer Science 2025-12-15 Ahana Ghosh , Liina Malva , Alkis Gotovos , Danial Hooshyar , Adish Singla

Puzzle-based training is a common type of hands-on activity accompanying formal and informal cybersecurity education, much like programming or other IT skills. However, there is a lack of tools to help the educators with the post-training…

Human-Computer Interaction · Computer Science 2021-09-29 Karolína Dočkalová Burská , Vít Rusňák , Radek Ošlejšek

We describe a method of automatic feedback provision for students learning programming and computational methods in Python. We have implemented, used and refined this system since 2009 for growing student numbers, and summarise the design…

Computers and Society · Computer Science 2015-09-14 Hans Fangohr , Neil O'Brien , Anil Prabhakar , Arti Kashyap

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped…

Software Engineering · Computer Science 2020-01-13 Lucas Gren

In this work, we show a methodology aimed to improve the quality of the assessment process for subjects related to basic programming. The method takes into account the relevance of the items and the students answers to follow different…

Computers and Society · Computer Science 2014-03-07 P. Molins-Ruano , C. González-Sacristán , F. Díez , P. Rodriguez , G. M. Sacha

The integration of AI tools into programming education has become increasingly prevalent in recent years, transforming the way programming is taught and learned. This paper provides a review of the state-of-the-art AI tools available for…

Computers and Society · Computer Science 2025-08-19 Nikolaos Avouris , Kyriakos Sgarbas , George Caridakis , Christos Sintoris

In a distance learning context, providing usual communication tools (forum, chat, ...) is not always enough to create efficient interactions between learners and to favour collective knowledge building. A solution consists in setting-up…

Human-Computer Interaction · Computer Science 2007-12-12 Sébastien George , Cécile Bothorel

Adaptive learning systems can produce substantial learning gains, yet many students engage for too brief or too superficial a period to benefit. A central obstacle is measuring effort. Effort during multi-step problem solving is rarely…

Computers and Society · Computer Science 2026-05-12 Conrad Borchers , Lijin Zhang , Kexin Yang , Tomohiro Nagashima , Benjamin W. Domingue

The goal of this paper is to offer a full support for universities and quality assessment committees in retrieving the feedback from their students regarding to their teaching staff. The computer based application presented before ([Cri07])…

Human-Computer Interaction · Computer Science 2009-06-01 Tiberiu Marius Karnyanszky , Ovidiu Crista , Catalin Tuican

This study evaluates the efficacy of ChatGPT as an AI teaching and learning support tool in an integrated circuit systems course at a higher education institution in an Asian country. Various question types were completed, and ChatGPT…

Computers and Society · Computer Science 2023-11-03 Thanh Nguyen Ngoc , Quang Nhat Tran , Arthur Tang , Bao Nguyen , Thuy Nguyen , Thanh Pham

Generative AI tools are increasingly used for coursework help, shifting much of students' help-seeking and reasoning into student-AI chats that are largely invisible to instructors. This loss of visibility can weaken instructors' ability to…

Human-Computer Interaction · Computer Science 2026-03-25 Boxuan Ma , Baofeng Ren , Huiyong Li , Gen Li , Li Chen , Atsushi Shimada , Shin'Ichi Konomi

We discuss how a class of difficult kinematic problems can play an important role in an introductory course in stimulating students' reasoning on more complex physical situations. The problems presented here have an elementary analysis once…

Physics Education · Physics 2009-10-31 Oscar Bolina

While intelligent tutoring systems (ITSs) can use information from past students to personalize instruction, each new student is unique. Moreover, the education problem is inherently difficult because the learning process is only partially…

Machine Learning · Computer Science 2025-11-20 Jeffrey Jiang , Kevin Hong , Emily Kuczynski , Gregory Pottie

Machine teaching is an algorithmic framework for teaching a target hypothesis via a sequence of examples or demonstrations. We investigate machine teaching for temporal logic formulas -- a novel and expressive hypothesis class amenable to…

Artificial Intelligence · Computer Science 2020-01-28 Zhe Xu , Yuxin Chen , Ufuk Topcu

The use of AI assistants, along with the challenges they present, has sparked significant debate within the community of computer science education. While these tools demonstrate the potential to support students' learning and instructors'…

Human-Computer Interaction · Computer Science 2023-11-14 Tianjia Wang , Daniel Vargas-Díaz , Chris Brown , Yan Chen

Collaborative problem solving (CPS) is a fundamental practice in middle-school mathematics education; however, student groups frequently stall or struggle without ongoing teacher support. Recent work has explored how Generative AI tools can…

Human-Computer Interaction · Computer Science 2026-01-30 Wenhan Lyu , Yimeng Wang , Murong Yue , Yifan Sun , Jennifer Suh , Meredith Kier , Ziyu Yao , Yixuan Zhang

Various studies have studied the impact of Generative AI on Computing Education. However, they have focused on the implications for novice programmers. In this experience report, we analyze the use of GenAI as a support tool for learning,…

Computers and Society · Computer Science 2025-03-21 Isaac Alpizar-Chacon , Hieke Keuning

Correctness is one of the more important criteria of qualitative software. However, it is often taught in isolation and most students consider it only as an afterthought. They also do not receive sufficient feedback on code quality and…

Software Engineering · Computer Science 2024-12-03 Steffen Dick , Christoph Bockisch , Harrie Passier , Lex Bijlsma , Ruurd Kuiper

The application of Artificial intelligence for teaching and learning in the academic sphere is a trending subject of interest in the computing education. ChatGPT, as an AI-based tool, provides various advantages, such as heightened student…

Computers and Society · Computer Science 2024-01-18 Basit Qureshi