Related papers: On the Sprague-Grundy function of compound games
We show that a 1969 result of Bouwkamp and de Bruijn on a formal power series expansion can be interpreted as the hypergraph analogue of the fact that every connected graph with n vertices has at least n-1 edges. We explain some of Bouwkamp…
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…
Using an intrinsic $q$-hypergeometric strategy, we generalise Dwork-type congruences $H(p^{s+1})/H(p^s)\equiv H(p^s)/H(p^{s-1})\pmod{p^3}$ for $s=1,2,\dots$ and $p$ a prime, when $H(N)$ are truncated hypergeometric sums corresponding to the…
Say that a graph G has property $\mathcal{K}$ if the size of its maximum matching is equal to the order of a minimal vertex cover. We study the following process. Set $N:= \binom{n}{2}$ and let $e_1, e_2, \dots e_{N}$ be a uniformly random…
We study the complexity of affine Unique-Games (UG) over globally hypercontractive graphs, which are graphs that are not small set expanders but admit a useful and succinct characterization of all small sets that violate the small-set…
In this paper we introduce and study the domination game on hypergraphs. This is played on a hypergraph $\mathcal{H}$ by two players, namely Dominator and Staller, who alternately select vertices such that each selected vertex enlarges the…
An upper bound on the trace function of a hypergraph $H$ is derived and its applications are demonstrated. For instance, a new upper bound for the VC dimension of $H$, or $vc(H)$, follows as a consequence and can be used to compute $vc(H)$…
Mim-width and sim-width are among the most powerful graph width parameters, with sim-width more powerful than mim-width, which is in turn more powerful than clique-width. While several $\mathsf{NP}$-hard graph problems become tractable for…
Let $n,s,k$ be three positive integers such that $1\leq s\leq(n-k+1)/k$ and let $[n]=\{1,\ldots,n\}$. Let $H$ be a $k$-graph with vertex set $\{1,\ldots,n\}$, and let $e(H)$ denote the number of edges of $H$. Let $\nu(H)$ and $\tau(H)$…
The hypergraph Moore bound is an elegant statement that characterizes the extremal trade-off between the girth - the number of hyperedges in the smallest cycle or even cover (a subhypergraph with all degrees even) and size - the number of…
Morris and Saxton used the method of containers to bound the number of $n$-vertex graphs with $m$ edges containing no $\ell$-cycles, and hence graphs of girth more than $\ell$. We consider a generalization to $r$-uniform hypergraphs. The…
Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…
The solution in sense of Prager&Synge is the alternative to the commonly used notion of the numerical solution, which is considered as a limit of grid functions at mesh refinement. Prager&Synge solution is defined as a hypersphere…
Generalized Nash equilibrium (GNE) is a solution concept for complete information games, in which each player's objective function and feasible region depend on other players' actions. While numerical methods for finding GNE when players…
We prove that Strings-and-Coins -- the combinatorial two-player game generalizing the dual of Dots-and-Boxes -- is strongly PSPACE-complete on multigraphs. This result improves the best previous result, NP-hardness, argued in Winning Ways.…
We study the fluctuations of subgraph counts in hyperbolic random geometric graphs on the $d$-dimensional Poincar\'e ball in the heterogeneous, heavy-tailed degree regime. In a hyperbolic random geometric graph whose vertices are given by a…
We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given…
Congestion games are a classical type of games studied in game theory, in which n players choose a resource, and their individual cost increases with the number of other players choosing the same resource. In network congestion games…
Degeneracy plays an important role in understanding Tur\'an- and Ramsey-type properties of graphs. Unfortunately, the usual hypergraphical generalization of degeneracy fails to capture these properties. We define the skeletal degeneracy of…
This paper presents a new distributed algorithm that leverages heavy-ball momentum and a consensus-based gradient method to find a Nash equilibrium (NE) in a class of non-cooperative convex games with unconstrained action sets. In this…