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We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

Slender beam-like structures frequently occur in engineering applications and often interact at discrete locations through joints or connectors. Accurate modeling of such interactions is particularly challenging when different numerical…

Computational Engineering, Finance, and Science · Computer Science 2026-04-13 Ivo Steinbrecher , Nora Hagmeyer , Christoph Meier , Alexander Popp

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Xiankang He , Peile Lin , Ying Cui , Dongyan Guo , Chunhua Shen , Xiaoqin Zhang

Monocular 3D shape recovery is fundamental to geometric understanding, yet achieving robust generalization across arbitrary viewpoints and unseen object categories remains a significant challenge. In this paper, we present a generalizable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yiyao Ma , Kai Chen , Zhongxiang Zhou , Zhuheng Song , Dongsheng Xie , Zelong Tan , Rong Xiong , Qi Dou

In the context of geometric Impulsive Mechanics of systems with a finite number of degrees of freedom, we model the roughness of a unilateral constraint ${\mathcal S\/}$ by introducing a suitable instantaneous kinetic constraint ${\mathcal…

Mathematical Physics · Physics 2026-01-16 Stefano Pasquero

Real-world applications of computational fluid dynamics often involve the evaluation of quantities of interest for several distinct geometries that define the computational domain or are embedded inside it. For example, design optimization…

Numerical Analysis · Mathematics 2023-08-08 Guglielmo Padula , Francesco Romor , Giovanni Stabile , Gianluigi Rozza

Direct modeling is a very recent CAD modeling paradigm featuring direct, intuitive push-pull interactions with the geometry of the model to much increase model editing flexibility. The major issue for push-pull direct modeling is the…

Computational Geometry · Computer Science 2018-11-12 Qiang Zou , Hsi-Yung Feng

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

We propose an unsupervised vision-based system to estimate the joint configurations of the robot arm from a sequence of RGB or RGB-D images without knowing the model a priori, and then adapt it to the task of category-independent…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Qihao Liu , Weichao Qiu , Weiyao Wang , Gregory D. Hager , Alan L. Yuille

The Immersed Boundary (IB) method is a widely-used numerical methodology for the simulation of fluid-structure interaction problems. The IB method utilizes an Eulerian discretization for the fluid equations of motion while maintaining a…

Numerical Analysis · Mathematics 2012-10-09 Varun Shankar , Grady B. Wright , Aaron L. Fogelson , R. M. Kirby

The collision-free velocity model is a microscopic pedestrian model, which despite its simplicity, reproduces fairly well several self-organization phenomena in pedestrian dynamics. The model consists of two components: a direction…

Physics and Society · Physics 2019-10-02 Qiancheng Xu , Mohcine Chraibi , Antoine Tordeux , Jun Zhang

While deep learning methods have achieved impressive success in many vision benchmarks, it remains difficult to understand and explain the representations and decisions of these models. Though vision models are typically trained on 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Benjamin Beilharz , Thomas S. A. Wallis

Fine-grained understanding of human actions is essential for safe and intuitive human--robot interaction. We study the challenge of recognizing nearly symmetric actions, such as picking up vs. placing down a tool or opening vs. closing a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Thinesh Thiyakesan Ponbagavathi , Alina Roitberg

To obtain explicit understanding of the behavior of dynamical systems, geometrical methods and slow-fast analysis have proved to be highly useful. Such methods are standard for smooth dynamical systems, and increasingly used for continuous,…

Quantitative Methods · Quantitative Biology 2023-10-19 Francesco Montefusco , Morten Gram Pedersen

In this work, we utilize discrete geometric mechanics to derive a 2nd-order variational integrator so as to simulate rigid body dynamics. The developed integrator is to simulate the motion of a free rigid body and a quad-rotor. We…

Optimization and Control · Mathematics 2020-05-18 Mahmoud Abdelgalil , Asmaa Eldesoukey , Esraa Elshabrawy , Mostafa Abdalla

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Understanding the dynamics of generic 3D scenes is fundamentally challenging in computer vision, essential in enhancing applications related to scene reconstruction, motion tracking, and avatar creation. In this work, we address the task as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Yan Zhang , Sergey Prokudin , Marko Mihajlovic , Qianli Ma , Siyu Tang

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found…

Graphics · Computer Science 2018-08-22 Alejandro Sztrajman , Jaroslav Krivanek , Alexander Wilkie , Tim Weyrich

Traditional explicit 3D representations, such as point clouds and meshes, demand significant storage to capture fine geometric details and require complex indexing systems for surface lookups, making functional representations an efficient,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Panagiotis Sapoutzoglou , George Terzakis , Georgios Floros , Maria Pateraki

Boundary Representation (B-Rep) is the widely adopted standard in Computer-Aided Design (CAD) and manufacturing. However, generative modeling of B-Reps remains a formidable challenge due to their inherent heterogeneity as geometric cell…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Junran Lu , Yuanqi Li , Hengji Li , Jie Guo , Yanwen Guo