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Related papers: Morphing Contact Representations of Graphs

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We consider {\em L-graphs}, that is contact graphs of axis-aligned L-shapes in the plane, all with the same rotation. We provide several characterizations of L-graphs, drawing connections to Schnyder realizers and canonical orders of…

Computational Geometry · Computer Science 2013-03-07 Steven Chaplick , Stephen Kobourov , Torsten Ueckerdt

A graph $G$ is a $B_0$-VPG graph if one can associate a path on a rectangular grid with each vertex such that two vertices are adjacent if and only if the corresponding paths intersect at at least one grid-point. A graph $G$ is a contact…

This article deals with homomorphisms of oriented graphs with respect to push equivalence. Here homomorphisms refer to arc preserving vertex mappings, and push equivalence refers to the equivalence class of orientations of a graph $G$ those…

Combinatorics · Mathematics 2024-10-28 Tapas Das , Pavan P D , Sagnik Sen , S Taruni

A multifamily set representation of a finite simple graph $G$ is a multifamily $\mathcal{F}$ of sets (not necessarily distinct) for which each set represents a vertex in $G$ and two sets in $\mathcal{F}$ intersects if and only if the two…

Combinatorics · Mathematics 2008-04-30 Tao-Ming Wang , Jun-Lin Kuo

We extend the notion of graph homomorphism to cellularly embedded graphs (maps) by designing operations on vertices and edges that respect the surface topology; we thus obtain the first definition of map homomorphism that preserves both the…

Combinatorics · Mathematics 2023-05-08 Delia Garijo , Andrew Goodall , Lluís Vena

In an $\mathsf{L}$-embedding of a graph, each vertex is represented by an $\mathsf{L}$-segment, and two segments intersect each other if and only if the corresponding vertices are adjacent in the graph. If the corner of each…

Computational Geometry · Computer Science 2017-03-07 Abu Reyan Ahmed , Felice De Luca , Sabin Devkota , Alon Efrat , Md Iqbal Hossain , Stephen Kobourov , Jixian Li , Sammi Abida Salma , Eric Welch

A graph drawing in the plane is called an almost embedding if the images of any two non-adjacent simplices (i.e. vertices or edges) are disjoint. Almost embeddings (more precisely, their higher-dimensional analogues) naturally appear in…

Geometric Topology · Mathematics 2026-03-10 E. Alkin , A. Miroshnikov , A. Skopenkov

Let B be a finite collection of geometric (not necessarily convex) bodies in the plane. Clearly, this class of geometric objects naturally generalizes the class of disks, lines, ellipsoids, and even convex polygons. We consider geometric…

Discrete Mathematics · Computer Science 2013-08-29 Alexander Grigoriev , Athanassios Koutsonas , Dimitrios M. Thilikos

Graph isomorphism is an important problem as its worst-case time complexity is not yet fully understood. In this study, we try to draw parallels between a related optimization problem called point set registration. A graph can be…

Optimization and Control · Mathematics 2021-11-19 Yigit Oktar

A path in a graph $G$ is called non-self-touching if two vertices are neighbours in the path if and only if they are neighbours in the graph. We investigate the existence of doubly infinite non-self-touching paths in infinite plane graphs.…

Combinatorics · Mathematics 2025-06-23 Geoffrey R. Grimmett

Let ${\mathbb{D}}^{m\times n}$ be the set of $m\times n$ matrices over a division ring $\mathbb{D}$. Two matrices $A,B\in {\mathbb{D}}^{m\times n}$ are adjacent if ${\rm rank}(A-B)=1$. By the adjacency, ${\mathbb{D}}^{m\times n}$ is a…

Combinatorics · Mathematics 2017-02-21 Li-Ping Huang , Kang Zhao

Given a set of objects $O$ in the plane, the corresponding intersection graph is defined as follows. Each object defines a vertex and an edge joins two vertices whenever the corresponding objects intersect. We study here the case of unit…

Computational Geometry · Computer Science 2025-12-09 Michael Hoffmann , Tillmann Miltzow , Simon Weber , Lasse Wulf

Planar graphs can be represented as intersection graphs of different types of geometric objects in the plane, e.g., circles (Koebe, 1936), line segments (Chalopin \& Gon{\c{c}}alves, 2009), \textsc{L}-shapes (Gon{\c{c}}alves et al, 2018).…

Computational Geometry · Computer Science 2021-06-03 Dibyayan Chakraborty , Kshitij Gajjar

The focus of this article is to develop computationally efficient mathematical morphology operators on hypergraphs. To this aim we consider lattice structures on hypergraphs on which we build morphological operators. We develop a pair of…

Discrete Mathematics · Computer Science 2014-02-19 V. Bino Sebastian , A Unnikrishnan , Kannan Balakrishnan , P. B Ramkumar

Flip graphs of combinatorial and geometric objects are at the heart of many deep structural insights and connections between different branches of discrete mathematics and computer science. They also provide a natural framework for the…

Two plane drawings of graphs on the same set of points are called disjoint compatible if their union is plane and they do not have an edge in common. Let $S$ be a convex point set of $2n \geq 10$ points and let $\mathcal{H}$ be a family of…

Computational Geometry · Computer Science 2024-09-06 Oswin Aichholzer , Julia Obmann , Pavel Paták , Daniel Perz , Josef Tkadlec , Birgit Vogtenhuber

Disk contact representations realize graphs by mapping vertices bijectively to interior-disjoint disks in the plane such that two disks touch each other if and only if the corresponding vertices are adjacent in the graph. Deciding whether a…

Computational Geometry · Computer Science 2015-09-03 Boris Klemz , Martin Nöllenburg , Roman Prutkin

A geometric graph is a graph whose vertex set is a set of points in the plane and whose edge set contains straight-line segments. A matching in a graph is a subset of edges of the graph with no shared vertices. A matching is called perfect…

Computational Geometry · Computer Science 2016-10-21 Ahmad Biniaz

Handling object deformations for robotic grasping is still a major problem to solve. In this paper, we propose an efficient learning-free solution for this problem where generated grasp hypotheses of a region of an object are adapted to its…

Robotics · Computer Science 2022-03-03 Cristiana de Farias , Brahim Tamadazte , Rustam Stolkin , Naresh Marturi

Weak unit disk contact graphs are graphs that admit representing nodes as a collection of internally disjoint unit disks whose boundaries touch if there is an edge between the corresponding nodes. In this work we focus on graphs without…

Computational Geometry · Computer Science 2020-10-06 Jonas Cleve