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Key challenges for the deployment of reinforcement learning (RL) agents in the real world are the discovery, representation and reuse of skills in the absence of a reward function. To this end, we propose a novel approach to learn a…
We present the first utterly self-supervised network for dense correspondence mapping between non-isometric shapes. The task of alignment in non-Euclidean domains is one of the most fundamental and crucial problems in computer vision. As 3D…
We propose an unsupervised visual tracking method in this paper. Different from existing approaches using extensive annotated data for supervised learning, our CNN model is trained on large-scale unlabeled videos in an unsupervised manner.…
We present a novel self-taught framework for unsupervised metric learning, which alternates between predicting class-equivalence relations between data through a moving average of an embedding model and learning the model with the predicted…
Accurate and stable feature matching is critical for computer vision tasks, particularly in applications such as Simultaneous Localization and Mapping (SLAM). While recent learning-based feature matching methods have demonstrated promising…
For many real-world robotics applications, robots need to continually adapt and learn new concepts. Further, robots need to learn through limited data because of scarcity of labeled data in the real-world environments. To this end, my…
Finding correspondences between structural entities decomposing images is of high interest for computer vision applications. In particular, we analyze how to accurately track superpixels - visual primitives generated by aggregating adjacent…
Learning meaningful representations is at the heart of many tasks in the field of modern machine learning. Recently, a lot of methods were introduced that allow learning of image representations without supervision. These representations…
We consider the problem of complementary fashion prediction. Existing approaches focus on learning an embedding space where fashion items from different categories that are visually compatible are closer to each other. However, creating…
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision…
The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose…
Aligning video sequences is a fundamental yet still unsolved component for a broad range of applications in computer graphics and vision. Most classical image processing methods cannot be directly applied to related video problems due to…
There is a natural correlation between the visual and auditive elements of a video. In this work we leverage this connection to learn general and effective models for both audio and video analysis from self-supervised temporal…
The objective of this paper is self-supervised representation learning, with the goal of solving semi-supervised video object segmentation (a.k.a. dense tracking). We make the following contributions: (i) we propose to improve the existing…
Most self-supervised learning (SSL) methods learn continuous visual representations by aligning different views of the same input, offering limited control over how information is structured across representation dimensions. In this work,…
A key challenge in self-supervised video representation learning is how to effectively capture motion information besides context bias. While most existing works implicitly achieve this with video-specific pretext tasks (e.g., predicting…
Self-supervision allows learning meaningful representations of natural images, which usually contain one central object. How well does it transfer to multi-entity scenes? We discuss key aspects of learning structured object-centric…
We study unsupervised video representation learning that seeks to learn both motion and appearance features from unlabeled video only, which can be reused for downstream tasks such as action recognition. This task, however, is extremely…
Multimodal self-supervised learning is getting more and more attention as it allows not only to train large networks without human supervision but also to search and retrieve data across various modalities. In this context, this paper…
We introduce the first completely unsupervised correspondence learning approach for deformable 3D shapes. Key to our model is the understanding that natural deformations (such as changes in pose) approximately preserve the metric structure…