Related papers: Inducing Mimicry Through Auditory Icons
The Internet enables users to access vast resources, but it can also expose users to harmful cyber-attacks. This paper investigates human factors issues concerning the use of sounds in a cyber-security domain. It describes a methodology,…
Homograph attack is a way that attackers deceive victims about which website domain name they are communicating with by exploiting the fact that many characters look alike. The attack becomes serious and is raising broad attention when…
Visual feedback speeds up learners' improvement of pronunciation in a second language. The visual combined with audio allows speakers to see sounds and differences in pronunciation that they are unable to hear. Prior studies have tested…
In this paper, we introduce an attribute-based interactive image search which can leverage human-in-the-loop feedback to iteratively refine image search results. We study active image search where human feedback is solicited exclusively in…
Two-factor authentication protects online accounts even if passwords are leaked. Most users, however, prefer password-only authentication. One reason why two-factor authentication is so unpopular is the extra steps that the user must…
Laughter is considered one of the most overt signals of joy. Laughter is well-recognized as a multimodal phenomenon but is most commonly detected by sensing the sound of laughter. It is unclear how perception and annotation of laughter…
The frequency with which people interact with technology means that users may develop interface habits, i.e. fast, automatic responses to stable interface cues. Design guidelines often assume that interface habits are beneficial. However,…
We propose a method leveraging the naturally time-related expressivity of our voice to control an animation composed of a set of short events. The user records itself mimicking onomatopoeia sounds such as "Tick", "Pop", or "Chhh" which are…
Many people with hearing loss struggle to comprehend speech in crowded auditory scenes, even when they are using hearing aids. It has recently been demonstrated that the focus of a listener's selective attention to speech can be decoded…
Although the use of active learning to increase learners' engagement has recently been introduced in a variety of methods, empirical experiments are lacking. In this study, we attempted to align two experiments in order to (1) make a…
Brain modulation is a modification process of brain activity through external stimulations. However, which condition can induce the activation is still unclear. Therefore, we aimed to identify brain activation conditions using 40 Hz…
Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds from the environment may disrupt the…
Binaural recordings are a form of stereophonic recording method that replicates how human ears perceive sound, these types of recordings create a 3D aural image around the listener and are extremely immersive when well recorded and listened…
In real-world recommender systems, such as in the music domain, repeat consumption is a common phenomenon where users frequently listen to a small set of preferred songs or artists repeatedly. The key point of modeling repeat consumption is…
Humans do not acquire perceptual abilities in the way we train machines. While machine learning algorithms typically operate on large collections of randomly-chosen, explicitly-labeled examples, human acquisition relies more heavily on…
The rise of machine-learning systems that process sensory input has brought with it a rise in comparisons between human and machine perception. But such comparisons face a challenge: Whereas machine perception of some stimulus can often be…
This paper presents an immersive application where users receive sound and visual feedbacks on their interactions with a virtual environment. In this application, the users play the part of conductors of an orchestra of factory machines…
An increasing number of online interaction settings now provide the possibility to visually represent oneself via an animated avatar instead of a video stream. Benefits include protecting the communicator's privacy while still providing a…
Voice assistants like Siri enable us to control IoT devices conveniently with voice commands, however, they also provide new attack opportunities for adversaries. Previous papers attack voice assistants with obfuscated voice commands by…
In this paper, we analyze the cognitive improvements that can be achieved through hacking the brain through the use of multiple methods to enhance neuroplasticity. Exposure to gaming, for example, has proven conducive for learning…