Related papers: GestureKeeper: Gesture Recognition for Controlling…
Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…
Body-focused repetitive behaviors (BFRBs), like face-touching or skin-picking, are hand-driven behaviors which can damage one's appearance, if not identified early and treated. Technology for automatic detection is still under-explored,…
Advancements in information technology have increased demand for natural human-computer interaction in areas such as gaming, smart homes, and vehicles. However, conventional approaches like physical buttons or cameras are often limited by…
Home-based physical therapies are effective if the prescribed exercises are correctly executed and patients adhere to these routines. This is specially important for older adults who can easily forget the guidelines from therapists.…
In near future, vulnerable road users (VRUs) such as cyclists and pedestrians will be equipped with smart devices and wearables which are capable to communicate with intelligent vehicles and other traffic participants. Road users are then…
EMG-based gesture recognition shows promise for human-machine interaction. Systems are often afflicted by signal and electrode variability which degrades performance over time. We present an end-to-end system combating this variability…
The growing number of differently-abled and elderly individuals demands affordable, intelligent wheelchairs that combine safe navigation with health monitoring. Traditional wheelchairs lack dynamic features, and many smart alternatives…
Automatic detection of intake gestures is a key element of automatic dietary monitoring. Several types of sensors, including inertial measurement units (IMU) and video cameras, have been used for this purpose. The common machine learning…
Body actions and head gestures are natural interfaces for interaction in virtual environments. Existing methods for in-place body action recognition often require hardware more than a head-mounted display (HMD), making body action…
This paper presents our findings from a multi-year effort to detect motion events early using inertial sensors in real-world settings. We believe early event detection is the next step in advancing motion tracking, and can enable…
The tactile sensation of clothing is critical to wearer comfort. To reveal physical properties that make clothing comfortable, systematic collection of tactile data during sliding motion is required. We propose a robotic arm-based system…
We present IMU2Face, a gesture-driven facial reenactment system. To this end, we combine recent advances in facial motion capture and inertial measurement units (IMUs) to control the facial expressions of a person in a target video based on…
Hand hygiene is among the most effective daily practices for preventing infectious diseases such as influenza, malaria, and skin infections. While professional guidelines emphasize proper handwashing to reduce the risk of viral infections,…
Tactile sensing is a essential for skilled manipulation and object perception, but existing devices are unable to capture mechanical signals in the full gamut of regimes that are important for human touch sensing, and are unable to emulate…
Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…
Gesture recognition is a fundamental tool to enable novel interaction paradigms in a variety of application scenarios like Mixed Reality environments, touchless public kiosks, entertainment systems, and more. Recognition of hand gestures…
Researchers have been developing Hand Gesture Recognition (HGR) systems to enhance natural, efficient, and authentic human-computer interaction, especially benefiting those who rely solely on hand gestures for communication. Despite…
Breathing is a spontaneous but controllable body function that can be used for hands-free interaction. Our work introduces "iBreath", a novel system to detect breathing gestures similar to clicks using bio-impedance. We evaluated iBreath's…
Continuous Authentication (CA) using behavioural biometrics is a type of biometric identification that recognizes individuals based on their unique behavioural characteristics, like their typing style. However, the existing systems that use…
Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…