Related papers: GolfDB: A Video Database for Golf Swing Sequencing
Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…
A detailed set of experiments are described that capture over a 1000 different instances of the bounce of a golf ball. Video analysis is used to capture velocity and spin immediately prior to and subsequent to each bounce for a wide variety…
The key to action counting is accurately locating each video's repetitive actions. Instead of estimating the probability of each frame belonging to an action directly, we propose a dual-branch network, i.e., SkimFocusNet, working in a…
In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements…
Contemporary grasp detection approaches employ deep learning to achieve robustness to sensor and object model uncertainty. The two dominant approaches design either grasp-quality scoring or anchor-based grasp recognition networks. This…
We present a new method and a large-scale database to detect audio-video synchronization(A/V sync) errors in tennis videos. A deep network is trained to detect the visual signature of the tennis ball being hit by the racquet in the video…
One of the emerging trends for sports analytics is the growing use of player and ball tracking data. A parallel development is deep learning predictive approaches that use vast quantities of data with less reliance on feature engineering.…
We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…
We introduce a novel method for collecting table tennis video data and perform stroke detection and classification. A diverse dataset containing video data of 11 basic strokes obtained from 14 professional table tennis players, summing up…
In this study, we introduce LoopDB, which is a challenging loop closure dataset comprising over 1000 images captured across diverse environments, including parks, indoor scenes, parking spaces, as well as centered around individual objects.…
In many sports, it is useful to analyse video of an athlete in competition for training purposes. In swimming, stroke rate is a common metric used by coaches; requiring a laborious labelling of each individual stroke. We show that using a…
Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced…
Shots are key narrative elements of various videos, e.g. movies, TV series, and user-generated videos that are thriving over the Internet. The types of shots greatly influence how the underlying ideas, emotions, and messages are expressed.…
Object grasping is critical for many applications, which is also a challenging computer vision problem. However, for the clustered scene, current researches suffer from the problems of insufficient training data and the lacking of…
We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…
In this paper, we introduce SoccerNet, a benchmark for action spotting in soccer videos. The dataset is composed of 500 complete soccer games from six main European leagues, covering three seasons from 2014 to 2017 and a total duration of…
The motion of the golf club is measured using two accelerometers mounted at different points along the shaft of the golf club, both sensitive to acceleration along the axis of the shaft. The resulting signals are resolved into differential…
In this work, we present a novel Sports Ball Detection and Tracking (SBDT) method that can be applied to various sports categories. Our approach is composed of (1) high-resolution feature extraction, (2) position-aware model training, and…
Most existing action quality assessment methods rely on the deep features of an entire video to predict the score, which is less reliable due to the non-transparent inference process and poor interpretability. We argue that understanding…
The baseball game is often seen as many contests that are performed between individuals. The duel between the pitcher and the batter, for example, is considered the engine that drives the sport. The pitchers use a variety of strategies to…