Related papers: A Ground-Truth Data Set and a Classification Algor…
This manuscript investigates and proposes a visual gaze tracker that tackles the problem using only an ordinary web camera and no prior knowledge in any sense (scene set-up, camera intrinsic and/or extrinsic parameters). The tracker we…
The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…
Research studies have shown that a large proportion of hazards remain unrecognized, which expose construction workers to unanticipated safety risks. Recent studies have also found that a strong correlation exists between viewing patterns of…
Tracking pixels in videos is typically studied as an optical flow estimation problem, where every pixel is described with a displacement vector that locates it in the next frame. Even though wider temporal context is freely available, prior…
Gaze tracking is a useful human-to-computer interface, which plays an increasingly important role in a range of mobile applications. Gaze calibration is an indispensable component of gaze tracking, which transforms the eye coordinates to…
The world is composed of objects, the ground, and the sky. Visual perception of objects requires solving two fundamental challenges: segmenting visual input into discrete units, and tracking identities of these units despite appearance…
Target tracking, the essential ability of the human visual system, has been simulated by computer vision tasks. However, existing trackers perform well in austere experimental environments but fail in challenges like occlusion and fast…
The objects we perceive guide our eye movements when observing real-world dynamic scenes. Yet, gaze shifts and selective attention are critical for perceiving details and refining object boundaries. Object segmentation and gaze behavior…
Distinguishing target from non-target fixations during visual search is a fundamental building block to understand users' intended actions and to build effective assistance systems. While prior research indicated the feasibility of…
In the research of the impact of gestures using by a lecturer, one challenging task is to infer the attention of a group of audiences. Two important measurements that can help infer the level of attention are eye movement data and…
This report presents a framework called Segment And Track Anything (SAMTrack) that allows users to precisely and effectively segment and track any object in a video. Additionally, SAM-Track employs multimodal interaction methods that enable…
We present a new dataset and benchmark with the goal of advancing research in the intersection of brain activities and eye movements. Our dataset, EEGEyeNet, consists of simultaneous Electroencephalography (EEG) and Eye-tracking (ET)…
Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…
Saccades are extremely rapid movements of both eyes that occur simultaneously, typically observed when an individual shifts their focus from one object to another. These movements are among the swiftest produced by humans and possess the…
By borrowing the wisdom of human in gaze following, we propose a two-stage solution for gaze point prediction of the target persons in a scene. Specifically, in the first stage, both head image and its position are fed into a gaze direction…
The task of assigning semantic classes and track identities to every pixel in a video is called video panoptic segmentation. Our work is the first that targets this task in a real-world setting requiring dense interpretation in both spatial…
In this paper we present a new computer vision task, named video instance segmentation. The goal of this new task is simultaneous detection, segmentation and tracking of instances in videos. In words, it is the first time that the image…
In moving camera videos, motion segmentation is commonly performed using the image plane motion of pixels, or optical flow. However, objects that are at different depths from the camera can exhibit different optical flows even if they share…
Although eye-tracking technology is being integrated into more VR and MR headsets, the true potential of eye tracking in enhancing user interactions within XR settings remains relatively untapped. Presently, one of the most prevalent gaze…
Visual Place Recognition (VPR) in indoor environments is beneficial to humans and robots for better localization and navigation. It is challenging due to appearance changes at various frequencies, and difficulties of obtaining ground truth…