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Related papers: The Rock--Paper--Scissors Game

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This work investigates how biodiversity is affected in a cyclic spatial May-Leonard model with hierarchical and non-hierarchical rules. Here we propose a generalization of the traditional rock-paper-scissors model by considering highly…

Populations and Evolution · Quantitative Biology 2025-05-08 D. Bazeia , M. J. B. Ferreira , B. F. de Oliveira , W. A. dos Santos

We introduce several methods of decomposition for two player normal form games. Viewing the set of all games as a vector space, we exhibit explicit orthonormal bases for the subspaces of potential games, zero-sum games, and their orthogonal…

Computer Science and Game Theory · Computer Science 2011-07-19 Sung-Ha Hwang , Luc Rey-Bellet

A robust game is a distribution-free model to handle ambiguity generated by a bounded set of possible realizations of the values of players' payoff functions. The players are worst-case optimizers and a solution, called robust-optimization…

Theoretical Economics · Economics 2020-02-11 Giovanni Paolo Crespi , Davide Radi , Matteo Rocca

Understanding the dynamic processes of a real game system requires an appropriate dynamics model, and rigorously testing a dynamics model is non-trivial. In our methodological research, we develop an approach to testing the validity of game…

Physics and Society · Physics 2017-06-28 Yijia Wang , Xiaojie Chen , Zhijian Wang

If rock beats scissors and scissors beat paper, one might assume that rock beats paper too. But this is not the case for intransitive relationships that make up the famous rock-paper-scissors game. However, the sole presence of paper might…

Physics and Society · Physics 2015-11-18 Attila Szolnoki , Matjaz Perc

In this paper, we examine the robustness of Nash equilibria in continuous games, under both strategic and dynamic uncertainty. Starting with the former, we introduce the notion of a robust equilibrium as those equilibria that remain…

Computer Science and Game Theory · Computer Science 2025-12-10 Kyriakos Lotidis , Panayotis Mertikopoulos , Nicholas Bambos , Jose Blanchet

Participatory sensing (PS) is a novel and promising sensing network paradigm for achieving a flexible and scalable sensing coverage with a low deploying cost, by encouraging mobile users to participate and contribute their smartphones as…

Computer Science and Game Theory · Computer Science 2017-08-31 Xiaoyan Mo , Zhang Li , Lin Gao , Bin Cao , Tingting Zhang , Tong Wang

An analysis of several important aspects of competition or conflict in games, social choice and decision theory is presented. Inherent difficulties and complexities in cooperation are highlighted. These have over the years led to a certain…

Optimization and Control · Mathematics 2007-05-23 Elemér E Rosinger

This paper examines public goods and evaluates the mechanism through the game theory. Public goods are characterized by nonexclusivity and nonrivalry and this creates fundamental challenges for allocation. We analyze why competitive markets…

Theoretical Economics · Economics 2025-11-20 Yash Prajapati

Progress in fields of machine learning and adversarial planning has benefited significantly from benchmark domains, from checkers and the classic UCI data sets to Go and Diplomacy. In sequential decision-making, agent evaluation has largely…

Computer Science and Game Theory · Computer Science 2023-11-02 Marc Lanctot , John Schultz , Neil Burch , Max Olan Smith , Daniel Hennes , Thomas Anthony , Julien Perolat

In this letter, we investigate the population dynamics in a May-Leonard formulation of the rock-paper-scissors game in which one or two species, which we shall refer to as "weak", have a reduced predation or reproduction probability. We…

Populations and Evolution · Quantitative Biology 2021-08-11 P. P. Avelino , B. F. de Oliveira , R. S. Trintin

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

Computer Science and Game Theory · Computer Science 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

In this short note we study a class of multi-player, turn-based games with deterministic state transitions and reachability / safety objectives (this class contains as special cases "classic" two-player reachability and safety games as well…

Computer Science and Game Theory · Computer Science 2018-10-05 Athanasios Kehagias

Antipredator behavior is present in many biological systems where individuals collectively react to an imminent attack. The antipredator response may influence spatial pattern formation and ecosystem stability but requires an organism's…

Populations and Evolution · Quantitative Biology 2021-11-10 J. Menezes , B. Moura

We introduce a non-diffusive spatial coupling term into the replicator equation of evolutionary game theory. The spatial flux is based on motion due to local gradients in the relative fitness of each strategy, providing a game-dependent…

Pattern Formation and Solitons · Physics 2015-06-12 Russ deForest , Andrew Belmonte

Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing optimal strategies and the values of competitive games…

Computational Complexity · Computer Science 2008-02-21 Mihalis Yannakakis

Many resources are provided by an ecological system that is vulnerable to tipping when exceeding a certain level of pollution, with a sudden big loss of ecosystem services. An ecological system is usually also a common-pool resource and…

General Economics · Economics 2026-03-23 Yongyang Cai , Anastasios Xepapadeas , Aart de Zeeuw

We study the oscillatory dynamics in the generic three-species rock-paper-scissors games with mutations. In the mean-field limit, different behaviors are found: (a) for high mutation rate, there is a stable interior fixed point with…

Populations and Evolution · Quantitative Biology 2010-03-17 Mauro Mobilia

Various social contexts ranging from public goods provision to information collection can be depicted as games of strategic interactions, where a player's well-being depends on her own action as well as on the actions taken by her…

Physics and Society · Physics 2015-04-01 Giulio Cimini , Claudio Castellano , Angel Sánchez

The authors (Cason, Friedman and Hopkins, Reviews of Economics Studies, 2014) claimed a result that the treatments (using simultaneous matching in discrete time) replicate previous results that exhibit weak or no cycles. After correct two…

Methodology · Statistics 2013-11-20 Zhijian Wang , Siqian Zhu , Bin Xu
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