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Most of the works on planning and learning, e.g., planning by (model based) reinforcement learning, are based on two main assumptions: (i) the set of states of the planning domain is fixed; (ii) the mapping between the observations from the…

Artificial Intelligence · Computer Science 2018-11-27 Luciano Serafini , Paolo Traverso

Active inference is a mathematical framework for understanding how agents (biological or artificial) interact with their environments, enabling continual adaptation and decision-making. It combines Bayesian inference and free energy…

Artificial Intelligence · Computer Science 2024-10-02 Rithvik Prakki

Autonomous agents embedded in a physical environment need the ability to recognize objects and their properties from sensory data. Such a perceptual ability is often implemented by supervised machine learning models, which are pre-trained…

We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of…

Artificial Intelligence · Computer Science 2022-02-16 Alexander Demin , Denis Ponomaryov

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

Machine Learning · Computer Science 2019-05-16 Kai Olav Ellefsen , Jim Torresen

We consider a learning agent in a partially observable environment, with which the agent has never interacted before, and about which it learns both what it can observe and how its actions affect the environment. The agent can learn about…

Artificial Intelligence · Computer Science 2021-09-14 Thomas Bolander , Nina Gierasimczuk , Andrés Occhipinti Liberman

Model-based reinforcement learning methods typically learn models for high-dimensional state spaces by aiming to reconstruct and predict the original observations. However, drawing inspiration from model-free reinforcement learning, we…

Machine Learning · Computer Science 2019-12-10 Aaron Havens , Yi Ouyang , Prabhat Nagarajan , Yasuhiro Fujita

In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a probabilistic, relational planning rule representation that compactly models noisy, nondeterministic action effects, and…

Machine Learning · Computer Science 2011-10-12 L. P. Kaelbling , H. M. Pasula , L. S. Zettlemoyer

This work proposes a novel method for estimating the influence that unknown static objects might have over mobile agents. Since the motion of agents can be affected by the presence of fixed objects, it is possible use the information about…

Machine Learning · Computer Science 2019-09-10 Damian Campo , Vahid Bastani , Lucio Marcenaro , Carlo Regazzoni

Autonomous robots need to be able to adapt to unforeseen situations and to acquire new skills through trial and error. Reinforcement learning in principle offers a suitable methodological framework for this kind of autonomous learning.…

Robotics · Computer Science 2016-08-02 Nikolas J. Hemion

Agents learning to act autonomously in real-world domains must acquire a model of the dynamics of the domain in which they operate. Learning domain dynamics can be challenging, especially where an agent only has partial access to the world…

Machine Learning · Computer Science 2012-10-19 Kira Mourao , Luke S. Zettlemoyer , Ronald P. A. Petrick , Mark Steedman

In computational reinforcement learning, a growing body of work seeks to construct an agent's perception of the world through predictions of future sensations; predictions about environment observations are used as additional input features…

Machine Learning · Computer Science 2022-06-15 Alexandra Kearney , Anna Koop , Johannes Günther , Patrick M. Pilarski

In this paper we introduce a general estimation methodology for learning a model of human perception and control in a sensorimotor control task based upon a finite set of demonstrations. The model's structure consists of i the agent's…

Machine Learning · Computer Science 2025-05-02 Ran Wei , Anthony D. McDonald , Alfredo Garcia , Gustav Markkula , Johan Engstrom , Matthew O'Kelly

In this paper, we consider domain-adaptive imitation learning with visual observation, where an agent in a target domain learns to perform a task by observing expert demonstrations in a source domain. Domain adaptive imitation learning…

Machine Learning · Computer Science 2023-12-04 Sungho Choi , Seungyul Han , Woojun Kim , Jongseong Chae , Whiyoung Jung , Youngchul Sung

Goal recognition is the problem of recognizing the intended goal of autonomous agents or humans by observing their behavior in an environment. Over the past years, most existing approaches to goal and plan recognition have been ignoring the…

Artificial Intelligence · Computer Science 2020-05-13 Ramon Fraga Pereira

To learn directed behaviors in complex environments, intelligent agents need to optimize objective functions. Various objectives are known for designing artificial agents, including task rewards and intrinsic motivation. However, it is…

Artificial Intelligence · Computer Science 2022-02-15 Danijar Hafner , Pedro A. Ortega , Jimmy Ba , Thomas Parr , Karl Friston , Nicolas Heess

Imitation learning seeks to circumvent the difficulty in designing proper reward functions for training agents by utilizing expert behavior. With environments modeled as Markov Decision Processes (MDP), most of the existing imitation…

Machine Learning · Computer Science 2021-05-24 Dripta S. Raychaudhuri , Sujoy Paul , Jeroen van Baar , Amit K. Roy-Chowdhury

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

In model-based learning, an agent's model is commonly defined over transitions between consecutive states of an environment even though planning often requires reasoning over multi-step timescales, with intermediate states either…

Machine Learning · Computer Science 2020-10-06 Alexey Zakharov , Matthew Crosby , Zafeirios Fountas
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