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Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

With the recent progress of simulations by 3D modeling software and game engines, many researchers have focused on Embodied AI tasks in the virtual environment. However, the research community lacks a platform that can easily serve both…

Computational Geometry · Computer Science 2022-06-24 Yizhou Zhao , Steven Gong , Xiaofeng Gao , Wensi Ai , Song-Chun Zhu

We introduce a visually-guided and physics-driven task-and-motion planning benchmark, which we call the ThreeDWorld Transport Challenge. In this challenge, an embodied agent equipped with two 9-DOF articulated arms is spawned randomly in a…

We propose VRGym, a virtual reality testbed for realistic human-robot interaction. Different from existing toolkits and virtual reality environments, the VRGym emphasizes on building and training both physical and interactive agents for…

Human-Computer Interaction · Computer Science 2019-04-04 Xu Xie , Hangxin Liu , Zhenliang Zhang , Yuxing Qiu , Feng Gao , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

Learning is an active process that is deeply tied to physical and social contexts. Yet schools traditionally place learners in a passive role and focus on decontextualizing knowledge. Situating learning in more authentic tasks and contexts…

Human-Computer Interaction · Computer Science 2025-04-18 Eileen McGivney

The rapid progress in AI and Robotics may lead to a profound societal transformation, as humans and robots begin to coexist within shared communities, introducing both opportunities and challenges. To explore this future, we present Virtual…

Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…

Machine Learning · Computer Science 2025-11-25 Markus D. Solbach , John K. Tsotsos

Building human-like agent, which aims to learn and think like human intelligence, has long been an important research topic in AI. To train and test human-like agents, we need an environment that imposes the agent to rich multimodal…

Artificial Intelligence · Computer Science 2021-05-04 Kwanyoung Park , Hyunseok Oh , Youngki Lee

Coordinating multiple embodied agents in dynamic environments remains a core challenge in artificial intelligence, requiring both perception-driven reasoning and scalable cooperation strategies. While recent works have leveraged large…

Artificial Intelligence · Computer Science 2026-01-23 Li Kang , Xiufeng Song , Heng Zhou , Yiran Qin , Jie Yang , Xiaohong Liu , Philip Torr , Lei Bai , Zhenfei Yin

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Complex physical tasks entail a sequence of object interactions, each with its own preconditions -- which can be difficult for robotic agents to learn efficiently solely through their own experience. We introduce an approach to discover…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Tushar Nagarajan , Kristen Grauman

Embodied Planning is dedicated to the goal of creating agents capable of executing long-horizon tasks in complex physical worlds. However, existing embodied planning benchmarks frequently feature short-horizon tasks and coarse-grained…

Robotics · Computer Science 2025-08-06 Muzhen Cai , Xiubo Chen , Yining An , Jiaxin Zhang , Xuesong Wang , Wang Xu , Weinan Zhang , Ting Liu

Augmented Reality (AR) offers powerful visualization capabilities for industrial robot training, yet current interfaces remain predominantly static, failing to account for learners' diverse cognitive profiles. In this paper, we present an…

Robotics · Computer Science 2026-03-16 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

Virtual Reality (VR) is rapidly increasing in popularity as a teaching tool. It allows for the creation of a highly immersive, three-dimensional virtual environment intended to simulate real-life environments. With more robots saturating…

Interactive reinforcement learning, where humans actively assist during an agent's learning process, has the promise to alleviate the sample complexity challenges of practical algorithms. However, the inner workings and state of the robot…

Robotics · Computer Science 2021-10-12 Ziyi Zhang , Samuel Micah Akai-Nettey , Adonai Addo , Chris Rogers , Jivko Sinapov

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

Artificial Intelligence · Computer Science 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

As robots become increasingly prominent in diverse industrial settings, the desire for an accessible and reliable system has correspondingly increased. Yet, the task of meaningfully assessing the feasibility of introducing a new robotic…

Robotics · Computer Science 2023-05-26 Minh Q. Tram , Joseph M. Cloud , William J. Beksi

The increase in available computing power and the Deep Learning revolution have allowed the exploration of new topics and frontiers in Artificial Intelligence research. A new field called Embodied Artificial Intelligence, which places at…

Robotics · Computer Science 2025-05-05 Roberto Bigazzi

Robotics simulation has been an integral part of research and development in the robotics area. The simulation eliminates the possibility of harm to sensors, motors, and the physical structure of a real robot by enabling robotics…

AI agents today are mostly siloed - they either retrieve and reason over vast amount of digital information and knowledge obtained online; or interact with the physical world through embodied perception, planning and action - but rarely…

Artificial Intelligence · Computer Science 2025-07-31 Yining Hong , Rui Sun , Bingxuan Li , Xingcheng Yao , Maxine Wu , Alexander Chien , Da Yin , Ying Nian Wu , Zhecan James Wang , Kai-Wei Chang
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