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Planning for robotic manipulation requires reasoning about the changes a robot can affect on objects. When such interactions can be modelled analytically, as in domains with rigid objects, efficient planning algorithms exist. However, in…

Robotics · Computer Science 2019-05-14 Angelina Wang , Thanard Kurutach , Kara Liu , Pieter Abbeel , Aviv Tamar

In this paper, we address the problem of task-oriented grasping for humanoid robots, emphasizing the need to align with human social norms and task-specific objectives. Existing methods, employ a variety of open-loop and closed-loop…

Robotics · Computer Science 2026-02-25 Dimitrios Dimou , José Santos-Victor , Plinio Moreno

We introduce an efficient approach for learning dexterous grasping with minimal data, advancing robotic manipulation capabilities across different robotic hands. Unlike traditional methods that require millions of grasp labels for each…

Robotics · Computer Science 2025-02-25 Hao-Shu Fang , Hengxu Yan , Zhenyu Tang , Hongjie Fang , Chenxi Wang , Cewu Lu

Designing robotic assistance devices for manipulation tasks is challenging. This work is concerned with improving accuracy and usability of semi-autonomous robots, such as human operated manipulators or exoskeletons. The key insight is to…

Robotics · Computer Science 2019-07-18 Claudio Zito , Tomasz Deregowski , Rustam Stolkin

Robot pick and place systems have traditionally decoupled grasp, placement, and motion planning to build sequential optimization pipelines with the assumption that the individual components will be able to work together. However, this…

Robotics · Computer Science 2025-07-25 Benjamin H. Leebron , Kejia Ren , Yiting Chen , Kaiyu Hang

6D grasping in cluttered scenes is a longstanding problem in robotic manipulation. Open-loop manipulation pipelines may fail due to inaccurate state estimation, while most end-to-end grasping methods have not yet scaled to complex scenes…

Robotics · Computer Science 2022-01-12 Lirui Wang , Xiangyun Meng , Yu Xiang , Dieter Fox

This paper addresses the problem of mobile grasping in dynamic, unknown environments where a robot must operate under a limited field-of-view. The fundamental challenge is the inherent trade-off between ``seeing'' around to reduce…

Robotics · Computer Science 2026-05-12 Tianrun Hu , Anxing Xiao , David Hsu , Hanbo Zhang

Motion planning for a multi-limbed climbing robot must consider the robot's posture, joint torques, and how it uses contact forces to interact with its environment. This paper focuses on motion planning for a robot that uses nontraditional…

Achieving diverse and stable dexterous grasping for general and deformable objects remains a fundamental challenge in robotics, due to high-dimensional action spaces and uncertainty in perception. In this paper, we present D3Grasp, a…

Robotics · Computer Science 2025-09-25 Keyu Wang , Bingcong Lu , Zhengxue Cheng , Hengdi Zhang , Li Song

Reliable aerial grasping in cluttered environments remains challenging due to occlusions and collision risks. Existing aerial manipulation pipelines largely rely on centroid-based grasping and lack integration between the grasp pose…

Many methods have been developed for planning the motion of robotic arms for picking and placing, ranging from local optimization to global search techniques, which are effective for sparsely placed objects. Dense clutter, however, still…

Robotics · Computer Science 2019-02-13 Andrew Kimmel , Rahul Shome , Zakary Littlefield , Kostas Bekris

To reduce data collection time for deep learning of robust robotic grasp plans, we explore training from a synthetic dataset of 6.7 million point clouds, grasps, and analytic grasp metrics generated from thousands of 3D models from Dex-Net…

Reaching-and-grasping is a fundamental skill for robotic manipulation, but existing methods usually train models on a specific gripper and cannot be reused on another gripper. In this paper, we propose a novel method that can learn a…

Robotics · Computer Science 2025-02-04 Qijin She , Shishun Zhang , Yunfan Ye , Ruizhen Hu , Kai Xu

Dexterous grasping of a novel object given a single view is an open problem. This paper makes several contributions to its solution. First, we present a simulator for generating and testing dexterous grasps. Second we present a data set,…

Robotics · Computer Science 2019-08-14 Umit Rusen Aktas , Chao Zhao , Marek Kopicki , Ales Leonardis , Jeremy L. Wyatt

Daily objects embedded in a contextual environment are often ungraspable initially. Whether it is a book sandwiched by other books on a fully packed bookshelf or a piece of paper lying flat on the desk, a series of nonprehensile pregrasp…

Robotics · Computer Science 2023-05-09 Sirui Chen , Albert Wu , C. Karen Liu

In this paper, we tackle the copy-paste image-to-image composition problem with a focus on object placement learning. Prior methods have leveraged generative models to reduce the reliance for dense supervision. However, this often limits…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Hang Zhou , Xinxin Zuo , Rui Ma , Li Cheng

Robotic grasping is a primitive skill for complex tasks and is fundamental to intelligence. For general 6-Dof grasping, most previous methods directly extract scene-level semantic or geometric information, while few of them consider the…

Robotics · Computer Science 2024-10-08 Pengwei Xie , Siang Chen , Wei Tang , Dingchang Hu , Wenming Yang , Guijin Wang

Dexterous grasping in multi-object scene constitutes a fundamental challenge in robotic manipulation. Current mainstream grasping datasets predominantly focus on single-object scenarios and predefined grasp configurations, often neglecting…

Robotics · Computer Science 2026-03-17 Tao Geng , Dapeng Yang , Ziwei Liu , Le Zhang , Le Qi , WangYang Li , Yi Ren , Shan Luo , Fenglei Ni

We propose a novel approach to multi-fingered grasp planning leveraging learned deep neural network models. We train a convolutional neural network to predict grasp success as a function of both visual information of an object and grasp…

Robotics · Computer Science 2018-04-11 Qingkai Lu , Kautilya Chenna , Balakumar Sundaralingam , Tucker Hermans

Deciding what's next? is a fundamental problem in robotics and Artificial Intelligence. Under belief space planning (BSP), in a partially observable setting, it involves calculating the expected accumulated belief-dependent reward, where…

Robotics · Computer Science 2021-03-02 Elad I. Farhi , Vadim Indelman