Related papers: Model Checking ATL* on vCGS
We introduce two variants of computation tree logic CTL based on team semantics: an asynchronous one and a synchronous one. For both variants we investigate the computational complexity of the satisfiability as well as the model checking…
A model checking computation checks whether a given logical sentence is true in a given finite structure. Provenance analysis abstracts from such a computation mathematical information on how the result depends on the atomic data that…
We introduce the first complete formal solution to corrigibility in the off-switch game, with provable guarantees in multi-step, partially observed environments. Our framework consists of five *structurally separate* utility heads --…
We study classes of atomic models At_T of a countable, complete first-order theory T . We prove that if At_T is not pcl-small, i.e., there is an atomic model N that realizes uncountably many types over pcl(a) for some finite tuple a from N,…
The satisfiability problem for SPARQL patterns is undecidable in general, since the expressive power of SPARQL 1.0 is comparable with that of the relational algebra. The goal of this paper is to delineate the boundary of decidability of…
We discuss conditionalisation for Accept-Desirability models in an abstract decision-making framework, where uncertain rewards live in a general linear space, and events are special projection operators on that linear space. This abstract…
We investigate the decidability of model-checking logics of time, knowledge and probability, with respect to two epistemic semantics: the clock and synchronous perfect recall semantics in partially observed discrete-time Markov chains.…
We show that all--instances termination of chase is undecidable. More precisely, there is no algorithm deciding, for a given set $\cal T$ consisting of Tuple Generating Dependencies (a.k.a. Datalog$^\exists$ program), whether the $\cal…
We study the problem of formalizing and checking probabilistic hyperproperties for models that allow nondeterminism in actions. We extend the temporal logic \HyperPCTL, which has been previously introduced for discrete-time Markov chains,…
We show that a history-based variant of alternating bisimulation with imperfect information allows it to be related to a variant of Alternating-time Temporal Logic (ATL) with imperfect information by a full Hennessy-Milner theorem. The…
We consider existential rules (aka Datalog+) as a formalism for specifying ontologies. In recent years, many classes of existential rules have been exhibited for which conjunctive query (CQ) entailment is decidable. However, most of these…
Many types of attacks on confidentiality stem from the nondeterministic nature of the environment that computer programs operate in (e.g., schedulers and asynchronous communication channels). In this paper, we focus on verification of…
We consider the decidability of the verification problem of programs \emph{modulo axioms} --- that is, verifying whether programs satisfy their assertions, when the functions and relations it uses are assumed to interpreted by arbitrary…
Temporal logics for the specification of information-flow properties are able to express relations between multiple executions of a system. The two most important such logics are HyperLTL and HyperCTL*, which generalise LTL and CTL* by…
Many cyber-physical systems (CPS) are safety-critical, so it is important to formally verify them, e.g. in formal logics that show a model's correctness specification always holds. Constructive Differential Game Logic (CdGL) is such a logic…
Rational verification refers to the problem of checking which temporal logic properties hold of a concurrent multiagent system, under the assumption that agents in the system choose strategies that form a game-theoretic equilibrium.…
This paper improves the treatment of equality in guarded dependent type theory (GDTT), by combining it with cubical type theory (CTT). GDTT is an extensional type theory with guarded recursive types, which are useful for building models of…
We show that the higher-order matching problem is decidable using a game-theoretic argument.
We show that strict deterministic propositional dynamic logic with intersection is highly undecidable, solving a problem in the Stanford Encyclopedia of Philosophy. In fact we show something quite a bit stronger. We introduce the…
The in-context learning (ICL) capability of pre-trained models based on the transformer architecture has received growing interest in recent years. While theoretical understanding has been obtained for ICL in reinforcement learning (RL),…