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Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…

Physics Education · Physics 2021-09-08 Dörte Sonntag , Oliver Bodensiek

Continuum robots are advancing bronchoscopy procedures by accessing complex lung airways and enabling targeted interventions. However, their development is limited by the lack of realistic training and test environments: Real data is…

Motion information from 4D medical imaging offers critical insights into dynamic changes in patient anatomy for clinical assessments and radiotherapy planning and, thereby, enhances the capabilities of 3D image analysis. However, inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Xia Li , Runzhao Yang , Xiangtai Li , Antony Lomax , Ye Zhang , Joachim Buhmann

Remote palpation enables noninvasive tissue examination in telemedicine, yet current tactile displays often lack the fidelity to convey both large-scale forces and fine spatial details. This study introduces a hybrid fingertip display…

Human-Computer Interaction · Computer Science 2026-01-21 Pijuan Yu , Anzu Kawazoe , Alexis Urquhart , Thomas K. Ferris , M. Cynthia Hipwell , Rebecca F. Friesen

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Accurate needle placement in spine interventions is critical for effective pain management, yet it depends on reliable identification of anatomical landmarks and careful trajectory planning. Conventional imaging guidance often relies both…

Human-Computer Interaction · Computer Science 2026-03-24 Tianyu Song , Felix Pabst , Feng Li , Yordanka Velikova , Miruna-Alexandra Gafencu , Yuan Bi , Ulrich Eck , Nassir Navab

Augmented and mixed reality (MR) systems have the potential to improve surgical precision by overlaying digital guidance directly onto the operative field. This paper presents a novel MR guidance system using the Magic Leap head-mounted…

Human-Computer Interaction · Computer Science 2025-10-07 Alice Yang , Michael Beasley , Catherine Taylor , Hu Guo

Recent advances in robotic learning in simulation have shown impressive results in accelerating learning complex manipulation skills. However, the sim-to-real gap, caused by discrepancies between simulation and reality, poses significant…

Robotics · Computer Science 2025-03-25 Jacinto Colan , Keisuke Sugita , Ana Davila , Yutaro Yamada , Yasuhisa Hasegawa

Volumetric medical imaging technologies produce detailed 3D representations of anatomical structures. However, effective medical data visualization and exploration pose significant challenges, especially for individuals with limited medical…

Human-Computer Interaction · Computer Science 2025-07-01 Qixuan Liu , Shi Qiu , Yinqiao Wang , Xiwen Wu , Kenneth Siu Ho Chok , Chi-Wing Fu , Pheng-Ann Heng

Recent advancements in deep learning have significantly revolutionized the field of clinical diagnosis and treatment, offering novel approaches to improve diagnostic precision and treatment efficacy across diverse clinical domains, thus…

Artificial Intelligence · Computer Science 2024-12-04 Kai Sun , Siyan Xue , Fuchun Sun , Haoran Sun , Yu Luo , Ling Wang , Siyuan Wang , Na Guo , Lei Liu , Tian Zhao , Xinzhou Wang , Lei Yang , Shuo Jin , Jun Yan , Jiahong Dong

Direct Volume Rendering is a popular and powerful visualization method for voxel data and other volumetric scalar data sets. Particularly, in medical applications volume rendering is very commonly used, and has become one of the state of…

Graphics · Computer Science 2021-10-04 Daniel Ruijters

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

Multimedia · Computer Science 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Sensor simulation has emerged as a promising and powerful technique to find solutions to many real-world robotic tasks like localization and pose tracking.However, commonly used simulators have high hardware requirements and are therefore…

Robotics · Computer Science 2023-07-14 Alexander Mock , Thomas Wiemann , Joachim Hertzberg

We introduce SeaSplat, a method to enable real-time rendering of underwater scenes leveraging recent advances in 3D radiance fields. Underwater scenes are challenging visual environments, as rendering through a medium such as water…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Daniel Yang , John J. Leonard , Yogesh Girdhar

Recent differentiable rendering techniques have become key tools to tackle many inverse problems in graphics and vision. Existing models, however, assume steady-state light transport, i.e., infinite speed of light. While this is a safe…

Graphics · Computer Science 2022-06-14 Shinyoung Yi , Donggun Kim , Kiseok Choi , Adrian Jarabo , Diego Gutierrez , Min H. Kim

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

With the rise of Extended Reality (XR) technology, there is a growing need for real-time light field reconstruction from sparse view inputs. Existing methods can be classified into offline techniques, which can generate high-quality novel…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Yijie Deng , Lei Han , Tianpeng Lin , Lin Li , Jinzhi Zhang , Lu Fang
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