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The clustering coefficient and the transitivity ratio are concepts often used in network analysis, which creates a need for fast practical algorithms for counting triangles in large graphs. Previous research in this area focused on…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-09 Adam Polak

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Florian Hahlbohm , Linus Franke , Martin Eisemann , Marcus Magnor

Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…

Computational Geometry · Computer Science 2010-01-25 Evan VanderZee , Anil N. Hirani , Damrong Guoy , Edgar Ramos

This work presents a GPU-accelerated solver for the unit commitment (UC) problem in large-scale power grids. The solver uses the Primal-Dual Hybrid Gradient (PDHG) algorithm to efficiently solve the relaxed linear subproblem, achieving…

Optimization and Control · Mathematics 2025-12-09 Hussein Sharadga , Javad Mohammadi

We study the properties of a simple greedy algorithm for the generation of data-adapted anisotropic triangulations. Given a function f, the algorithm produces nested triangulations and corresponding piecewise polynomial approximations of f.…

Numerical Analysis · Mathematics 2012-06-06 Jean-Marie Mirebeau , Albert Cohen

We present a new adaptive parallel algorithm for the challenging problem of multi-dimensional numerical integration on massively parallel architectures. Adaptive algorithms have demonstrated the best performance, but efficient many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-24 Ioannis Sakiotis , Kamesh Arumugam , Marc Paterno , Desh Ranjan , Balša Terzić , Mohammad Zubair

In this paper we present a scalable approach for robustly computing a 3D surface mesh from multi-scale multi-view stereo point clouds that can handle extreme jumps of point density (in our experiments three orders of magnitude). The…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Christian Mostegel , Rudolf Prettenthaler , Friedrich Fraundorfer , Horst Bischof

Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being…

Computational Geometry · Computer Science 2026-05-08 Bernardo Taveira , Carl Lindström , Maryam Fatemi , Lars Hammarstrand , Fredrik Kahl

Mixed elements meshes based on the modified octree approach contain several co-spherical point configurations. While generating Delaunay tessellations to be used together with the finite volume method, it is not necessary to partition them…

Computational Geometry · Computer Science 2013-12-05 David Contreras , Nancy Hitschfeld-Kahler

The IEEE 754-2008 standard recommends the correct rounding of some elementary functions. This requires to solve the Table Maker's Dilemma which implies a huge amount of CPU computation time. We consider in this paper accelerating such…

Mathematical Software · Computer Science 2013-06-06 Pierre Fortin , Mourad Gouicem , Stef Graillat

Currently, deep neural networks (DNNs)-based models have drawn enormous attention and have been utilized to different domains widely. However, due to the data-driven nature, the DNN models may generate unsatisfying performance on the small…

Image and Video Processing · Electrical Eng. & Systems 2022-09-28 Kai Liu , Lei Gao , Ling Guan

Let $P$ be a collection of $n$ points moving along pseudo-algebraic trajectories in the plane. One of the hardest open problems in combinatorial and computational geometry is to obtain a nearly quadratic upper bound, or at least a subcubic…

Computational Geometry · Computer Science 2013-04-15 Natan Rubin

Study of general purpose computation by GPU (Graphics Processing Unit) can improve the image processing capability of micro-computer system. This paper studies the parallelism of the different stages of decimation in time radix 2 FFT…

Mathematical Software · Computer Science 2015-06-01 Feifei Shen , Zhenjian Song , Congrui Wu , Jiaqi Geng , Qingyun Wang

Adaptive mesh refinement (AMR) reduces computational costs in CFD by concentrating resolution where needed, but efficiently embedding complex, non-aligned geometries on GPUs remains challenging. We present a GPU-native algorithm for…

Computational Engineering, Finance, and Science · Computer Science 2026-04-28 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan

Sparse linear systems are typically solved using preconditioned iterative methods, but applying preconditioners via sparse triangular solves introduces bottlenecks due to irregular memory accesses and data dependencies. This work leverages…

Performance · Computer Science 2025-08-08 Atharva Gondhalekar , Kjetil Haugen , Thomas Gibson , Wu-chun Feng

This paper introduces new methodology to triangulate dynamic Bayesian networks (DBNs) and dynamic graphical models (DGMs). While most methods to triangulate such networks use some form of constrained elimination scheme based on properties…

Artificial Intelligence · Computer Science 2012-12-12 Jeff A. Bilmes , Chris Bartels

The 2D Least Median of Squares (LMS) is a popular tool in robust regression because of its high breakdown point: up to half of the input data can be contaminated with outliers without affecting the accuracy of the LMS estimator. The…

Computer Vision and Pattern Recognition · Computer Science 2015-10-06 Gil Shapira , Tal Hassner

We investigate efficient algorithmic realisations for robust deconvolution of grey-value images with known space-invariant point-spread function, with emphasis on 1D motion blur scenarios. The goal is to make deconvolution suitable as…

Computer Vision and Pattern Recognition · Computer Science 2017-09-22 Martin Welk , Patrik Raudaschl , Thomas Schwarzbauer , Martin Erler , Martin Läuter

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…

In this paper, we report an optimized union-find (UF) algorithm that can label the connected components on a 2D image efficiently by employing the GPU architecture. The proposed method contains three phases: UF-based local merge, boundary…

Computer Vision and Pattern Recognition · Computer Science 2017-08-30 Jun Chen , Qiang Yao , Houari Sabirin , Keisuke Nonaka , Hiroshi Sankoh , Sei Naito
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