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Generative adversarial imitation learning (GAIL) demonstrates tremendous success in practice, especially when combined with neural networks. Different from reinforcement learning, GAIL learns both policy and reward function from expert…
Deep neural networks are vulnerable to adversarial examples, i.e., carefully-perturbed inputs aimed to mislead classification. This work proposes a detection method based on combining non-linear dimensionality reduction and density…
We propose continuous adversarial flow models, a type of continuous-time flow model trained with an adversarial objective. Unlike flow matching, which uses a fixed mean-squared-error criterion, our approach introduces a learned…
This article introduces an imitation learning method for learning maximum entropy policies that comply with constraints demonstrated by expert trajectories executing a task. The formulation of the method takes advantage of results…
The aim in imitation learning is to learn effective policies by utilizing near-optimal expert demonstrations. However, high-quality demonstrations from human experts can be expensive to obtain in large numbers. On the other hand, it is…
Dynamical systems can autonomously adapt their organization so that the required target dynamics is reproduced. In the previous Rapid Communication [Phys. Rev. E 90,030901(R) (2014)], it was shown how such systems can be designed using…
Training models that are robust to data domain shift has gained an increasing interest both in academia and industry. Question-Answering language models, being one of the typical problem in Natural Language Processing (NLP) research, has…
The field of neuroscience is experiencing rapid growth in the complexity and quantity of the recorded neural activity allowing us unprecedented access to its dynamics in different brain areas. The objective of this work is to discover…
Active learning (AL) prioritizes the labeling of the most informative data samples. However, the performance of AL heuristics depends on the structure of the underlying classifier model and the data. We propose an imitation learning scheme…
Machine learning algorithms are used to construct a mathematical model for a system based on training data. Such a model is capable of making highly accurate predictions without being explicitly programmed to do so. These techniques have a…
Model-based imitation learning (MBIL) is a popular reinforcement learning method that improves sample efficiency on high-dimension input sources, such as images and videos. Following the convention of MBIL research, existing algorithms are…
Learning models of artificial intelligence can nowadays perform very well on a large variety of tasks. However, in practice different task environments are best handled by different learning models, rather than a single, universal,…
We tackle a common scenario in imitation learning (IL), where agents try to recover the optimal policy from expert demonstrations without further access to the expert or environment reward signals. Except the simple Behavior Cloning (BC)…
Model selection is a problem that has occupied machine learning researchers for a long time. Recently, its importance has become evident through applications in deep learning. We propose an agreement-based learning framework that prevents…
Adversarial attacking aims to fool deep neural networks with adversarial examples. In the field of natural language processing, various textual adversarial attack models have been proposed, varying in the accessibility to the victim model.…
Representations of data that are invariant to changes in specified factors are useful for a wide range of problems: removing potential biases in prediction problems, controlling the effects of covariates, and disentangling meaningful…
This work focuses on adversarial learning over graphs. We propose a general adversarial training framework for multi-agent systems using diffusion learning. We analyze the convergence properties of the proposed scheme for convex…
The increasing use of deep neural networks (DNNs) has motivated a parallel endeavor: the design of adversaries that profit from successful misclassifications. However, not all adversarial examples are crafted for malicious purposes. For…
The practical application of learning agents requires sample efficient and interpretable algorithms. Learning from behavioral priors is a promising way to bootstrap agents with a better-than-random exploration policy or a safe-guard against…
Policies for partially observed Markov decision processes can be efficiently learned by imitating policies for the corresponding fully observed Markov decision processes. Unfortunately, existing approaches for this kind of imitation…