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Related papers: Holdable Haptic Device for 4-DOF Motion Guidance

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With the rise of wearables, haptic interfaces are increasingly favored to communicate information in an ambient manner. Despite this expectation, existing guidelines are developed in studies where the participant's focus is entirely on the…

Human-Computer Interaction · Computer Science 2020-06-04 Nava Haghighi , Nathalie Vladis , Yuanbo Liu , Arvind Satyanarayan

The integration of haptics within Augmented Reality may help to deliver an enriched experience, while facilitating the performance of specific actions (e.g. repositioning or resizin ) that are still dependent on the user's skills. This…

Human-Computer Interaction · Computer Science 2025-01-14 Diego Vaquero-Melchor , Ana M. Bernardos

This study investigates the kinematic role of palm degrees of freedom (DoF) in enhancing thumb opposability in a five-finger robotic hand. A hand model consisting of a five DoF thumb and four fingers with three to four DoF is analyzed,…

Robotics · Computer Science 2026-04-27 HyoJae Kang , Yeong Jae Park , Hyunmok Jung , Joonho Lee , Dong Il Park

This study describes and evaluates i-GRIP, a novel movement intention estimator designed to facilitate the control of assistive devices for grasping tasks in individuals with upper limb impairments. Operating within a collaborative grasping…

Quantitative Methods · Quantitative Biology 2024-10-10 Etienne Moullet , Justin Carpentier , Christine Azevedo Coste , François Bailly

This study introduces i-GRIP, an innovative movement goal estimator designed to facilitate the control of assistive devices for grasping tasks in individuals with upperlimb impairments. The algorithm operates within a collaborative control…

Quantitative Methods · Quantitative Biology 2024-09-26 Etienne Moullet , François Bailly , Justin Carpentier , Christine Azevedo Coste

High-DOF dexterous hands require compact actuation, rich sensing, and reliable thermal behavior, but conventional designs often occupy valuable in-hand space, increase end-effector mass, and suffer from heat accumulation near the hand.…

Robotics · Computer Science 2026-04-21 Zhuoheng Li , Qingquan Lin , Checheng Yu , Qiangyu Chen , Zhiqian Lan , Lutong Zhang , Hongyang Li , Ping Luo

The absence of physical interfaces creates challenges when interacting with touchscreen technology. This study aims to investigate an innovative haptic solution for interacting with graphical user interfaces. A motorized shape-changing…

Human-Computer Interaction · Computer Science 2024-11-21 Zhili Gong , Zitong Wei , Jeremy D. Brown

In haptic object discrimination, the effect of gripper embodiment, action parameters, and sensory channels has not been systematically studied. We used two anthropomorphic hands and two 2-finger grippers to grasp two sets of deformable…

This work describes a new human-in-the-loop (HitL) assistive grasping system for individuals with varying levels of physical capabilities. We investigated the feasibility of using four potential input devices with our assistive grasping…

Human-Computer Interaction · Computer Science 2023-02-13 David Watkins , Chaiwen Chou , Caroline Weinberg , Jacob Varley , Kenneth Lyons , Sanjay Joshi , Lynne Weber , Joel Stein , Peter Allen

We present a learning-based method for representing grasp poses of a high-DOF hand using neural networks. Due to redundancy in such high-DOF grippers, there exists a large number of equally effective grasp poses for a given target object,…

Robotics · Computer Science 2020-07-17 Min Liu , Zherong Pan , Kai Xu , Kanishka Ganguly , Dinesh Manocha

This work presents FlyHaptics, an aerial haptic interface tracked via a Vicon optical motion capture system and built around six five-bar linkage assemblies enclosed in a lightweight protective cage. We predefined five static tactile…

We present a force feedback controller for a dexterous robotic hand equipped with force sensors on its fingertips. Our controller uses the conditional postural synergies framework to generate the grasp postures, i.e. the finger…

Robotics · Computer Science 2023-03-14 Dimitrios Dimou , Jose Santos-Victor , Plinio Moreno

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

Grasping object,whether they are flat, round, or narrow and whether they have regular or irregular shapes,introduces difficulties in determining the ideal grasping posture, even for the most state-of-the-art grippers. In this article, we…

Robotics · Computer Science 2024-05-07 Chenghua Lu , Kailuan Tang , Max Yang , Tianqi Yue , Nathan F. Lepora

Precise in-hand manipulation of force-sensitive objects typically requires judicious coordinated force planning as well as accurate contact force feedback and control. Unlike multi-arm platforms with gripper end effectors, multi-fingered…

Robotics · Computer Science 2026-02-17 Xinan Rong , Changhuang Wan , Aochen He , Xiaolong Li , Gangshan Jing

This paper presents a novel design of a soft tactile finger with omni-directional adaptation using multi-channel optical fibers for rigid-soft interactive grasping. Machine learning methods are used to train a model for real-time prediction…

Robotics · Computer Science 2021-02-01 Linhan Yang , Xudong Han , Weijie Guo , Fang Wan , Jia Pan , Chaoyang Song

The sensation of self-motion is essential in many virtual reality applications, from entertainment to training, such as flying and driving simulators. If the common approach used in amusement parks is to actuate the seats with cumbersome…

Human-Computer Interaction · Computer Science 2021-08-24 Antoine Costes , Anatole Lécuyer

We approach the problem of high-DOF reaching-and-grasping via learning joint planning of grasp and motion with deep reinforcement learning. To resolve the sample efficiency issue in learning the high-dimensional and complex control of…

Robotics · Computer Science 2022-05-02 Qijin She , Ruizhen Hu , Juzhan Xu , Min Liu , Kai Xu , Hui Huang

Soft tissue manipulation is an integral aspect of most surgical procedures; however, the vast majority of surgical graspers used today are made of hard materials, such as metals or hard plastics. Furthermore, these graspers predominately…

Robotics · Computer Science 2025-01-15 Roman Mykhailyshyn , Ann Majewicz Fey

The ability of robotic grippers to not only grasp but also re-position and re-orient objects in-hand is crucial for achieving versatile, general-purpose manipulation. While recent advances in soft robotic grasping has greatly improved grasp…

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