Related papers: COIN: A Large-scale Dataset for Comprehensive Inst…
True understanding of videos comes from a joint analysis of all its modalities: the video frames, the audio track, and any accompanying text such as closed captions. We present a way to learn a compact multimodal feature representation that…
Temporal action localization (TAL) is an important and challenging problem in video understanding. However, most existing TAL benchmarks are built upon the coarse granularity of action classes, which exhibits two major limitations in this…
Instructional videos are the dominant medium for learning physical tasks, yet they rarely match the user's real-world visual context. Motor simulation and cognitive load theories predict this mismatch should matter, but we do not know (1)…
Many believe that the successes of deep learning on image understanding problems can be replicated in the realm of video understanding. However, due to the scale and temporal nature of video, the span of video understanding problems and the…
We present a novel human annotated dataset for evaluating the ability for visual-language models to generate both short and long descriptions for real-world video clips, termed DeVAn (Dense Video Annotation). The dataset contains 8.5K…
Annotating videos is cumbersome, expensive and not scalable. Yet, many strong video models still rely on manually annotated data. With the recent introduction of the HowTo100M dataset, narrated videos now offer the possibility of learning…
Short-video platforms show an increasing impact on people's daily lives nowadays, with billions of active users spending plenty of time each day. The interactions between users and online platforms give rise to many scientific problems…
Current datasets for long-form video understanding often fall short of providing genuine long-form comprehension challenges, as many tasks derived from these datasets can be successfully tackled by analyzing just one or a few random frames…
We present a new public dataset with a focus on simulating robotic vision tasks in everyday indoor environments using real imagery. The dataset includes 20,000+ RGB-D images and 50,000+ 2D bounding boxes of object instances densely captured…
In this paper we consider the problem of classifying fine-grained, multi-step activities (e.g., cooking different recipes, making disparate home improvements, creating various forms of arts and crafts) from long videos spanning up to…
Tutorial videos are a valuable resource for people looking to learn new tasks. People often learn these skills by viewing multiple tutorial videos to get an overall understanding of a task by looking at different approaches to achieve the…
World models aim to understand, remember, and predict dynamic visual environments, yet a unified benchmark for evaluating their fundamental abilities remains lacking. To address this gap, we introduce MIND, the first open-domain closed-loop…
Multiple existing benchmarks involve tracking and segmenting objects in video e.g., Video Object Segmentation (VOS) and Multi-Object Tracking and Segmentation (MOTS), but there is little interaction between them due to the use of disparate…
We present Audiovisual Moments in Time (AVMIT), a large-scale dataset of audiovisual action events. In an extensive annotation task 11 participants labelled a subset of 3-second audiovisual videos from the Moments in Time dataset (MIT). For…
A new methodology to measure coded image/video quality using the just-noticeable-difference (JND) idea was proposed. Several small JND-based image/video quality datasets were released by the Media Communications Lab at the University of…
Compressing videos into binary codes can improve retrieval speed and reduce storage overhead. However, learning accurate hash codes for video retrieval can be challenging due to high local redundancy and complex global dependencies between…
Procedural activity understanding requires perceiving human actions in terms of a broader task, where multiple keysteps are performed in sequence across a long video to reach a final goal state -- such as the steps of a recipe or a DIY…
We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2…
In this work, we introduce SPLICE, a human-curated benchmark derived from the COIN instructional video dataset, designed to probe event-based reasoning across multiple dimensions: temporal, causal, spatial, contextual, and general…
Despite recent progress in video large language models (VideoLLMs), a key open challenge remains: how to equip models with chain-of-thought (CoT) reasoning abilities grounded in fine-grained object-level video understanding. Existing…