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To reduce cost in storing, processing and visualizing a large-scale point cloud, we consider a randomized resampling strategy to select a representative subset of points while preserving application-dependent features. The proposed strategy…
The processing, storage and transmission of large-scale point clouds is an ongoing challenge in the computer vision community which hinders progress in the application of 3D models to real-world settings, such as autonomous driving, virtual…
Many types of 3D acquisition sensors have emerged in recent years and point cloud has been widely used in many areas. Accurate and fast registration of cross-source 3D point clouds from different sensors is an emerged research problem in…
Point cloud obtained from 3D scanning is often sparse, noisy, and irregular. To cope with these issues, recent studies have been separately conducted to densify, denoise, and complete inaccurate point cloud. In this paper, we advocate that…
Semantic segmentation of aerial point cloud data can be utilised to differentiate which points belong to classes such as ground, buildings, or vegetation. Point clouds generated from aerial sensors mounted to drones or planes can utilise…
In this paper, we present a novel deep method to reconstruct a point cloud of an object from a single still image. Prior arts in the field struggle to reconstruct an accurate and scalable 3D model due to either the inefficient and expensive…
3D Point clouds (PCs) are commonly used to represent 3D scenes. They can have millions of points, making subsequent downstream tasks such as compression and streaming computationally expensive. PC sampling (selecting a subset of points) can…
In recent years, we have witnessed the presence of point cloud data in many aspects of our life, from immersive media, autonomous driving to healthcare, although at the cost of a tremendous amount of data. In this paper, we present an…
Point clouds are an increasingly relevant data type but they are often corrupted by noise. We propose a deep neural network based on graph-convolutional layers that can elegantly deal with the permutation-invariance problem encountered by…
Point clouds are naturally sparse, while image pixels are dense. The inconsistency limits feature fusion from both modalities for point-wise scene flow estimation. Previous methods rarely predict scene flow from the entire point clouds of…
Three-dimensional (3D) point clouds are important data representations in visualization applications. The rapidly growing utility and popularity of point cloud processing strongly motivate a plethora of research activities on large-scale…
Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…
Large-scale 3D point clouds (LS3DPC) obtained by LiDAR scanners require huge storage space and transmission bandwidth due to a large amount of data. The existing methods of LS3DPC compression separately perform rule-based point sampling and…
Existing learning-based point cloud upsampling methods often overlook the intrinsic data distribution charac?teristics of point clouds, leading to suboptimal results when handling sparse and non-uniform point clouds. We propose a novel…
Point clouds are a basic data type that is increasingly of interest as 3D content becomes more ubiquitous. Applications using point clouds include virtual, augmented, and mixed reality and autonomous driving. We propose a more efficient…
Point cloud data now are popular data representations in a number of three-dimensional (3D) vision research realms. However, due to the limited performance of sensors and sensing noise, the raw data usually suffer from sparsity, noise, and…
This article proposes a new path planning method for addressing multi-level terrain situations. The proposed method includes innovations in three aspects: 1) the pre-processing of point cloud maps with a multi-level skip-list structure and…
Existing techniques to compress point cloud attributes leverage either geometric or video-based compression tools. We explore a radically different approach inspired by recent advances in point cloud representation learning. Point clouds…
We propose a systematic approach for registering cross-source point clouds. The compelling need for cross-source point cloud registration is motivated by the rapid development of a variety of 3D sensing techniques, but many existing…
With the growth of 3D applications and the rapid increase in sensor-collected 3D point cloud data, there is a rising demand for efficient compression algorithms. Most existing learning-based compression methods handle geometry and color…