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Related papers: Symmetrical Reality: Toward a Unified Framework fo…

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The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

Mixed Reality (MR) presents novel opportunities to investigate how individuals perceive themselves and others during shared, augmented experiences within a common physical environment. Previous research has demonstrated that users can…

Human-Computer Interaction · Computer Science 2025-09-15 Yuan He , Brendan Rooney , Rachel McDonnell

Objects with symmetries are common in our daily life and in industrial contexts, but are often ignored in the recent literature on 6D pose estimation from images. In this paper, we study in an analytical way the link between the symmetries…

Computer Vision and Pattern Recognition · Computer Science 2019-08-22 Giorgia Pitteri , Michaël Ramamonjisoa , Slobodan Ilic , Vincent Lepetit

Extended reality (XR), encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), is emerging as a transformative platform for medical education. Traditional methods such as textbooks, physical models, and cadaveric…

Human-Computer Interaction · Computer Science 2025-09-03 Yuqing Wei , Yupeng Wang , Jiayi Zhao , Yanjun Liu , Huxin Gao , Jiewen Lai

Digitalization offers chances as well as risks for industrial companies. This article describes how the area of Mixed Reality, with its manifestations Augmented and Virtual Reality, can support industrial applications in the age of…

Human-Computer Interaction · Computer Science 2017-09-05 Jens Grubert

Humans take advantage of real world symmetries for various tasks, yet capturing their superb symmetry perception mechanism with a computational model remains elusive. Motivated by a new study demonstrating the extremely high inter-person…

Computer Vision and Pattern Recognition · Computer Science 2017-08-29 Christopher Funk , Yanxi Liu

Treating reference frames fundamentally as quantum systems is inevitable in quantum gravity and also in quantum foundations once considering laboratories as physical systems. Both fields thereby face the question of how to describe physics…

Quantum Physics · Physics 2020-01-29 Augustin Vanrietvelde , Philipp A Hoehn , Flaminia Giacomini , Esteban Castro-Ruiz

The Physical Web is a generic term describes interconnection of physical objects and web. The Physical Web lets present physical objects in a web. There are different ways to do that and we will discuss them in our paper. Usually, the web…

Computers and Society · Computer Science 2016-02-03 Manfred Sneps-Sneppe , Dmitry Namiot

Symmetries are playing a very prominent role in natural sciences. In mathematics as the language of physics, symmetries are treated within the framework of group theory, which provides the tools to classify natural laws and physical objects…

Popular Physics · Physics 2014-07-03 Andreas Aste

When language is utilized as a medium to store and communicate sensory information, there arises a kind of radical virtual reality, namely "the realities that are reduced into the same sentence are virtual/equivalent." In the current era,…

Human-Computer Interaction · Computer Science 2024-12-04 Goki Muramoto , Yuri Yasui , Hirosuke Asahi

In real life, grasping is one of the fundamental and effective forms of interaction when manipulating objects. This holds true in the physical and virtual world; however, unlike the physical world, virtual reality (VR) is grasped in a…

Human-Computer Interaction · Computer Science 2024-11-12 Mingzhao Zhou , Nadine Aburumman

This research presents a proof-of-concept prototype of an all-in-one mixed reality application platform, developed to investigate the needs and expectations of users from mixed reality systems. The study involved an extensive user study…

Human-Computer Interaction · Computer Science 2024-04-17 Amir Reza Asadi , Reza Hemadi

Just recently, the concept of augmented and virtual reality (AR/VR) over wireless has taken the entire 5G ecosystem by storm spurring an unprecedented interest from both academia, industry and others. Yet, the success of an immersive VR…

Networking and Internet Architecture · Computer Science 2017-03-28 Ejder Baştuğ , Mehdi Bennis , Muriel Médard , Mérouane Debbah

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Framed combinatorial topology is a novel theory describing combinatorial phenomena arising at the intersection of stratified topology, singularity theory, and higher algebra. The theory synthesizes elements of classical combinatorial…

Geometric Topology · Mathematics 2021-12-30 Christoph Dorn , Christopher L. Douglas

Multivariate spatial phenomena are ubiquitous, spanning domains such as climate, pandemics, air quality, and social economy. Cross-correlation between different quantities of interest at different locations is asymmetric in general. This…

Methodology · Statistics 2026-01-27 Xiaoqing Chen

Virtual reality (VR) is a promising data engine for autonomous driving (AD). However, data fidelity in this paradigm is often degraded by VR inconsistency, for which the existing VR approaches become ineffective, as they ignore the…

Robotics · Computer Science 2024-03-07 He Li , Ruihua Han , Zirui Zhao , Wei Xu , Qi Hao , Shuai Wang , Chengzhong Xu

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

When establishing a visual connection between a virtual reality user and an augmented reality user, it is important to consider whether the augmented reality user faces a surplus of information. Augmented reality, compared to virtual…

Human-Computer Interaction · Computer Science 2021-05-05 Robbe Cools , Jihae Han , Adalberto L. Simeone

The real-world data usually exhibits heterogeneous properties such as modalities, views, or resources, which brings some unique challenges wherein the key is Heterogeneous Representation Learning (HRL) termed in this paper. This brief…

Machine Learning · Computer Science 2020-05-01 Joey Tianyi Zhou , Xi Peng , Yew-Soon Ong