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Stroke patients often experience upper limb impairments that restrict their mobility and daily activities. Physical therapy (PT) is the most effective method to improve impairments, but low patient adherence and participation in PT…

Inertial Measurement Unit (IMU) sensors are present in everyday devices such as smartphones and fitness watches. As a result, the array of health-related research and applications that tap onto this data has been growing, but little…

Machine Learning · Computer Science 2021-08-23 Davi Pedrosa de Aguiar , Fabricio Murai

In precision sports such as archery, athletes' performance depends on both biomechanical stability and psychological resilience. Traditional motion analysis systems are often expensive and intrusive, limiting their use in natural training…

Machine Learning · Computer Science 2025-11-19 Xianghe Liu , Jiajia Liu , Chuxian Xu , Minghan Wang , Hongbo Peng , Tao Sun , Jiaqi Xu

Teleoperation for contact-rich manipulation remains challenging, especially when using low-cost, motion-only interfaces that provide no haptic feedback. Virtual reality controllers enable intuitive motion control but do not allow operators…

Robotics · Computer Science 2026-03-27 Gijs van den Brandt , Femke van Beek , Elena Torta

Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, self-occlusions, and rapid motions. While most existing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Enes Duran , Muhammed Kocabas , Vasileios Choutas , Zicong Fan , Michael J. Black

Continuum robots, made from flexible materials with continuous backbones, have several advantages over traditional rigid robots. Some of them are the ability to navigate through narrow or confined spaces, adapt to irregular or changing…

Robotics · Computer Science 2023-08-09 Hend Abdelaziz , Ayman Nada , Hiroyuki Ishii , Haitham El-Hussieny

Standing-up control is crucial for humanoid robots, with the potential for integration into current locomotion and loco-manipulation systems, such as fall recovery. Existing approaches are either limited to simulations that overlook…

Robotics · Computer Science 2025-04-22 Tao Huang , Junli Ren , Huayi Wang , Zirui Wang , Qingwei Ben , Muning Wen , Xiao Chen , Jianan Li , Jiangmiao Pang

Hospitals are among the most cognitively demanding indoor environments, especially for patients and visitors unfamiliar with their layout. This study investigates the effectiveness of an augmented reality (AR)-based handheld navigation…

Human-Computer Interaction · Computer Science 2026-01-05 Kai Liu , Michelle L. Aebersold , Mark Lindquist , Haoting Gao

Dexterous manipulation of objects in virtual environments with our bare hands, by using only a depth sensor and a state-of-the-art 3D hand pose estimator (HPE), is challenging. While virtual environments are ruled by physics, e.g. object…

Computer Vision and Pattern Recognition · Computer Science 2020-08-10 Guillermo Garcia-Hernando , Edward Johns , Tae-Kyun Kim

Decoding multiple movements from the same limb using electroencephalographic (EEG) activity is a key challenge with applications for controlling prostheses in upper-limb amputees. This study investigates the classification of four hand…

Signal Processing · Electrical Eng. & Systems 2024-09-12 Corentin Piozin , Lisa Bouarroudj , Jean-Yves Audran , Brice Lavrard , Catherine Simon , Florian Waszak , Selim Eskiizmirliler

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Korrawe Karunratanakul , Sergey Prokudin , Otmar Hilliges , Siyu Tang

Haptic interfaces that can simultaneously modulate multiple physical properties remain a fundamental challenge in human-robot interaction. Existing systems typically allow the rendering of either geometric features or mechanical properties,…

Robotics · Computer Science 2025-09-09 Rui Chen , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

Synergies have been adopted in prosthetic limb applications to reduce complexity of design, but typically involve a single synergy setting for a population and ignore individual preference or adaptation capacity. However, personalization of…

Robotics · Computer Science 2020-02-20 Ricardo Garcia-Rosas , Ying Tan , Denny Oetomo , Chris Manzie , Peter Choong

The main purpose of the paper is development, implementation, and testing of a low-cost portable system to assist partially paralyzed patients in their hand rehabilitation after strokes or some injures. Rehabilitation includes time…

Human-Computer Interaction · Computer Science 2025-03-18 Hussein Naeem Hasan

Physical rehabilitation is essential to recovery from joint replacement operations. As a representation, total knee arthroplasty (TKA) requires patients to conduct intensive physical exercises to regain the knee's range of motion and muscle…

Human-Computer Interaction · Computer Science 2022-10-04 Yu Jiang , Zhipeng Li , Ziyue Dang , Yuntao Wang , Yukang Yan , Y Zhang , Xinguang Wang , Yansong Li , Mouwang Zhou , Hua Tian , Yuanchun Shi

Dexterity is a central yet ambiguously defined concept in the design and evaluation of anthropomorphic robotic hands. In practice, the term is often used inconsistently, with different systems evaluated under disparate criteria, making…

Robotics · Computer Science 2026-04-13 Davide Liconti , Yuning Zhou , Yasunori Toshimitsu , Ronan Hinchet , Robert K. Katzschmann

With an enormous number of hand images generated over time, unleashing pose knowledge from unlabeled images for supervised hand mesh estimation is an emerging yet challenging topic. To alleviate this issue, semi-supervised and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zuyan Liu , Gaojie Lin , Congyi Wang , Min Zheng , Feida Zhu

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particular, agile parkour in complex…

Advancements in neural engineering have enabled the development of Robotic Prosthetic Hands (RPHs) aimed at restoring hand functionality. Current commercial RPHs offer limited control through basic on/off commands. Recent progresses in…

Signal Processing · Electrical Eng. & Systems 2024-06-03 Mohammad Kalbasi , MohammadAli Shaeri , Vincent Alexandre Mendez , Solaiman Shokur , Silvestro Micera , Mahsa Shoaran

With the increase number of companies focusing on commercializing Augmented Reality (AR), Virtual Reality (VR) and wearable devices, the need for a hand based input mechanism is becoming essential in order to make the experience natural,…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Emad Barsoum
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