Related papers: A Divide-and-Conquer Algorithm for Two-Point $L_1$…
Given a sequence of integers, we want to find a longest increasing subsequence of the sequence. It is known that this problem can be solved in $O(n \log n)$ time and space. Our goal in this paper is to reduce the space consumption while…
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In this paper, we first consider the subpath convex hull query problem: Given a simple path $\pi$ of $n$ vertices, preprocess it so that the convex hull of any query subpath of $\pi$ can be quickly obtained. Previously, Guibas, Hershberger,…
We study the computation of the diameter and radius under the rectilinear link distance within a rectilinear polygonal domain of $n$ vertices and $h$ holes. We introduce a \emph{graph of oriented distances} to encode the distance between…
This paper studies the geodesic diameter of polygonal domains having h holes and n corners. For simple polygons (i.e., h = 0), the geodesic diameter is determined by a pair of corners of a given polygon and can be computed in linear time,…
Modern tracking technology has made the collection of large numbers of densely sampled trajectories of moving objects widely available. We consider a fundamental problem encountered when analysing such data: Given $n$ polygonal curves $S$…
We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$…
According to a result of Arkin~\etal~(2016), given $n$ point pairs in the plane, there exists a simple polygonal cycle that separates the two points in each pair to different sides; moreover, a $O(\sqrt{n})$-factor approximation with…
Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…
We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…
Let $s$ be a source point and $t$ be a destination point inside an $n$-vertex simple polygon $P$. Euclidean shortest paths and minimum-link paths between $s$ and $t$ inside $P$ have been well studied. Both these kinds of paths are simple…
In a directed graph $G=(V,E)$ with a capacity on every edge, a \emph{bottleneck path} (or \emph{widest path}) between two vertices is a path maximizing the minimum capacity of edges in the path. For the single-source all-destination version…
We present self-adjusting data structures for answering point location queries in convex and connected subdivisions. Let $n$ be the number of vertices in a convex or connected subdivision. Our structures use $O(n)$ space. For any convex…
Let $G$ be a directed graph with $n$ vertices, $m$ edges, and non-negative edge costs. Given $G$, a fixed source vertex $s$, and a positive integer $p$, we consider the problem of computing, for each vertex $t\neq s$, $p$ edge-disjoint…
Let $P$ be a simple polygon with $n$ vertices, and let $A$ be a set of $m$ points or line segments inside $P$. We develop data structures that can efficiently count the number of objects from $A$ that are visible to a query point or a query…
Divide and Conquer is a well known algorithmic procedure for solving many kinds of problem. In this procedure, the problem is partitioned into two parts until the problem is trivially solvable. Finding the distance of the closest pair is an…
We consider the problem of designing a succinct data structure for {\it path graphs} (which are a proper subclass of chordal graphs and a proper superclass of interval graphs) on $n$ vertices while supporting degree, adjacency, and…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…