Related papers: From PAC to Instance-Optimal Sample Complexity in …
List-wise based learning to rank methods are generally supposed to have better performance than point- and pair-wise based. However, in real-world applications, state-of-the-art systems are not from list-wise based camp. In this paper, we…
We study the fixed-budget best-arm identification (BAI) problem in non-stationary linear bandits. Concretely, given a fixed time budget $T\in \mathbb{N}$, finite arm set $\mathcal{X} \subset \mathbb{R}^d$, and a potentially adversarial…
We explore the top-$K$ rank aggregation problem. Suppose a collection of items is compared in pairs repeatedly, and we aim to recover a consistent ordering that focuses on the top-$K$ ranked items based on partially revealed preference…
In the supervised learning setting termed Multiple-Instance Learning (MIL), the examples are bags of instances, and the bag label is a function of the labels of its instances. Typically, this function is the Boolean OR. The learner observes…
We consider the problem of adaptively PAC-learning a probability distribution $\mathcal{P}$'s mode by querying an oracle for information about a sequence of i.i.d. samples $X_1, X_2, \ldots$ generated from $\mathcal{P}$. We consider two…
Binary classification in the classic PAC model exhibits a curious phenomenon: Empirical Risk Minimization (ERM) learners are suboptimal in the realizable case yet optimal in the agnostic case. Roughly speaking, this owes itself to the fact…
Recent work has proposed stochastic Plackett-Luce (PL) ranking models as a robust choice for optimizing relevance and fairness metrics. Unlike their deterministic counterparts that require heuristic optimization algorithms, PL models are…
Although a concept class may be learnt more efficiently using quantum samples as compared with classical samples in certain scenarios, Arunachalam and de Wolf (JMLR, 2018) proved that quantum learners are asymptotically no more efficient…
We establish rates of convergences in time series forecasting using the statistical learning approach based on oracle inequalities. A series of papers extends the oracle inequalities obtained for iid observations to time series under weak…
We study learning of human preferences from a limited comparison feedback. This task is ubiquitous in machine learning. Its applications such as reinforcement learning from human feedback, have been transformational. We formulate this…
We study problem-dependent rates, i.e., generalization errors that scale near-optimally with the variance, the effective loss, or the gradient norms evaluated at the "best hypothesis." We introduce a principled framework dubbed "uniform…
We study the best-arm identification problem in linear bandit, where the rewards of the arms depend linearly on an unknown parameter $\theta^*$ and the objective is to return the arm with the largest reward. We characterize the complexity…
We consider a stochastic bandit problem with a possibly infinite number of arms. We write $p^*$ for the proportion of optimal arms and $\Delta$ for the minimal mean-gap between optimal and sub-optimal arms. We characterize the optimal…
We investigate the possibility of an incentive-compatible (IC, a.k.a. strategy-proof) mechanism for the classification of agents in a network according to their reviews of each other. In the $ \alpha $-classification problem we are…
Reinforcement learning (RL) problems are fundamental in online decision-making and have been instrumental in finding an optimal policy for Markov decision processes (MDPs). Function approximations are usually deployed to handle large or…
We investigate Learning from Label Proportions (LLP), a partial information setting where examples in a training set are grouped into bags, and only aggregate label values in each bag are available. Despite the partial observability, the…
We propose a cost-effective framework for preference elicitation and aggregation under the Plackett-Luce model with features. Given a budget, our framework iteratively computes the most cost-effective elicitation questions in order to help…
In the Best-$K$ identification problem (Best-$K$-Arm), we are given $N$ stochastic bandit arms with unknown reward distributions. Our goal is to identify the $K$ arms with the largest means with high confidence, by drawing samples from the…
This paper studies the Best-of-K Bandit game: At each time the player chooses a subset S among all N-choose-K possible options and observes reward max(X(i) : i in S) where X is a random vector drawn from a joint distribution. The objective…
We study the problem of $K$-armed dueling bandit for both stochastic and adversarial environments, where the goal of the learner is to aggregate information through relative preferences of pair of decisions points queried in an online…